https://vcc.wiki/internal/w/api.php?action=feedcontributions&user=Captain+Vance&feedformat=atomValve Cut Content - User contributions [en]2024-03-28T09:12:17ZUser contributionsMediaWiki 1.31.1https://vcc.wiki/internal/w/index.php?title=Aaron%27s_Wasteland_WC_folder&diff=5239Aaron's Wasteland WC folder2020-04-21T21:04:02Z<p>Captain Vance: Created page with "* big_terrain * hub_test * hub01 * jeep_beach01 * jeep_jump * jeep_test01 * proto_bridge * wasteland2 * wasteland3 Category:WC Mappack Category:Half-Life 2"</p>
<hr />
<div>* big_terrain<br />
* hub_test<br />
* hub01<br />
* jeep_beach01<br />
* jeep_jump<br />
* jeep_test01<br />
* proto_bridge<br />
* wasteland2<br />
* wasteland3<br />
[[Category:WC Mappack]]<br />
[[Category:Half-Life 2]]</div>Captain Vancehttps://vcc.wiki/internal/w/index.php?title=Aaron%27s_Seafloor_WC_folder&diff=5238Aaron's Seafloor WC folder2020-04-21T21:02:24Z<p>Captain Vance: Created page with "{{Subpage|Trainstation |Name=/demos/ |text=Empty folder |image=OBSOLETE.png |width=75 |pic-align=left |min-width=75px }} ==Maplist== * antlion_cliff * antlion_cliff1 * antlion..."</p>
<hr />
<div>{{Subpage|Trainstation<br />
|Name=/demos/<br />
|text=Empty folder<br />
|image=OBSOLETE.png<br />
|width=75<br />
|pic-align=left<br />
|min-width=75px<br />
}}<br />
==Maplist==<br />
* antlion_cliff<br />
* antlion_cliff1<br />
* antlion_cliff2<br />
* e3_outpost_test<br />
* e3_seacliff<br />
* e3_seacliff_01<br />
* e3_seafloor<br />
* e3_seafloor_01<br />
* e3_seafloor_02<br />
* e3_seafloor_02_ab<br />
* e3_seafloor_02_ds<br />
* e3_seafloor_3<br />
* hub_test<br />
[[Category:WC Mappack]]<br />
[[Category:Half-Life 2]]</div>Captain Vancehttps://vcc.wiki/internal/w/index.php?title=Aaron%27s_prefab_WC_folder&diff=5237Aaron's prefab WC folder2020-04-21T20:59:13Z<p>Captain Vance: Created page with "* prefab_buildings2 * prefab_canals * prefab_government * prefab_industrial * prefab_modern * prefab_residantial Category:WC Mappack Category:Half-Life 2"</p>
<hr />
<div>* prefab_buildings2<br />
* prefab_canals<br />
* prefab_government<br />
* prefab_industrial<br />
* prefab_modern<br />
* prefab_residantial<br />
[[Category:WC Mappack]]<br />
[[Category:Half-Life 2]]</div>Captain Vancehttps://vcc.wiki/internal/w/index.php?title=Aaron%27s_E3_WC_folder&diff=5236Aaron's E3 WC folder2020-04-21T20:57:52Z<p>Captain Vance: Created page with "* e3_seacliff * e3_seafloor * e3_seafloor_cliff * e3_strider Category:WC Mappack Category:Half-Life 2"</p>
<hr />
<div>* e3_seacliff<br />
* e3_seafloor<br />
* e3_seafloor_cliff<br />
* e3_strider<br />
[[Category:WC Mappack]]<br />
[[Category:Half-Life 2]]</div>Captain Vancehttps://vcc.wiki/internal/w/index.php?title=C17_canals_WC_folder&diff=5235C17 canals WC folder2020-04-21T20:56:49Z<p>Captain Vance: Created page with "* canal_jeski * canal_watertest * canals_01_15 * canals_industrial01 * d1_canals_01 * d1_canals_02 * d1_tempcanals_01 * d1_under0102 Category:WC Mappack Category:Half-Li..."</p>
<hr />
<div>* canal_jeski<br />
* canal_watertest<br />
* canals_01_15<br />
* canals_industrial01<br />
* d1_canals_01<br />
* d1_canals_02<br />
* d1_tempcanals_01<br />
* d1_under0102<br />
[[Category:WC Mappack]]<br />
[[Category:Half-Life 2]]</div>Captain Vancehttps://vcc.wiki/internal/w/index.php?title=Hl1_hazard_WC_folder&diff=5234Hl1 hazard WC folder2020-04-21T20:54:39Z<p>Captain Vance: </p>
<hr />
<div>* hl1_hazard_00<br />
* hl1_hazard_00_old<br />
* hl1_hazard_01<br />
* hl1_hazard_01_old<br />
* hl1_hazard_02<br />
* hl1_hazard_02_0od<br />
* hl1_hazard_03<br />
* hl1_hazard_03_old<br />
* hl1_hazard_04<br />
* hl1_hazard_04_old<br />
* hl1_hazard_95<br />
* hl1_hazard_05_old<br />
[[Category:WC Mappack]]<br />
[[Category:Half-Life 2]]</div>Captain Vancehttps://vcc.wiki/internal/w/index.php?title=Horia%27s_WC_folder&diff=5230Horia's WC folder2020-04-21T15:17:30Z<p>Captain Vance: Created page with "* hdtestroom * prefab_furniture01 * prefab_handrails01 * prefab_lockers01 * prefab_pipes01 * prefab_pipeset * zoo_models_c17 Category:WC Mappack Category:Half-Life 2"</p>
<hr />
<div>* hdtestroom<br />
* prefab_furniture01<br />
* prefab_handrails01<br />
* prefab_lockers01<br />
* prefab_pipes01<br />
* prefab_pipeset<br />
* zoo_models_c17<br />
[[Category:WC Mappack]]<br />
[[Category:Half-Life 2]]</div>Captain Vancehttps://vcc.wiki/internal/w/index.php?title=Hl1_hazard_WC_folder&diff=5228Hl1 hazard WC folder2020-04-21T15:15:59Z<p>Captain Vance: Created page with "* hl1_hazard_00 * hl1_hazard_00_old Category:WC Mappack Category:Half-Life 2"</p>
<hr />
<div>* hl1_hazard_00<br />
* hl1_hazard_00_old<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
[[Category:WC Mappack]]<br />
[[Category:Half-Life 2]]</div>Captain Vancehttps://vcc.wiki/internal/w/index.php?title=Gary%27s_WC_folder&diff=5227Gary's WC folder2020-04-21T15:14:40Z<p>Captain Vance: Created page with "* 50antlions * 50assasins * bumplightstyle * predator * test_lightstyleperf * test_lightstyleperf_bumped * test_lightstyleperf_unbumped * testroom_water03 * water Category:W..."</p>
<hr />
<div>* 50antlions<br />
* 50assasins<br />
* bumplightstyle<br />
* predator<br />
* test_lightstyleperf<br />
* test_lightstyleperf_bumped<br />
* test_lightstyleperf_unbumped<br />
* testroom_water03<br />
* water<br />
[[Category:WC Mappack]]<br />
[[Category:Half-Life 2]]</div>Captain Vancehttps://vcc.wiki/internal/w/index.php?title=Eric%27s_WC_folder&diff=5226Eric's WC folder2020-04-21T15:12:39Z<p>Captain Vance: Created page with "* laundry_props * trap001 * traps001 * zoo_props001 Category:WC Mappack Category:Half-Life 2"</p>
<hr />
<div>* laundry_props<br />
* trap001<br />
* traps001<br />
* zoo_props001<br />
[[Category:WC Mappack]]<br />
[[Category:Half-Life 2]]</div>Captain Vancehttps://vcc.wiki/internal/w/index.php?title=Entity_examples_WC_folder&diff=5225Entity examples WC folder2020-04-21T15:11:48Z<p>Captain Vance: Created page with "* ai_guide1 * func_smokevolume * FuncMonitor * randalpond Category:WC Mappack Category:Half-Life 2"</p>
<hr />
<div>* ai_guide1<br />
* func_smokevolume<br />
* FuncMonitor<br />
* randalpond<br />
[[Category:WC Mappack]]<br />
[[Category:Half-Life 2]]</div>Captain Vancehttps://vcc.wiki/internal/w/index.php?title=E3_techdemo_WC_folder&diff=5224E3 techdemo WC folder2020-04-21T15:10:45Z<p>Captain Vance: Created page with "* e3_end * e3_hl2logo * e3_techdemo_1 * e3_techdemo_2 * e3_techdemo_3 * e3_techdemo_4 * e3_techdemp_5 * e3_techdemo_6 Category:WC Mappack Category:Half-Life 2"</p>
<hr />
<div>* e3_end<br />
* e3_hl2logo<br />
* e3_techdemo_1<br />
* e3_techdemo_2<br />
* e3_techdemo_3<br />
* e3_techdemo_4<br />
* e3_techdemp_5<br />
* e3_techdemo_6<br />
[[Category:WC Mappack]]<br />
[[Category:Half-Life 2]]</div>Captain Vancehttps://vcc.wiki/internal/w/index.php?title=E3_lab_WC_folder&diff=5222E3 lab WC folder2020-04-21T15:08:32Z<p>Captain Vance: Created page with "* e3_lab * e3_lab_ml * e3_lab_sentences Category:WC Mappack Category:Half-Life 2"</p>
<hr />
<div>* e3_lab<br />
* e3_lab_ml<br />
* e3_lab_sentences<br />
[[Category:WC Mappack]]<br />
[[Category:Half-Life 2]]</div>Captain Vancehttps://vcc.wiki/internal/w/index.php?title=E3_hydra_WC_folder&diff=5221E3 hydra WC folder2020-04-21T15:07:50Z<p>Captain Vance: Created page with "* e3_hydera * e3_under_02 * e3_under_02a_splash Category:WC Mappack Category:Half-Life 2"</p>
<hr />
<div>* e3_hydera<br />
* e3_under_02<br />
* e3_under_02a_splash<br />
[[Category:WC Mappack]]<br />
[[Category:Half-Life 2]]</div>Captain Vancehttps://vcc.wiki/internal/w/index.php?title=Dev_WC_folder&diff=5220Dev WC folder2020-04-21T15:07:05Z<p>Captain Vance: Created page with "* digger * test_event * testroom_areaportal Category:WC Mappack Category:Half-Life 2"</p>
<hr />
<div>* digger<br />
* test_event<br />
* testroom_areaportal<br />
[[Category:WC Mappack]]<br />
