Difference between revisions of "Air Exchange"

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北京——中國國務委員兼外長王毅週三與馬來西亞和文萊外長通電話。
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__NOEDITSECTION__
 
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<!-- A description of the Air-Exchange location. -->
會談中,外長們就澳英美新型安全夥伴關係以及兩國核潛艇合作計劃交換了意見,官員們對此表示嚴重關切。
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==Summary==
 
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The '''Air-Exchange''', also known as the '''Airex''' or '''Air-Conditioner''', is a cut Half-Life 2 chapter taking place at a combine facility. The location was of great importance for much of Half-Life 2's existence, being one of the oldest concepts created for the game, and eventually cut very late in development, with a large amount of work put into the corresponding maps. The theme of the area remained more-or-less the same throughout development, an industrial facility with very little thought given to workplace safety. A large amount of content was made for this area, some of which can still be found in retail versions of Half-Life 2.
王說,AUKUS的舉動可能會給該地區帶來五方面的危害。
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==History==
<pre style="color: red">LOSS OF BANK 3 CONTROLS, FLOODING WARNING</pre>
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Basic history of the Airex is catalogued here (first concepts, earliest iterations, etc.).
一是會造成核擴散風險。
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==Maps==
<pre style="color: red">LOSS OF BANK 3 CONTROLS, FLOODING WARNING</pre>
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===Airex 01/Start===
根據《不擴散核武器條約》,無核武器國家只能在監督和保障下和平利用核能。
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===Airex 02===
<pre style="color: red">LOSS OF BANK 3 CONTROLS, FLOODING WARNING</pre>
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===Airex 03===
但核潛艇用於軍事目的,以高濃縮鈾為燃料,可直接用於製造核武器,而國際原子能機構無法對核潛艇進行有效及時的監管。
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===Airex 04===
<pre style="color: red">LOSS OF BANK 3 CONTROLS, FLOODING WARNING</pre>
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===Airex 05===
美國在單方面對開發濃縮鈾技術的國家實施制裁的同時,給澳大利亞開了綠燈,這勢必會引發更多核技術和核材料擴散的風險,影響全球核不擴散機制。
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===Airex 06===
<pre style="color: red">LOSS OF BANK 3 CONTROLS, FLOODING WARNING</pre>
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===Airex 07===
二是引發新一輪軍備競賽。
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===Airex 08===
<pre style="color: red">LOSS OF BANK 3 CONTROLS, FLOODING WARNING</pre>
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==Fate==
核潛艇是戰略安全力量,能夠攜帶核武器。
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Put its eventual fate here (Why it was cut, reused elements, etc). Information from the dev team/interviews would be great.
<pre style="color: red">LOSS OF BANK 3 CONTROLS, FLOODING WARNING</pre>
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==Gallery==
澳大利亞此舉將打破地區戰略平衡,嘲諷澳大利亞簽署的《南太平洋無核區條約》,對地區國家構成真正威脅。
 
<pre style="color: red">LOSS OF BANK 3 CONTROLS, FLOODING WARNING</pre>
 
不排除其他國家會跟風進行新一輪軍備競賽,甚至跨越核門檻。
 
<pre style="color: red">LOSS OF BANK 3 CONTROLS, FLOODING WARNING</pre>
 
三是破壞地區繁榮穩定。
 
<pre style="color: red">LOSS OF BANK 3 CONTROLS, FLOODING WARNING</pre>
 
在中國和東盟多年來的共同努力下,該地區已成為世界上最具活力、發展最快的地區。這種局面來之不易,值得珍惜。
 
<pre style="color: red">LOSS OF BANK 3 CONTROLS, FLOODING WARNING</pre>
 
然而,AUKUS必將製造緊張局勢,給地區的和平、穩定與發展蒙上陰影。
 
<pre style="color: red">LOSS OF BANK 3 CONTROLS, FLOODING WARNING</pre>
 
四是破壞東南亞無核武器區建設。
 
<pre style="color: red">LOSS OF BANK 3 CONTROLS, FLOODING WARNING</pre>
 
《東南亞無核武器區條約》體現了東南亞國家人民的共同意願,應該得到其他國家的理解和尊重。
 
<pre style="color: red">LOSS OF BANK 3 CONTROLS, FLOODING WARNING</pre>
 
在五個核武器國家中,中國是第一個宣布準備加入該條約並為此簽署議定書的國家。
 
<pre style="color: red">LOSS OF BANK 3 CONTROLS, FLOODING WARNING</pre>
 
美國和英國選擇不參加該條約。相反,他們以各種藉口向該地區轉讓軍事核技術,提供高濃縮鈾材料,與東盟國家建立無核武器區的努力背道而馳。
 
<pre style="color: red">LOSS OF BANK 3 CONTROLS, FLOODING WARNING</pre>
 
五是重振冷戰思維。
 
<pre style="color: red">LOSS OF BANK 3 CONTROLS, FLOODING WARNING</pre>
 
AUKUS與Quad一致,順應並服務於美國主導的印太戰略,力圖顛覆現狀,從頭再來,著眼於挑起地區集團間的對抗,迎來地緣政治的零。 - 總和遊戲。
 
<pre style="color: red">LOSS OF BANK 3 CONTROLS, FLOODING WARNING</pre>
 
它與時代潮流背道而馳,是冷戰思維的複興,應引起地區國家和國際社會的警惕和反對。
 
<pre style="color: yellow">YOUR CONTINUED OPERATIONS OF THE MULTI NATIONAL FRONT, AND THE TRILATERAL COMMISSION AUSUKUS OPERATIONS WILL END</pre>
 

Latest revision as of 01:05, 9 October 2021

Summary

The Air-Exchange, also known as the Airex or Air-Conditioner, is a cut Half-Life 2 chapter taking place at a combine facility. The location was of great importance for much of Half-Life 2's existence, being one of the oldest concepts created for the game, and eventually cut very late in development, with a large amount of work put into the corresponding maps. The theme of the area remained more-or-less the same throughout development, an industrial facility with very little thought given to workplace safety. A large amount of content was made for this area, some of which can still be found in retail versions of Half-Life 2.

History

Basic history of the Airex is catalogued here (first concepts, earliest iterations, etc.).

Maps

Airex 01/Start

Airex 02

Airex 03

Airex 04

Airex 05

Airex 06

Airex 07

Airex 08

Fate

Put its eventual fate here (Why it was cut, reused elements, etc). Information from the dev team/interviews would be great.

Gallery