Difference between revisions of "AI Hallwalk (WC)"

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__NOEDITSECTION__
 
 
{{MapInfoBox
 
{{MapInfoBox
 
|title1 = ai_hallwalk.vmf
 
|title1 = ai_hallwalk.vmf
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<b>Ai_Hallwalk</b> is a testmap intended to test the ability of the AI to navigate a simple course.
 
<b>Ai_Hallwalk</b> is a testmap intended to test the ability of the AI to navigate a simple course.
 
==Overview==
 
==Overview==
AI_Hallwalk is a simplistic dev-textured map intended to test AI navigation. It does not function in the current versions of Half-Life 2, as no destination is set on the <code>scripted_sequence</code>s used to make the <code>npc_barney</code>s move.
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AI_Hallwalk is a simplistic dev-textured map intended to test AI navigation. It does not function in the current versions of Half-Life 2, as the search radius on the <code>scripted_sequence</code>s is unable to reach the <code>npc_barney</code>s to make them move.
 
===Appearances===
 
===Appearances===
 
*<code>\ </code>
 
*<code>\ </code>
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Six <code>func_movelinear</code>s named variations of hall_block_[1-3][a-b]. They have no inputs or outputs, making it unclear what their purpose was.
 
Six <code>func_movelinear</code>s named variations of hall_block_[1-3][a-b]. They have no inputs or outputs, making it unclear what their purpose was.
 
{{clear}}
 
{{clear}}
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==Referenced Assets==
 +
===Entities===
 +
*[[func_button]]
 +
*[[func_movelinear]]
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*[[info_node]]
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*[[info_player_start]]
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*[[light_environment]]
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*[[npc_barney]]
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*[[scripted_sequence]]
 +
 +
===Materials===
 +
*[[hl2/materials/dev/dev_measuregeneric01]]
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*[[hl2/materials/dev/dev_measuregeneric01b]]
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*[[hl2/materials/dev/dev_measurehall01]]
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*[[hl2/materials/dev/dev_measureswitch03]]
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*[[hl2/materials/skybox/sky_wasteland02]]
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*[[hl2/materials/tools/toolsskybox]]
 +
 
==Gallery==
 
==Gallery==
 
===In-Game===
 
===In-Game===
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Hammer_hallwalk002_novis.png
 
Hammer_hallwalk002_novis.png
 
</gallery>
 
</gallery>
[[Category:Half-Life_Series]]
 
 
[[Category:WC Mappack]]
 
[[Category:WC Mappack]]
[[Category:2003 Leaks]]
 
 
[[Category:Maps]]
 
[[Category:Maps]]

Latest revision as of 23:05, 28 October 2023

AI Hallwalk (WC)
Ai hallwalk.png
Map Overview
Info
Engine Source 2003
Game Half-Life 2
Map Date (last modified) 34
Editor Build 2045
Map Date (NET) May 31, 2002

Ai_Hallwalk is a testmap intended to test the ability of the AI to navigate a simple course.

Overview

AI_Hallwalk is a simplistic dev-textured map intended to test AI navigation. It does not function in the current versions of Half-Life 2, as the search radius on the scripted_sequences is unable to reach the npc_barneys to make them move.

Appearances

  • \
  • \john\ai_testmaps\

Unused Visgroups

6 objects

Hammer hallwalk002.png

Six func_movelinears named variations of hall_block_[1-3][a-b]. They have no inputs or outputs, making it unclear what their purpose was.

Referenced Assets

Entities

Materials

Gallery

In-Game

Hammer