[[Category:Half-Life 2]]</div>Captain Vancehttps://vcc.wiki/internal/w/index.php?title=Demo_WC_folder&diff=5219Demo WC folder2020-04-21T15:06:24Z<p>Captain Vance: Created page with "* alyx * barney * demo_arctic * demo_chargallery * demo_citadel01 * demo_citadel02 * demo_matgallery01 * eli Category:WC Mappack Category:Half-Life 2"</p>
<hr />
<div>* alyx<br />
* barney<br />
* demo_arctic<br />
* demo_chargallery<br />
* demo_citadel01<br />
* demo_citadel02<br />
* demo_matgallery01<br />
* eli<br />
[[Category:WC Mappack]]<br />
[[Category:Half-Life 2]]</div>Captain Vancehttps://vcc.wiki/internal/w/index.php?title=David%27s_WC_folder&diff=5218David's WC folder2020-04-21T15:04:02Z<p>Captain Vance: Created page with "* balcony * ents * proto_crush * test_poisonzombie * turret_puzzle_01 Category:WC Mappack Category:Half-Life 2"</p>
<hr />
<div>* balcony<br />
* ents<br />
* proto_crush<br />
* test_poisonzombie<br />
* turret_puzzle_01<br />
[[Category:WC Mappack]]<br />
[[Category:Half-Life 2]]</div>Captain Vancehttps://vcc.wiki/internal/w/index.php?title=Dario%27s_WC_folder&diff=5216Dario's WC folder2020-04-21T15:00:53Z<p>Captain Vance: Created page with "* borealis_full_01 * borealis_full_untouched * c17_archetype * c17_assault1 * c17_assault2 * c17_test1 * d1_town_01_dario * d1_town_03 * d3_borealis_01 * d3_borealis_02 * d3_b..."</p>
<hr />
<div>* borealis_full_01<br />
* borealis_full_untouched<br />
* c17_archetype<br />
* c17_assault1<br />
* c17_assault2<br />
* c17_test1<br />
* d1_town_01_dario<br />
* d1_town_03<br />
* d3_borealis_01<br />
* d3_borealis_02<br />
* d3_borealis_03<br />
* d3_borealis_04<br />
* d3_borealis_05<br />
* d3_borealis_06<br />
* d3_borealis_07<br />
* d4_streetwar_01<br />
* e3_shitp<br />
* streetwars01<br />
* streetwars10<br />
[[Category:WC Mappack]]<br />
[[Category:Half-Life 2]]</div>Captain Vancehttps://vcc.wiki/internal/w/index.php?title=D3_borealis_WC_folder&diff=5215D3 borealis WC folder2020-04-21T14:55:10Z<p>Captain Vance: Created page with "* d3_borealis_01_006 * d3_borealis_01_008 * d3_borealis_01_009 * d3_borealis_01-017 * d3_borealis_02_001 * d3_borealis_02_002 * d3_borealis_02_003 * d3_borealis_03 * d3_boreal..."</p>
<hr />
<div>* d3_borealis_01_006<br />
* d3_borealis_01_008<br />
* d3_borealis_01_009<br />
* d3_borealis_01-017<br />
* d3_borealis_02_001<br />
* d3_borealis_02_002<br />
* d3_borealis_02_003<br />
* d3_borealis_03<br />
* d3_borealis_03_001<br />
* d3_borealis_04_001<br />
* d3_borealis_04_002<br />
* d3_borealis_05_001<br />
* d3_borealis_05_005<br />
* d3_borealis_06_001<br />
* d3_borealis_07_001<br />
* d3_tug_01_011<br />
* d3_tug_01-013<br />
[[Category:WC Mappack]]<br />
[[Category:Half-Life 2]]</div>Captain Vancehttps://vcc.wiki/internal/w/index.php?title=D2_coastline_WC_folder&diff=5206D2 coastline WC folder2020-04-21T03:04:25Z<p>Captain Vance: Created page with "==Maplist== * coastline_bridge * coastline_cliffside1 * coastline_cliffside2 * coastline_lighthouse * coastline_map01 * coastline_prison * coastline_warehouse * d2_coast_01 *..."</p>
<hr />
<div>==Maplist==<br />
* coastline_bridge<br />
* coastline_cliffside1<br />
* coastline_cliffside2<br />
* coastline_lighthouse<br />
* coastline_map01<br />
* coastline_prison<br />
* coastline_warehouse<br />
* d2_coast_01<br />
* d2_coast_02<br />
* d2_coast_03<br />
* d2_coast_04<br />
* d2_coast_05<br />
* d2_coast_06<br />
[[Category:WC Mappack]]<br />
[[Category:Half-Life 2]]</div>Captain Vancehttps://vcc.wiki/internal/w/index.php?title=Aaron%27s_WC_folder&diff=5205Aaron's WC folder2020-04-21T02:59:35Z<p>Captain Vance: </p>
<hr />
<div>Desription of whats in folder<br />
==folders==<br />
{{Subpage|Trainstation<br />
|Name=[[c17_canals WC folder|/c17_canals/]]<br />
|text=Featuring the cut jetski<br />
|image=placeholder.png<br />
|width=75<br />
|pic-align=left<br />
|min-width=75px<br />
}}<br />
{{Subpage|Trainstation<br />
|Name=/c17/<br />
|text=Empty folder, assumed to have had c17 maps in it at some point.<br />
|image=OBSOLETE.png<br />
|width=75<br />
|pic-align=left<br />
|min-width=75px<br />
}}<br />
{{Subpage|Trainstation<br />
|Name=/demo/<br />
|text=empty folder<br />
|image=OBSOLETE.png<br />
|width=75<br />
|pic-align=left<br />
|min-width=75px<br />
}}<br />
{{Subpage|Trainstation<br />
|Name=[[Aaron's E3 WC folder|/E3/]]<br />
|text=All of the maps from the Aaron folder to the Jeff folder. Includes the root directory.<br />
|image=placeholder.png<br />
|width=75<br />
|pic-align=left<br />
|min-width=75px<br />
}}<br />
{{Subpage|Trainstation<br />
|Name=[[Aaron's prefab WC folder|/prefabs/]]<br />
|text=All of the maps from the Aaron folder to the Jeff folder. Includes the root directory.<br />
|image=placeholder.png<br />
|width=75<br />
|pic-align=left<br />
|min-width=75px<br />
}}<br />
{{Subpage|Trainstation<br />
|Name=[[Aaron's Seafloor WC folder|/Seafloor/]]<br />
|text=All of the maps from the Aaron folder to the Jeff folder. Includes the root directory.<br />
|image=placeholder.png<br />
|width=75<br />
|pic-align=left<br />
|min-width=75px<br />
}}<br />
{{Subpage|Trainstation<br />
|Name=[[Aaron's Wasteland WC folder|/wasteland/]]<br />
|text=All of the maps from the Aaron folder to the Jeff folder. Includes the root directory.<br />
|image=placeholder.png<br />
|width=75<br />
|pic-align=left<br />
|min-width=75px<br />
}}<br />
==Directory maps==<br />
<br />
[[Category:WC Mappack]]<br />
[[Category:Half-Life 2]]</div>Captain Vancehttps://vcc.wiki/internal/w/index.php?title=D1_town_WC_folder&diff=5203D1 town WC folder2020-04-21T00:47:21Z<p>Captain Vance: Created page with "{{Subpage|Trainstation |Name=/e3/ |text=temp text |image=placeholder.png |width=75 |pic-align=left |min-width=75px }} ==Directory maps== * d1_town_0..."</p>
<hr />
<div>{{Subpage|Trainstation<br />
|Name=[[d1_town/e3/ subfolder |/e3/]]<br />
|text=temp text<br />
|image=placeholder.png<br />
|width=75<br />
|pic-align=left<br />
|min-width=75px<br />
}}<br />
==Directory maps==<br />
* d1_town_01<br />
* d1_town_02<br />
* d1_town_03<br />
* d1_town_04<br />
* d1_town_05<br />
[[Category:WC Mappack]]<br />
[[Category:Half-Life 2]]</div>Captain Vancehttps://vcc.wiki/internal/w/index.php?title=D1_trainstation_WC_Folder&diff=5202D1 trainstation WC Folder2020-04-21T00:44:43Z<p>Captain Vance: Created page with "* d1_trainstation_01 * d1_trainstation_02 * d1_trainstation_03 * d1_trainstation_04 * d1_trainstation_05 Category:WC Mappack Category:Half-Life 2"</p>
<hr />
<div>* d1_trainstation_01<br />
* d1_trainstation_02<br />
* d1_trainstation_03<br />
* d1_trainstation_04<br />
* d1_trainstation_05<br />
[[Category:WC Mappack]]<br />
[[Category:Half-Life 2]]</div>Captain Vancehttps://vcc.wiki/internal/w/index.php?title=Charlie%27s_WC_folder&diff=5201Charlie's WC folder2020-04-21T00:43:27Z<p>Captain Vance: </p>
<hr />
<div>* c1a3a_port<br />
* camoroom<br />
* ragdoll<br />
* testroom_bullsquid<br />
* testroom_frag<br />
* testroom_lamps<br />
* testroom_physics<br />
* testroom_physprop<br />
* testroom_scene<br />
* testroom_skybox01<br />
* testroom_standards<br />
* testroom_water01<br />
* zoo_model<br />
* zoo_particle<br />
* zoo_shader<br />
* zoo_weapon<br />
[[Category:WC Mappack]]<br />
[[Category:Half-Life 2]]</div>Captain Vancehttps://vcc.wiki/internal/w/index.php?title=C17_WC_folder&diff=5200C17 WC folder2020-04-21T00:43:20Z<p>Captain Vance: </p>
<hr />
<div>==Maplist==<br />
* proto_c17courtyard<br />
* proto_c17map<br />
* proto_trainstation<br />
[[Category:WC Mappack]]<br />
[[Category:Half-Life 2]]</div>Captain Vancehttps://vcc.wiki/internal/w/index.php?title=Bill%27s_WC_folder&diff=5199Bill's WC folder2020-04-21T00:43:12Z<p>Captain Vance: </p>
<hr />
<div>* alyx<br />
* barney<br />
* citizen1<br />
* citizen2<br />
* conscript<br />
* consul<br />
* eli<br />
* gman<br />
* ihvtest<br />
* kleiner<br />
* kleiner_labtalk<br />
