https://vcc.wiki/internal/w/api.php?action=feedcontributions&user=Jacobisaloser&feedformat=atomValve Cut Content - User contributions [en]2024-03-29T14:13:42ZUser contributionsMediaWiki 1.31.1https://vcc.wiki/internal/w/index.php?title=Portal_1_Test_Chambers_(Evolution)&diff=5136Portal 1 Test Chambers (Evolution)2020-03-11T19:13:00Z<p>Jacobisaloser: Created page with "Most of the work done on Portal was refining the artstyle over it's 2 year development. ==Version 1: Nova Prospekt (2005)== The first iteration of Portal's art style is the "..."</p>
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<div>Most of the work done on Portal was refining the artstyle over it's 2 year development.<br />
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==Version 1: Nova Prospekt (2005)==<br />
The first iteration of Portal's art style is the "Nova Prospekt" theme. Early on Portal took design cues from Half-Life 2, including using mostly HL2 assets. Test chambers during this era largely resembled the Prison/Nova Prospekt levels from HL2. The style included a mix of Combine architecture and steampunk technology. Chambers have a very "block-like" look to them aswell as most puzzle elements being made as brush work.</div>Jacobisaloser