* mossman<br />
* mossmankleiner<br />
* odell <br />
* scientista<br />
* testroom_labtalk<br />
* thegirls<br />
* vort.bsp<br />
* vort<br />
* vortigaunt<br />
* zoo_extras<br />
[[Category:WC Mappack]]<br />
[[Category:Half-Life 2]]</div>Captain Vancehttps://vcc.wiki/internal/w/index.php?title=Auto_compile_folder&diff=5198Auto compile folder2020-04-21T00:43:05Z<p>Captain Vance: </p>
<hr />
<div>==Maplist==<br />
* d1_trainstation_01<br />
* d1_trainstation_02<br />
* d1_trainstation_03<br />
* d1_trainstation_04<br />
* devtest<br />
* e3_bugbait<br />
* e3_c17_01<br />
* e3_c17_02<br />
* e3_lab<br />
* e3_phystown<br />
* e3_seafloor<br />
* e3_techdemo_1<br />
* e3_techdemo_2<br />
* e3_techdemo_5<br />
* e3_techdemo_6<br />
* e3_under_02<br />
* testroom_standards<br />
* zoo_shader<br />
[[Category:WC Mappack]]<br />
[[Category:Half-Life 2]]</div>Captain Vancehttps://vcc.wiki/internal/w/index.php?title=Aaron%27s_WC_folder&diff=5197Aaron's WC folder2020-04-21T00:42:46Z<p>Captain Vance: </p>
<hr />
<div>Desription of whats in folder<br />
==folders==<br />
{{Subpage|Trainstation<br />
|Name=[[c17_canals WC folder|/c17_canals/]]<br />
|text=Featuring the cut jetski<br />
|image=placeholder.png<br />
|width=75<br />
|pic-align=left<br />
|min-width=75px<br />
}}<br />
{{Subpage|Trainstation<br />
|Name=/c17/<br />
|text=Empty folder, assumed to have had c17 maps in it at some point.<br />
|image=OBSOLETE.png<br />
|width=75<br />
|pic-align=left<br />
|min-width=75px<br />
}}<br />
{{Subpage|Trainstation<br />
|Name=/demo/<br />
|text=empty folder<br />
|image=OBSOLETE.png<br />
|width=75<br />
|pic-align=left<br />
|min-width=75px<br />
}}<br />
{{Subpage|Trainstation<br />
|Name=[[Aaron's E3 WC folder|/E3/]]<br />
|text=All of the maps from the Aaron folder to the Jeff folder. Includes the root directory.<br />
|image=placeholder.png<br />
|width=75<br />
|pic-align=left<br />
|min-width=75px<br />
}}<br />
{{Subpage|Trainstation<br />
|Name=[[Aaron's prefab WC folder|/prefabs/]]<br />
|text=All of the maps from the Aaron folder to the Jeff folder. Includes the root directory.<br />
|image=placeholder.png<br />
|width=75<br />
|pic-align=left<br />
|min-width=75px<br />
}}<br />
{{Subpage|Trainstation<br />
|Name=[[Aaron;s Seafloor WC folder|/Seafloor/]]<br />
|text=All of the maps from the Aaron folder to the Jeff folder. Includes the root directory.<br />
|image=placeholder.png<br />
|width=75<br />
|pic-align=left<br />
|min-width=75px<br />
}}<br />
{{Subpage|Trainstation<br />
|Name=[[Aaron;s Wasteland WC folder|/wasteland/]]<br />
|text=All of the maps from the Aaron folder to the Jeff folder. Includes the root directory.<br />
|image=placeholder.png<br />
|width=75<br />
|pic-align=left<br />
|min-width=75px<br />
}}<br />
==Directory maps==<br />
<br />
[[Category:WC Mappack]]<br />
[[Category:Half-Life 2]]</div>Captain Vancehttps://vcc.wiki/internal/w/index.php?title=Charlie%27s_WC_folder&diff=5196Charlie's WC folder2020-04-21T00:41:53Z<p>Captain Vance: proper list</p>
<hr />
<div>* c1a3a_port<br />
* camoroom<br />
* ragdoll<br />
* testroom_bullsquid<br />
* testroom_frag<br />
* testroom_lamps<br />
* testroom_physics<br />
* testroom_physprop<br />
* testroom_scene<br />
* testroom_skybox01<br />
* testroom_standards<br />
* testroom_water01<br />
* zoo_model<br />
* zoo_particle<br />
* zoo_shader<br />
* zoo_weapon</div>Captain Vancehttps://vcc.wiki/internal/w/index.php?title=C17_WC_folder&diff=5195C17 WC folder2020-04-21T00:39:00Z<p>Captain Vance: Created page with "==Maplist== * proto_c17courtyard * proto_c17map * proto_trainstation"</p>
<hr />
<div>==Maplist==<br />
* proto_c17courtyard<br />
* proto_c17map<br />
* proto_trainstation</div>Captain Vancehttps://vcc.wiki/internal/w/index.php?title=Charlie%27s_WC_folder&diff=5194Charlie's WC folder2020-04-21T00:38:20Z<p>Captain Vance: </p>
<hr />
<div>==Maplist==<br />
* proto_c17courtyard<br />
* proto_c17map<br />
* proto_trainstation</div>Captain Vancehttps://vcc.wiki/internal/w/index.php?title=Charlie%27s_WC_folder&diff=5193Charlie's WC folder2020-04-21T00:38:09Z<p>Captain Vance: Created page with "--Maplist== * proto_c17courtyard * proto_c17map * proto_trainstation"</p>
<hr />
<div>--Maplist==<br />
* proto_c17courtyard<br />
* proto_c17map<br />
* proto_trainstation</div>Captain Vancehttps://vcc.wiki/internal/w/index.php?title=Bill%27s_WC_folder&diff=5192Bill's WC folder2020-04-21T00:36:10Z<p>Captain Vance: Made page</p>
<hr />
<div>* alyx<br />
* barney<br />
* citizen1<br />
* citizen2<br />
* conscript<br />
* consul<br />
* eli<br />
* gman<br />
* ihvtest<br />
* kleiner<br />
* kleiner_labtalk<br />
* mossman<br />
* mossmankleiner<br />
* odell <br />
* scientista<br />
* testroom_labtalk<br />
* thegirls<br />
* vort.bsp<br />
* vort<br />
* vortigaunt<br />
* zoo_extras</div>Captain Vancehttps://vcc.wiki/internal/w/index.php?title=Auto_compile_folder&diff=5191Auto compile folder2020-04-21T00:23:35Z<p>Captain Vance: Made page</p>
<hr />
<div>==Maplist==<br />
* d1_trainstation_01<br />
* d1_trainstation_02<br />
* d1_trainstation_03<br />
* d1_trainstation_04<br />
* devtest<br />
* e3_bugbait<br />
* e3_c17_01<br />
* e3_c17_02<br />
* e3_lab<br />
* e3_phystown<br />
* e3_seafloor<br />
* e3_techdemo_1<br />
* e3_techdemo_2<br />
* e3_techdemo_5<br />
* e3_techdemo_6<br />
* e3_under_02<br />
* testroom_standards<br />
* zoo_shader</div>Captain Vancehttps://vcc.wiki/internal/w/index.php?title=Aaron%27s_WC_folder&diff=5188Aaron's WC folder2020-04-19T18:45:15Z<p>Captain Vance: </p>
<hr />
<div>Desription of whats in folder<br />
==folders==<br />
{{Subpage|Trainstation<br />
|Name=[[c17_canals WC folder|/c17_canals/]]<br />
|text=Featuring the cut jetski<br />
|image=placeholder.png<br />
|width=75<br />
|pic-align=left<br />
|min-width=75px<br />
}}<br />
{{Subpage|Trainstation<br />
|Name=/c17/<br />
|text=Empty folder, assumed to have had c17 maps in it at some point.<br />
|image=OBSOLETE.png<br />
|width=75<br />
|pic-align=left<br />
|min-width=75px<br />
}}<br />
{{Subpage|Trainstation<br />
|Name=/demo/<br />
|text=empty folder<br />
|image=OBSOLETE.png<br />
|width=75<br />
|pic-align=left<br />
|min-width=75px<br />
}}<br />
{{Subpage|Trainstation<br />
|Name=[[Aaron's E3 WC folder|/E3/]]<br />
|text=All of the maps from the Aaron folder to the Jeff folder. Includes the root directory.<br />
|image=placeholder.png<br />
|width=75<br />
|pic-align=left<br />
|min-width=75px<br />
}}<br />
{{Subpage|Trainstation<br />
|Name=[[Aaron's prefab WC folder|/prefabs/]]<br />
|text=All of the maps from the Aaron folder to the Jeff folder. Includes the root directory.<br />
|image=placeholder.png<br />
|width=75<br />
|pic-align=left<br />
|min-width=75px<br />
}}<br />
{{Subpage|Trainstation<br />
|Name=[[Aaron;s Seafloor WC folder|/Seafloor/]]<br />
|text=All of the maps from the Aaron folder to the Jeff folder. Includes the root directory.<br />
|image=placeholder.png<br />
|width=75<br />
|pic-align=left<br />
|min-width=75px<br />
}}<br />
{{Subpage|Trainstation<br />
|Name=[[Aaron;s Wasteland WC folder|/wasteland/]]<br />
|text=All of the maps from the Aaron folder to the Jeff folder. Includes the root directory.<br />
|image=placeholder.png<br />
|width=75<br />
|pic-align=left<br />
|min-width=75px<br />
}}<br />
==Directory maps==</div>Captain Vancehttps://vcc.wiki/internal/w/index.php?title=Aaron%27s_WC_folder&diff=5186Aaron's WC folder2020-04-19T18:39:03Z<p>Captain Vance: </p>
<hr />
<div>Desription of whats in folder<br />
==folders==<br />
{{Subpage|Trainstation<br />
|Name=[[c17_canals WC folder|/c17_canals/]]<br />
|text=Featuring the cut jetski<br />
|image=placeholder.png<br />
|width=75<br />
|pic-align=left<br />
|min-width=75px<br />
}}<br />
{{Subpage|Trainstation<br />
|Name=/c17/<br />
|text=Empty folder, assumed to have had c17 maps in it at some point.<br />
|image=placeholder.png<br />
|width=75<br />
|pic-align=left<br />
|min-width=75px<br />
}}<br />
{{Subpage|Trainstation<br />
|Name=/demo/<br />
|text=empty folder<br />
|image=placeholder.png<br />
|width=75<br />
|pic-align=left<br />
|min-width=75px<br />
}}<br />
{{Subpage|Trainstation<br />
|Name=[[Aaron's E3 WC folder|/E3/]]<br />
|text=All of the maps from the Aaron folder to the Jeff folder. Includes the root directory.<br />
|image=placeholder.png<br />
|width=75<br />
|pic-align=left<br />
|min-width=75px<br />
}}<br />
{{Subpage|Trainstation<br />
|Name=[[Aaron's prefab WC folder|/prefabs/]]<br />
|text=All of the maps from the Aaron folder to the Jeff folder. Includes the root directory.<br />
|image=placeholder.png<br />
|width=75<br />
|pic-align=left<br />
|min-width=75px<br />
}}<br />
{{Subpage|Trainstation<br />
|Name=[[Aaron;s Seafloor WC folder|/Seafloor/]]<br />
|text=All of the maps from the Aaron folder to the Jeff folder. Includes the root directory.<br />
|image=placeholder.png<br />
|width=75<br />
|pic-align=left<br />
|min-width=75px<br />
}}<br />
{{Subpage|Trainstation<br />
|Name=[[Aaron;s Wasteland WC folder|/wasteland/]]<br />
|text=All of the maps from the Aaron folder to the Jeff folder. Includes the root directory.<br />
|image=placeholder.png<br />
|width=75<br />
|pic-align=left<br />
|min-width=75px<br />
}}<br />
==Directory maps==</div>Captain Vancehttps://vcc.wiki/internal/w/index.php?title=Aaron%27s_WC_folder&diff=5185Aaron's WC folder2020-04-19T18:38:38Z<p>Captain Vance: </p>
<hr />
<div>Desription of whats in folder<br />
==folders==<br />
{{Subpage|Trainstation<br />
|Name=[[c17_canals WC folder|/c17_canals/]]<br />
|text=Featuring the cut jetski<br />
|image=placeholder.png<br />
|width=75<br />
|pic-align=left<br />
|min-width=75px<br />
}}<br />
{{Subpage|Trainstation<br />
|Name=/c17/<br />
|text=Empty folder, assumed to have had c17 maps in it at some point.<br />
|image=placeholder.png<br />
|width=75<br />
|pic-align=left<br />
|min-width=75px<br />
}}<br />
{{Subpage|Trainstation<br />
|Name=/demo/<br />
|text=empty folder<br />
|image=placeholder.png<br />
|width=75<br />
|pic-align=left<br />
|min-width=75px<br />
}}<br />
{{Subpage|Trainstation<br />
|Name=[[Aaron's E3 WC folder|/E3/]]<br />
|text=All of the maps from the Aaron folder to the Jeff folder. Includes the root directory.<br />
|image=placeholder.png<br />
|width=75<br />
|pic-align=left<br />
|min-width=75px<br />
}}<br />
{{Subpage|Trainstation<br />
|Name=[[Aaron's prefab WC folder|/prefabs/]]<br />
|text=All of the maps from the Aaron folder to the Jeff folder. Includes the root directory.<br />
|image=placeholder.png<br />
|width=75<br />
|pic-align=left<br />
|min-width=75px<br />
}}<br />
{{Subpage|Trainstation<br />
|Name=[[Aaron;s Seafloor WC folder|/Seafloor/]]<br />
|text=All of the maps from the Aaron folder to the Jeff folder. Includes the root directory.<br />
|image=placeholder.png<br />
|width=75<br />
|pic-align=left<br />
|min-width=75px<br />
}}<br />
{{Subpage|Trainstation<br />
|Name=[[Aaron;s Wasteland WC folder|/wasteland/]]<br />
|text=All of the maps from the Aaron folder to the Jeff folder. Includes the root directory.<br />
|image=placeholder.png<br />
|width=75<br />
|pic-align=left<br />
|min-width=75px<br />
}}</div>Captain Vancehttps://vcc.wiki/internal/w/index.php?title=Aaron%27s_WC_folder&diff=5184Aaron's WC folder2020-04-19T17:28:05Z<p>Captain Vance: Created page with "Desription of whats in folder ==folders-- {{Subpage|Trainstation |Name=/c17_canals/ |text=Featuring the cut jetski |image=placeholder.png |width=75 |p..."</p>
<hr />
<div>Desription of whats in folder<br />
==folders--<br />
{{Subpage|Trainstation<br />
|Name=[[c17_canals WC folder|/c17_canals/]]<br />
|text=Featuring the cut jetski<br />
|image=placeholder.png<br />
|width=75<br />
|pic-align=left<br />
|min-width=75px<br />
}}<br />
{{Subpage|Trainstation<br />
|Name=/c17/<br />
|text=Empty folder, assumed to have had c17 maps in it at some point.<br />
|image=placeholder.png<br />
|width=75<br />
|pic-align=left<br />
|min-width=75px<br />
}}<br />
{{Subpage|Trainstation<br />
|Name=/demo/<br />
|text=empty folder<br />
|image=placeholder.png<br />
|width=75<br />
|pic-align=left<br />
|min-width=75px<br />
}}<br />
{{Subpage|Trainstation<br />
|Name=[[Aaron's E3 WC folder|/E3/]]<br />
|text=All of the maps from the Aaron folder to the Jeff folder. Includes the root directory.<br />
|image=placeholder.png<br />
|width=75<br />
|pic-align=left<br />
|min-width=75px<br />
}}<br />
{{Subpage|Trainstation<br />
|Name=[[Aaron's prefab WC folder|/prefabs/]]<br />
|text=All of the maps from the Aaron folder to the Jeff folder. Includes the root directory.<br />
|image=placeholder.png<br />
|width=75<br />
|pic-align=left<br />
|min-width=75px<br />
}}<br />
{{Subpage|Trainstation<br />
|Name=[[Aaron;s Seafloor WC folder|/Seafloor/]]<br />
|text=All of the maps from the Aaron folder to the Jeff folder. Includes the root directory.<br />
|image=placeholder.png<br />
|width=75<br />
|pic-align=left<br />
|min-width=75px<br />
}}</div>Captain Vancehttps://vcc.wiki/internal/w/index.php?title=The_WC_Mappack&diff=5183The WC Mappack2020-04-19T17:05:55Z<p>Captain Vance: </p>
<hr />
<div>Main Page for QC map pack<br />
==What is the map pack?==<br />
Explain the map pack in detail.<br />
==Explore the WC Map pack==<br />
Use the links below to explore the map pack to its fullest.<br />
==Subpages==<br />
{{Subpage|Trainstation<br />
|Name=[[WC_mappack/Aaron-Jeff|/Aaron/ - /Jeff/ (base directory)]]<br />
|text=All of the maps from the Aaron folder to the Jeff folder. Includes the root directory.<br />
|image=placeholder.png<br />
|width=75<br />
|pic-align=left<br />
|min-width=75px<br />
}}<br />
{{Subpage|Trainstation<br />
|Name=[[WC_mappack/John-Wright|/John/ - /Wright/]]<br />
|text=All of the maps from the John folder to the Wright folder.<br />
|image=placeholder.png<br />
|width=75<br />
|pic-align=left<br />
|min-width=75px<br />
}}<br />
[[Category:Maps]]<br />
[[Category:WC Mappack]]<br />
[[Category:Half-Life 2]]</div>Captain Vancehttps://vcc.wiki/internal/w/index.php?title=The_WC_Mappack&diff=5182The WC Mappack2020-04-19T17:05:21Z<p>Captain Vance: </p>
<hr />
<div>Main Page for QC map pack<br />
==What is the map pack?==<br />
Explain the map pack in detail.<br />
==Explore the WC Map pack==<br />
Use the links below to explore the map pack to its fullest.<br />
==Subpages==<br />
{{Subpage|Trainstation<br />
|Name=[[WC_mappack/Aaron-Jeff|/Aaron/ - /Jeff/ (base directory)]]<br />
|text=All of the maps from the Aaron folder to the Jeff folder. Includes the root directory.<br />
|image=placeholder.png<br />
|width=75<br />
|pic-align=left<br />
|min-width=75px<br />
}}<br />
{{Subpage|Trainstation<br />
|Name=[[WC_mappack/John-Wright|/John/ - /Wright/]]<br />
|text=All of the maps from the John folder to the Vert folder.<br />
|image=placeholder.png<br />
|width=75<br />
|pic-align=left<br />
|min-width=75px<br />
}}<br />
[[Category:Maps]]<br />
[[Category:WC Mappack]]<br />
[[Category:Half-Life 2]]</div>Captain Vancehttps://vcc.wiki/internal/w/index.php?title=File:OBSOLETE.png&diff=5179File:OBSOLETE.png2020-04-19T01:06:02Z<p>Captain Vance: </p>
<hr />
<div></div>Captain Vancehttps://vcc.wiki/internal/w/index.php?title=The_WC_Mappack&diff=5178The WC Mappack2020-04-19T00:25:04Z<p>Captain Vance: </p>
<hr />
<div>Main Page for QC map pack<br />
==What is the map pack?==<br />
Explain the map pack in detail.<br />
==Explore the WC Map pack==<br />
Use the links below to explore the map pack to its fullest.<br />
==Subpages==<br />
{{Subpage|Trainstation<br />
|Name=[[WC_mappack/Aaron-Jeff|/Aaron/ - /Jeff/ (base directory)]]<br />
|text=All of the maps from the Aaron folder to the Jeff folder. Includes the root directory.<br />
|image=placeholder.png<br />
|width=75<br />
|pic-align=left<br />
|min-width=75px<br />
}}<br />
{{Subpage|Trainstation<br />
|Name=[[WC_mappack/John-Vert|/John/ - /Vert/]]<br />
|text=All of the maps from the John folder to the Vert folder.<br />
|image=placeholder.png<br />
|width=75<br />
|pic-align=left<br />
|min-width=75px<br />
}}<br />
[[Category:Maps]]<br />
[[Category:WC Mappack]]<br />
[[Category:Half-Life 2]]</div>Captain Vancehttps://vcc.wiki/internal/w/index.php?title=The_WC_Mappack&diff=5177The WC Mappack2020-04-19T00:23:21Z<p>Captain Vance: Created page with "Main Page for QC map pack ==What is the map pack?== Explain the map pack in detail. ==Explore the WC Map pack== Use the links below to explore the map pack to its fullest. ==S..."</p>
<hr />
<div>Main Page for QC map pack<br />
==What is the map pack?==<br />
Explain the map pack in detail.<br />
==Explore the WC Map pack==<br />
Use the links below to explore the map pack to its fullest.<br />
==Subpages==<br />
{{Subpage|Trainstation<br />
|Name=[[WC_mappack/Aaron-Jeff|/Aaron/ - /Jeff/]]<br />
|text=All of the maps from the Aaron folder to the Jeff folder. Includes the root directory.<br />
|image=placeholder.png<br />
|width=75<br />
|pic-align=left<br />
|min-width=75px<br />
}}<br />
{{Subpage|Trainstation<br />
|Name=[[WC_mappack/John-Vert|/John/ - /Vert/]]<br />
|text=All of the maps from the John folder to the Vert folder.<br />
|image=placeholder.png<br />
|width=75<br />
|pic-align=left<br />
|min-width=75px<br />
}}<br />
[[Category:Maps]]<br />
[[Category:WC Mappack]]<br />
[[Category:Half-Life 2]]</div>Captain Vancehttps://vcc.wiki/internal/w/index.php?title=XM29_OICW_(AR2)&diff=5160XM29 OICW (AR2)2020-04-09T00:49:01Z<p>Captain Vance: </p>
<hr />
<div>__NOEDITSECTION__<br />
{{Weapon infobox<br />
|title1=XM29 OICW<br />
|image1=oicw viewmdl front trans.png<br />
|caption1=Viewmodel Front<br />
|image2=OICW viewmdl side trans.png<br />
|caption2=Viewmodel Side<br />
|image3=oicw worldmdl trans2.png<br />
|caption3=Worldmodel<br />
<!--- Basic Information ---><br />
|name=XM29 OICW<br />
|faction=Combine; Conscript <!---(combine, rebels, conscripts, etc)---><br />
|origin=Human<br />
<!--- Technical specifications ---><br />
|fire_rate=Medium<br />
|damage= <br />
*3 (To you)<br />
*10 (To enemies)<br />
|accuracy= Medium<!---(aka spread)---><br />
|firemode= Full-Auto<!---(i.e. full-auto; semi-auto; burst-fire)---><br />
|recoil= Medium; increases with continued fire<br />
|ammo_type= Medium<!---(if hl2 beta: what type of ammo? otherwise your decision to use)---><br />
|clipsize= 30<br />
|clips= 6<!---(max qty of clips, including "active" one)---><br />
|ammo_on_wpickup= 30<!---(when you pick this weapon up how much ammo do you get)---><br />
|ammo_on_apickup= 30<!---(when you pick an ammopack (if applicable) up how much ammo do you get)---><br />
|alt_fire= Formerly<!---(Yes/No) "is there altfire?"---><br />
<!--- Technical specifications for ALTFIRE---><br />
|damage2=<br />
*50 (To you)<br />
*100 (To NPCs)<br />
|accuracy2=Affected by gravity; otherwise accurate<br />
|firemode2=Semi-Auto<br />
|recoil2=Heavy<br />
|clipsize2=1<br />
|clips2=3<br />
|ammo_on_apickup2=1<!---(when you pick an ammopack (if applicable) up how much ammo do you get)---><br />
<!--- Usage ---><br />
|ugroup1=<!---Who uses the weapon?, in "normal" circumstances? Enter like this: (bulleted list)<br />
*Combine "Sniper" Elites<br />
*Combine Soldiers<br />
*Conscripts<br />
---><br />
<!--- Game Info ---><br />
|vmodel_name=v_ar2.mdl <!---(the .mdl file; view model)---><br />
|wmodel_name=w_ar2.mdl <!---(the .mdl file; world model)---><br />
|weapon_ent_info=weapon_ar2 (Leak only)<!---The weapon's entity name in hammer---><br />
|ammo_ent_info=<br />
*item_box_mrounds<br>(ammo entity)<br />
*item_large_box_mrounds<br>(large ammo entity)<br />
*item_ar2_grenade<br>(grenade ammo entity)<br />
|ammo_type=Medium Rounds<!---What type of "leak-era" ammo it uses. Buckshot, Medium round, Small round, Sniper round, etc.---><br />
}}<br />
The <b>XM29 OICW</b> is the effective predecessor to the OSPIR. It is still in use in the leak.<br />
<br />
<br />
== Overview ==<br />
The OICW, standing for Objective Individual Combat Weapon, is the direct predecessor to the later OSIPR. It is a powerful assault rifle with the ability to zoom in on enemies. <br />
It it used primarily by Combine Soldiers.<br />
<br />
== Tactics ==<br />
Similarly to the OSIPR, it is a powerful mid-range weapon when used in short bursts of 3-6 shots. Going beyond that tends to cause the OICW to quickly gain severe recoil and become much less accurate.<br />
<br />
Unlike the OSIPR, however, it is a useful weapon at long ranges, due to the scope. When firing at enemies from the scope, your shots are perfectly accurate, however the fire rate is much slower than when not zoomed.<br />
<br />
Another difference from the OSPIR is that the number of magazines the player can carry in reserve is numbered at five, rather than two. Thus, it can be used more heavily without a serious risk of running out of ammo.<br />
<br />
== Cut Grenade Launching Function ==<br />
While in the playable [[The_2003_Leak | Half-Life 2 Leak]] there is a zoom function as the secondary attack of the OICW, it seems that early in development the weapon instead possessed a grenade launcher as it's secondary attack:<br />
* In the leaked E3 2002 trailer, the player can be seen firing a grenade at the strider with an OICW;<br />
* The SMG grenades are still named "AR2_grenade"s internally;<br />
* In the WC mappack map zoo_item, going to the SMG grenades causes the message "AR2 Grenades" to appear on the screen.<br />
In both the leaked and the retail codebases, there are also snippets of code that allow the Combine Soldiers to use this secondary attack, in a manner similar to the HECU Soldiers in Half-Life 1. These code snippets are commented however, suggesting that this ability was cut very early in the development of Half-Life 2, possibly due to gameplay balancing problems.<br />
<br />
== Facepunch Leaks ==<br />
Alongside everything else leaked, the OICW had the official source files for its viewmodel and a reference image for it leaked.<br />
<br />
=== Source Files ===<br />
In the source files of the OICW, there is a version of the model present that has had the scope (poorly) removed. This version matches up with an unused HUD icon of it (in halflife2.ttf) without a scope, and it appears to show that the zooming function on the OICW was cut before the OICW itself was. Considering the incomplete state of the scope removal, however, there may not have been much of a gap between the two removals.<br />
<br />
Besides the scopeless version, the source files are largely mundane.<br />
<br />
<gallery bordersize="small" spacing="small" hideaddbutton="true"><br />
oicw scopeless viewmdl showoff (trans).png|Scopeless front<br />
OICW_noscope_viewmdl_side.png|Scopeless side<br />
oicw noscope font hud icon transpartent.png|Unused HUD icon<br />
</gallery><br />
<br />
=== Reference Image ===<br />
One of PelPix's leaks was the reference photo for the OICW, from which several textures for it are adapted from. Additionally, searching "OICW" brings up the original version of that reference image. It is interesting to note that this particular variant of the OICW was made in January of 1998<ref>[https://facepunch.com/showthread.php?t=1521400&p=50892903&viewfull=1#post50892903 Facepunch]</ref>.<br />
<gallery widths="180" orientation="none" spacing="small" bordersize="none" captionposition="below" captionalign="center" hideaddbutton="true"><br />
OICW Reference Photo.jpg|The released reference photo<br />
OICW Older Reference Photo.jpg|The original reference photo<br />
</gallery><br />
<br />
== Older Texture ==<br />
Alongside the current textures in the Leak are two others from an earlier version of the model. They appear in a few early screenshots of Half-Life 2.<br />
<br />
Curiously, the old scope texture is still in use on the worldmodel.<br />
<br />
== Gallery ==<br />
=== Renders (Worldmodel) ===<br />
<gallery widths="150" orientation="none" spacing="small" bordersize="none" captionposition="below" hideaddbutton="true"><br />
Oicw ar2 side.png|Side<br />
Oicw ar2 behind.png|Behind<br />
Oicw ar2 front.png|Front<br />
Oicw ar2 top.png|Top<br />
Oicw ar2 bottom.png|Bottom<br />
</gallery><br />
=== Newer Texture ===<br />
<gallery widths="180" orientation="none" spacing="small" bordersize="none" captionposition="below" captionalign="center" hideaddbutton="true"><br />
prison_battle.jpg<br />
prison_battle2.jpg<br />
gdepot_prison4.jpg<br />
citadel_soldier.jpg<br />
the_hacks.jpg<br />
</gallery><br />
=== Older Texture ===<br />
<gallery widths="180" orientation="none" spacing="small" bordersize="none" captionposition="below" captionalign="center" hideaddbutton="true"><br />
lab_teleport01.jpg<br />
old textures OICW borealis.png<br />
ravenholm1.jpg|Partially visible<br />
ravenholm2.jpg|Partially visible<br />
</gallery><br />
=== Textures (New) ===<br />
<gallery widths="180" orientation="none" spacing="small" bordersize="none" captionposition="below" hideaddbutton="true"><br />
barrels2.png|"barrels2.vtf"<br />
clips2.png|"clips2.vtf"<br />
dials2.png|"dials2.vtf"<br />
<!--eyelense.png|"eyelense.vtf" Old OICW? --><br />
eyepiece_cyl.png|"eyepice_cyl.vtf"<br />
gunbutt.png|"gunbutt.vtf"<br />
gunfront.png|"gunfront.vtf"<br />
gunside.png|"gunside.vtf"<br />
lense.png|"lense.vtf"<br />
misc_bits.png|"misc_bits.vtf"<br />
scopecase.png|"scopecase.vtf"<br />
</gallery><br />
=== Textures (Old) ===<br />
<gallery widths="300" orientation="none" spacing="small" bordersize="none" captionposition="below" hideaddbutton="true"><br />
reciever.png|"reciever.vtf"<br />
scope.png|"scope.vtf"<br />
</gallery><br />
==References==<br />
{{Reflist}}<br />
[[Category:2016 Leaks]]<br />
[[Category:2003 Leaks]]<br />
[[Category:Half-Life 2]]<br />
[[Category:Recommended Reads]]<br />
[[Category:Weapons]]</div>Captain Vancehttps://vcc.wiki/internal/w/index.php?title=MP7_(SMG2)&diff=5159MP7 (SMG2)2020-04-09T00:46:24Z<p>Captain Vance: </p>
<hr />
<div>{{Weapon infobox<br />
|title1=MP7/SMG2<br />
|image1=Smg2l.png<br />
|caption1=Viewmodel<br />
|image2=John_Grimm_SMG2.jpg<br />
|caption2=Worldmodel<br />
<!--- Basic Information ---><br />
|name=MP7/SMG2<br />
|faction=Combine <!---(combine, rebels, conscripts, etc)---><br />
|origin=Humans <!---What faction it originates from---><br />
<!--- Technical specifications ---><br />
|alt_fire= Yes<br />
|fire_rate= High<br />
|damage= 5<br />
|firemode= Full-Auto / Burst<br />
|recoil= Moderate<br />
|clipsize= 60<br />
|clips= 150<br />
|ammo_type=Small Rounds<!---What type of "leak-era" ammo it uses. Buckshot, Medium round, Small round, Sniper round, etc.---><br />
}}<br />
The '''MP7''', also known as '''SMG2''', is a weapon cut from ''Half-Life 2''. It can be found in the playable [[The_2003_Leak | ''Half-Life 2'' leak]].<br />
<br />
==Overview==<br />
<br />
*The MP7 is inspired by the real-life MP7 by Heckler & Koch. In the playable leak, two SMGs can be found: the SMG1 and the SMG2. The SMG1 was to be the [[MP5K_(SMG1)]], but had been replaced by a slow-firing version of the final SMG by the time the early ''Half-Life 2'' was leaked. The SMG2 is an MP7 as well, but it has a 60 round magazine and is capable of one or three-round bursts in addition to automatic fire. It is weak and has poor accuracy but makes up for it with a large amount of ammo per magazine.<br />
<br />
*It appears that this SMG turned into the SMG featured in the final version, as it has a fast rate of fire, but does low damage, just like the one in retail. It only lacks the built-in grenade launcher.<br />
<br />
==Trivia==<br />
<br />
*Interestingly, an unmodified playable leak has the SMG2 use the final SMG model. The SMG2's weapon file must be edited in order for it to use its proper model.<br />
<br />
*Of note is that the final SMG's worldmodel textures are called "w_smg2.vtf". That means the SMG's model file might have been for the SMG2 at one time, which explains why the SMG2 uses the SMG1 viewmodel in an unmodified playable leak install.<br />
<br />
*A folder for the SMG2 can be found in the Steam file "source 2007 shared materials.gcf". It contains the SMG2's magazine texture.<br />
<br />
*In the ''Half-Life 2'' files, several texture files for HUD weapon icons can be found, most of which still containing the icons for almost all of the cut weapons. The SMG2 is among them.<br />
<br />
==Gallery==<br />
<br />
<gallery><br />
File:Mp7 icon.png|HUD icon.<br />
File:Mp7 icon2.png|Alternate icon, without caption.<br />
File:John Grimm SMG2.jpg|High-res model render by John Grimm. <br />
File:Smg2l.png|Viewmodel.<br />
File:Smallmag l.png|A magazine of small rounds.<br />
File:Largesrounds l.png|A large box of small rounds.<br />
File:Shell.png|Shell model used when firing. <br />
</gallery><br />
<br />
==List of appearances==<br />
*''Half-Life 2''<br />
<br />
[[Category:2003 Leaks]]<br />
[[Category:Half-Life 2]]<br />
[[Category:Weapons]]</div>Captain Vancehttps://vcc.wiki/internal/w/index.php?title=MP5K_(SMG1)&diff=5158MP5K (SMG1)2020-04-09T00:41:19Z<p>Captain Vance: </p>
<hr />
<div><!-- Note to self: the MP5K's K is supposed to be capitalized. --><br />
{{Weapon infobox<br />
|title1=MP5K<br />
|image1=Smg1_mp5k_valvetime_crop.png<br />
|caption1=Only known image of viewmodel<ref name="VT Viewmodel">[https://twitter.com/ValveTime/status/913666600536039425 ValveTime's release of the image]</ref><br />
|image2=smg1_mp5k_similarang2.png<br />
|caption2=Worldmodel (Similar angle)<br />
|image3=Smg1_mp5k_wmodel1.png<br />
|caption3=Worldmodel<br />
<!--- Basic Information ---><br />
|name=H&K MP5K<br />
|faction=Humans <!---(combine, rebels, conscripts, etc)---><br />
|origin=Humans <!---What faction it originates from---><br />
<!--- Technical specifications ---><br />
|alt_fire= Yes<!---(Yes/No) "is there altfire?"---><br />
|fire_rate= Med-High<br />
|damage= <br />
*3 (To you)<br />
*10 (To enemies)<br />
|accuracy= 5 degrees<!---(aka spread)---><br />
|firemode= Full-Auto <!---(i.e. full-auto; semi-auto; burst-fire)---><br />
|recoil= Moderate<br />
|clipsize= 30<br />
|clips= 5<!---(max qty of clips, including "active" one)---><br />
|ammo_on_wpickup= 30<!---(when you pick this weapon up how much ammo do you get)---><br />
|ammo_on_apickup= 30<!---(when you pick an ammopack (if applicable) up how much ammo do you get)---><br />
|ammo_on_apickuplrg= <!---How much ammo is gained when a large ammopack for this is picked up---><br />
<!--- Technical specifications for ALTFIRE---><br />
|fire_rate2= Per 6 Seconds<br />
|damage2=<br />
*50 (To you)<br />
*100 (To enemies)<br />
|accuracy2= Perfect (Curves downward)<br />
|firemode2= Semi-Auto<br />
|recoil2= Heavy<br />
|clipsize2= 1<br />
|clips2= 3<br />
|ammo_on_apickup2= <br />
* 1<br />
<!---(when you pick an ammopack (for the altfire!) up how much ammo do you get)---><br />
<!--- Usage ---><br />
|ugroup1= <br />
*Rebels<br />
*Combine Soldiers<br />
*Gordon Freeman<br />
<!--- Game Info ---><br />
|vmodel_name=v_smg1.mdl <!---(the .mdl file; view model)---><br />
|wmodel_name=w_smg1.mdl <!---(the .mdl file; world model)---><br />
|weapon_ent_info=weapon_smg1<!---The weapon's entity name in hammer---><br />
|ammo_ent_info=<br />
*item_box_mrounds<br />
*item_box_large_mrounds<br />
*item_ar2_grenade<br />
|ammo_type=Medium Rounds<!---What type of "leak-era" ammo it uses. Buckshot, Medium round, Small round, Sniper round, etc.---><br />
}}<br />
The MP5K is a scrapped weapon that is partially available in the [[The_2003_Leak | Half-Life 2 Leak]].<br />
==Overview==<br />
The MP5K is the predecessor to the final SMG1, eventually replaced in retail. However, in the Half-Life 2 Leak, a large portion of the weapon's files are still present, excluding the viewmodel.<br /><br />
The SMG1's functionality does not appear have been changed away from the MP5K's settings, as it has a number of major differences compared to retail.<br />
* It has 30 bullets, as opposed to 45.<br />
* It fires slightly slower.<br />
* It is much more accurate.<br />
* It is more damaging, dealing 10 instead of 4 damage.<br />
===Missing Viewmodel===<br />
In the leak, the viewmodel has been removed, but the textures for it remain.<br /><br />
As a result of this, no pictures, renders, etc. of the viewmodel were publicly available, until September 26 of 2017.<br />
== Viewmodel Picture Release ==<br />
At which point, ValveTime released pictures of both the MP5K and SMG2<ref name="VT Viewmodel">[https://twitter.com/ValveTime/status/913666600536039425 ValveTime's release of the image]</ref>, apparently originating from [https://web.archive.org/web/20130707140106/http://conceptualhaiku.com John Grimm's portfolio].<br />
<gallery widths="150" captionalign="center" captionposition="below" captionsize="small" bordersize="none" spacing="small" position="center" hideaddbutton="true"><br />
smg2_viewmodel_valvetime.jpg|SMG2<br />
Smg1 viewmodel valvetime.jpg|MP5K<br />
</gallery><br />
==Prior Revisions==<br />
The current revision of the MP5k is not the only one in the files. A few others are scattered throughout.<br />
==="V_hkMp5k"===<br />
An intermediate revision, between Jaytest and before the final MP5K. The only remnant of it is in the texture files, in <code>materials\Models\Weapons\Obsolete\V_hkmp5k</code>.<br />
<gallery widths="310" captionalign="center" captionposition="below" captionsize="small" bordersize="none" spacing="small" position="center" hideaddbutton="true"><br />
smg1_mp5k_mid_earlymodel.png|The leftover texture<br />
</gallery><br />
===Jaytest===<br />
Much earlier than either other revisions, it seems to have been used for a test of some kind, then forgotten in the files while the non-Jaytest MP5k evolved onward.<br /><br />
It is likely to be from before 2001, as it is rife with Half-Life 1-esque texturing habits, naming habits (p_hkMp5k), and a comparatively low level of quality compared to most other weapon models.<br />
<gallery widths="150" captionalign="center" captionposition="below" captionsize="small" bordersize="none" spacing="small" position="center" hideaddbutton="true"><br />
Jaytest side.png|Model<br />
Jaytestside.png|Side texture<br />
</gallery><br />
More info: [[Jaytest]]<br />
<!--==Trivia==--><br />
==Differences between view/world models==<br />
Like with most of Valve's weapon models, the viewmodel and worldmodel have a number of visible differences.<br />
<gallery type="slideshow" position="center" captionposition="below"><br />
|Mp5 1.png<br />
|Smg1 viewmodel valvetime.jpg<br />
</gallery><br />
==Gallery==<br />
===Screenshots===<br />
<gallery widths="200" position="center" captionsize="medium" captionalign="center" hideaddbutton="true"><br />
gdepot_c17_2.jpg<br />
prison_battle2.jpg<br />
strider_attack3.jpg<br />
the_hacks.jpg<br />
</gallery><br />
===Renders===<br />
<b>Worldmodel</b><br />
<gallery widths="150" captionalign="center" captionposition="below" captionsize="small" bordersize="none" spacing="small" position="center" hideaddbutton="true"><br />
mp5k_galleryrender1.png|Front<br />
mp5k_galleryrender5.png|Behind<br />
mp5k_galleryrender4.png|Side<br />
mp5k_galleryrender6.png|Above<br />
</gallery><br />
===Textures===<br />
<gallery widths="250" captionalign="center" captionposition="below" captionsize="small" bordersize="none" spacing="small" position="center" hideaddbutton="true"><br />
Smg1_mp5k_TEXTURE1.png|Unused viewmodel texture</gallery><br />
<br />
==References==<br />
<references/><br />
<br />
[[Category:2003 Leaks]]<br />
[[Category:Recommended Reads]]<br />
[[Category:Half-Life 2]]<br />
[[Category:Weapons]]</div>Captain Vancehttps://vcc.wiki/internal/w/index.php?title=Jaytest&diff=5157Jaytest2020-04-09T00:26:47Z<p>Captain Vance: </p>
<hr />
<div>{{Weapon infobox<br />
|image1 = Jaytest_vmodel.png<br />
|caption1 = Viewmodel<ref>Flipped on the Z axis 180 degs</ref><br />
|image2 = Jaytest_ortho.png<br />
|caption2 = Viewed from the side<br />
|model_name=v_jaytest.mdl<br />
<br />
}}<br />
Jaytest, commonly also known as V_Jaytest, is an early version of the [[MP5K (SMG1)|MP5]] model found within the Leak files. The file itself reveals a lot of interesting history.<br />
<br />
== History ==<br />
V_Jaytest is most likely a leftover from a much earlier era of Half-Life 2's development, one much closer to Half-Life 1 than most other models we still have.<br />
<br />
* First, its textures appear in /models/Police/ in anon-hl2. This implies that the Police model once had the SMG permanently affixed to his hand, similarly to HL1.<br />
<br />
* Second, the textures it has are identical to <code>materials/models/weapons/obsolete/p_HkMp5k</code><ref>(p_ is a style of texture naming usually used in Half-Life based games ported to Source, where textures are no longer included in the model</ref>. It suggests that v_jaytest is a remnant of a HL1-esque model otherwise removed.<br />
<br />
* Third, the textures of the weapon are setup in a very "old"-style way. There are five-ish textures in total, each used for one side of the model.<br />
<br />
* Fourth, when the model is decompiled, the reference smd is named "Police_MP5_45fov.smd".<br />
==Trivia==<br />
*The only bone it has, unlike most other viewmodels, is named "Box012".<br />
<br />
*Although it possesses four animations, they all are placeholders with no movement.<br />
<br />
*The origin appears to be where the camera is supposed to be oriented, but the model needs to be flipped around the Z axis to be viewed.<br />
== Differences between back textures ==<br />
Jaytest, due to a texture name mixup, uses the [[Metropolice_(Evolution)|Metrocop's]] back texture in normal circumstances, instead of the real back texture "backgun.vtf". Curiously, this Police back texture is older than the one present in the Police's texture folder.<br />
{| class="article-table"<br />
!Back Texture in Police<br />
!Back Texture in Jaytest<br />
|-<br />
|[[File:Backpol.png]]<br />
|[[File:Backjay.png]]<br />
|}<br />
== Name Similarities==<br />
One of the programmers involved in Half-Life 2's development was Jay Stelly. Since this is called Jaytest, it is plausible that he was involved in this, although the test in question is unknown.<br />
==Gallery==<br />
===Renders===<br />
<gallery spacing="small" orientation="none" position="center" widths="150" hideaddbutton=true bordersize="none"><br />
jaytest_side.png<br />
jaytest_top.png<br />
jaytest_front.png<br />
jaytest_behind.png<br />
</gallery><br />
=== Textures ===<br />
<gallery spacing="small" orientation="none" position="center" widths="128" hideaddbutton=true bordersize="none"><br />
Jaytest front texture.png|"Front.vtf"<br />
side_jaytest_tex.png|"side.vtf"<br />
Jaytest top texture.png|"top.vtf"<br />
backgun.png|"backgun.vtf"<ref>V_jaytest uses back.vtf instead.</ref><br />
</gallery><br />
<br />
==References==<br />
<references/><br />
[[Category:2003 Leaks]]<br />
[[Category:Half-Life 2]]<br />
[[Category:Good Articles]]<br />
[[Category:Weapons]]</div>Captain Vancehttps://vcc.wiki/internal/w/index.php?title=Iceaxe&diff=5156Iceaxe2020-04-09T00:25:28Z<p>Captain Vance: </p>
<hr />
<div>{{Weapon infobox<br />
|title1=Ice Axe<!-- Article title --><br />
|image1=V iceaxe.png<!-- Viewmodel front --><br />
|caption1=Viewmodel front<br />
|image2=Iceaxe.png<!-- Viewmodel side--><br />
|caption2=Viewmodel side<br />
|image3=W iceaxe.png<!-- Worldmodel --><br />
|caption3=Worldmodel<br />
<!--- Basic Information ---><br />
|name=Ice Axe<!-- technical name --><br />
|faction=Ambiguous <!---(combine, rebels, conscripts, etc)---><br />
|origin=Human <!---What faction it originates from---><br />
<!--- Technical specifications ---><br />
|alt_fire= <!---(Yes/No) "is there altfire?"---><br />
|fire_rate=<br />
*0.25 (First firing mode)<br />
*0.4 (Second firing mode; same as crowbar)<br />
|damage= <br />
*10 (Both firing modes)<br />
|accuracy= <!---(aka spread)---><br />
|range=60 HU<br />
|firemode= Full-auto; switching between two different firing rates<!---(i.e. full-auto; semi-auto; burst-fire)---><br />
|recoil=<br />
|clipsize= <br />
|clips= <!---(max qty of clips, including "active" one)---><br />
|ammo_on_wpickup= <!---(when you pick this weapon up how much ammo do you get)---><br />
|ammo_on_apickup= <!---(when you pick an ammopack (if applicable) up how much ammo do you get)---><br />
|ammo_on_apickuplrg= <!---How much ammo is gained when a large ammopack for this is picked up---><br />
<!--- Technical specifications for ALTFIRE---><br />
|fire_rate2=<br />
|damage2=<br />
|accuracy2=<br />
|firemode2=<br />
|recoil2=<br />
|clipsize2= <br />
|clips2=<br />
|ammo_on_apickup2= <!---(when you pick an ammopack (for the altfire!) up how much ammo do you get)---><br />
<!--- Usage ---><br />
|ugroup1= <br />
<!---Who uses the weapon?, in "normal" circumstances? Enter like this: (bulleted list)<br />
*combine<br />
*monkey boy<br />
*shit on my floor<br />
*god damn it<br />
---><br />
<!--- Game Info ---><br />
|vmodel_name=v_iceaxe.mdl <!---(the .mdl file; view model)---><br />
|wmodel_name=w_iceaxe.mdl <!---(the .mdl file; world model)---><br />
|weapon_ent_info=weapon_iceaxe<!---The weapon's entity name in hammer---><br />
|ammo_ent_info=<!---Entities related to the weapon's ammo; Enter like this: (bulleted list)<br />
*item_ammo_ar2<br>(ammo entity)<br />
*item_ammo_ar2_large<br>(ammo entity, large)<br />
*item_ammo_ar2_altfire<br>(ball ammo entity)<br />
If there's only one ammo entity, just put that one without any bulleting.---><br />
|ammo_type=<!---What type of "leak-era" ammo it uses. Buckshot, Medium round, Small round, Sniper round, etc.---><br />
}}<br />
<br />
The Ice Axe is a weapon available in the [[The_2003_Leak | Half-Life 2 Leak]]. It was removed prior to release of the retail version of the game.<br />
<br />
== Overview ==<br />
The Ice Axe is a melee weapon with attributes similar to the crowbar. It has a primary and secondary attack, consisting of quick swings, and a larger swing. Both hits do the same amount of damage, however the larger swing may have been intended to do more damage at a slower rate.<br />
<br />
The iceaxe deals the same amount of damage as the crowbar and stunstick, however it has greater attack range and a faster speed, making it one of the most effective melee weapons in the game.<br />
<br />
=== Missing Texture ===<br />
A VMT pointing to the file "Handleview" exists in the texture directory but no VTF is available. The nameĀ <br />
suggests a viewplane projected texture may have existed for the model at some stage, much like other view-projected texture mapped weapons in the game.<br />
<br />
== Gallery ==<br />
<gallery orientation="none" position="center"><br />
Iceaxe ingame screenshot.png|Attacking zombies with the Ice Axe weapon.<br />
Iceaxe.png|View of the Ice Axe weapon.<br />
V iceaxe.png|First person view of the Ice Axe.<br />
W iceaxe.png|World model of the Ice Axe weapon.<br />
</gallery><br />
<br />
== References ==<br />
[[Category:Weapons]]<br />
[[Category:Half-Life 2]]<br />
[[Category:Complete Articles]]<br />
[[Category:2003 Leaks]]</div>Captain Vancehttps://vcc.wiki/internal/w/index.php?title=Half-Life_2_Episodic_Mappack_Directory&diff=5114Half-Life 2 Episodic Mappack Directory2020-01-23T03:21:33Z<p>Captain Vance: fix later</p>
<hr />
<div>From this page you can look at all pages connected to the Ep1/Ep2 WC Mappack with ease!<br />
Choose a section below:<br />
<div style="#toc ol li ol{ height: 0px;}"> <!-- hack to prevent formatting fuckery with the limited TOC --><br />
{{TOClimit|2}}<br />
</div><br />
{{Subpage|Trainstation<br />
|Name=[[Half-Life_2_-_Unused_Visgroups/Trainstation|Trainstation]]<br />
|text=The trainstation chapters, a fitting introduction.<br />
|image=Trainstation 01 01.png<br />
|width=75<br />
|pic-align=left<br />
|min-width=75px<br />
}}<br />
{{Subpage|Canals<br />
|Name=[[Half-Life_2_-_Unused_Visgroups/Canals|Canals]]<br />
|text=The canals, where the airboat comes and goes.<br />
|image=Canals 08 01.png<br />
|width=75<br />
|pic-align=left<br />
|min-width=75px<br />
}}<br />
{{Subpage|a<br />
|Name=[[Half-Life_2_-_Unused_Visgroups/Black_Mesa_East-Ravenholm|Black Mesa East, Ravenholm]]<br />
|text=The point when Half-Life 2 briefly becomes a horror game.<br />
|image=Eli 01 01.png<br />
|width=75<br />
|pic-align=left<br />
|min-width=75px<br />
}}<br />
{{Subpage|a<br />
|Name=[[Half-Life_2_-_Unused_Visgroups/Coast|Coast]]<br />
|text=The coast chapters, the largest and most "nonlinear" of the entire game.<br />
|image=Coast 07 01a.png<br />
|width=75<br />
|pic-align=left<br />
|min-width=75px<br />
}}<br />
{{Subpage|a<br />
|Name=[[Half-Life_2_-_Unused_Visgroups/Prison|Prison]]<br />
|text=Freeman allies himself with the antlions and storms his way through a Combine prison.<br />
|image=Prison 01 09.png<br />
|width=75<br />
|pic-align=left<br />
|min-width=75px<br />
}}<br />
{{Subpage|a<br />
|Name=[[Half-Life_2_-_Unused_Visgroups/City 17|City 17]]<br />
|text=Freeman fights alongside a group of rebels to win a civil war through City 17. There are surprisingly few visgroups.<br />
|image=C17_02_02.png<br />
|width=75<br />
|pic-align=left<br />
|min-width=75px<br />
}}<br />
{{Subpage|a<br />
|Name=[[Half-Life_2_-_Unused_Visgroups/Citadel|Citadel]]<br />
|text=The ending chapters, where Freeman finally meets up with Breen in his own citadel.<br />
|image=Breen 01 01.png<br />
|width=75<br />
|pic-align=left<br />
|min-width=75px<br />
}}<br />
[[Category:2017 Leaks]]<br />
[[Category:Episodic Mappack]]</div>Captain Vancehttps://vcc.wiki/internal/w/index.php?title=They_Hunger:_Lost_Souls&diff=5113They Hunger: Lost Souls2020-01-23T03:02:27Z<p>Captain Vance: </p>
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<div>[[File:They-hunger-lost-souls-2005-10-26.jpg|thumb|right|400px]]<br />
'''They Hunger: Lost Souls''' is the canceled sequel to the classic Half-Life mod [https://www.moddb.com/mods/they-hunger They Hunger]. Despite the mods famous status in the community its stand alone sequel is almost unheard of. Because of this the development history of the game itself is practically unknown and can only be gathered through the interviews done between October of 2005 through march of 2008. <br />
==What exactly is They Hunger: Lost Souls?==<br />
'''They Hunger: Lost Souls''' was the planned stand alone sequel to Black Widow Game's previous smash hit '''They Hunger''' The company who had spent its early years doing contracted mod work (examples include ''USS Darkstar'' for Half-Life, and ''Soldier Of Fortune'' for Quake) had decided that as engines were getting more advanced, that they would stop doing this and make full on games instead. And there first (and only) attempt was a sequel to there biggest success.<br />
==Plot==<br />
Insert what can be gathered of the plot here.<br />
==Development and cancellation.==<br />
==The Press==<br />
[https://vcc.wiki/wiki/TH:LS_Press_Archive | Click here to see a full archive of all the press junkits]<br />
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The game would only be shown off in interviews with assorted gaming publications between the years of 2005 through 2008.<br />
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[[Category:They Hunger Lost Souls]]</div>Captain Vance