Difference between revisions of "C17/proto c17map (WC)"
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− | + | __NOEDITSECTION__ | |
+ | {{MapInfoBox | ||
+ | |title1=box.vmf <!-- the map name with .vmf --> | ||
+ | <!-- Use these to show what the map is, with some sweeping shots. Leave the whole gallery for below. --> | ||
+ | <!-- Basic Info --> | ||
+ | |engine=Pre-Release Source <!-- Source Engine, Goldsrc, etc. --> | ||
+ | |game=Half-Life 2 <!-- What game is this made for?--> | ||
+ | |leak=[[The 2003 Leak|WC Mappack]]<!-- Leak it originated from. Provide a link to the VCC wiki page where possible.--> | ||
+ | |mapdate=June 9, 2003<!-- Date of the map. If it has no static map date, or something obviously well after it was made, but N/A. --> | ||
+ | |mapversion=234 | ||
+ | <!-- More advanced info --> | ||
+ | |editor_build=2419 | ||
+ | }} | ||
+ | Prototype labyrinth. | ||
− | + | ==Overview== | |
+ | A behemoth sized map with multiple streets, bridges, and buildings, and a Citadel. The player starts in a street with 2 jeeps in front of them. They drive the jeep to the end of the map through the city, and reach the Citadel. There are multiple other paths to traverse through, though most are a dead end. This maps design has been seen in other C17 maps. What else is there left to say? | ||
+ | ==Appearances== | ||
+ | [[C17_WC_folder|/c17/]] | ||
− | + | ==Referenced Assets== | |
− | + | ===Entities=== | |
− | + | *[[cycler]] | |
− | + | *[[func_detail]] | |
− | + | *[[info_player_start]] | |
− | + | *[[keyframe_rope]] | |
− | + | *[[light_environment]] | |
− | + | *[[move_rope]] | |
− | + | *[[prop_vehicle_jeep]] | |
− | + | *[[sky_camera]] | |
− | + | ||
− | + | ===Materials=== | |
− | + | *[[hl2/materials/building_template/building_template002a]] | |
− | + | *[[hl2/materials/building_template/building_template002b]] | |
− | + | *[[hl2/materials/building_template/building_template002c]] | |
− | + | *[[hl2/materials/building_template/building_template002d]] | |
− | + | *[[hl2/materials/building_template/building_template002e]] | |
− | + | *[[hl2/materials/building_template/building_template002f]] | |
− | + | *[[hl2/materials/building_template/building_template002g]] | |
− | + | *[[hl2/materials/building_template/building_template002h]] | |
− | + | *[[hl2/materials/building_template/building_template002i]] | |
− | + | *[[hl2/materials/building_template/building_template002j]] | |
− | + | *[[hl2/materials/building_template/building_template002k]] | |
− | + | *[[hl2/materials/building_template/building_template003b]] | |
− | + | *[[hl2/materials/building_template/building_template003c]] | |
− | + | *[[hl2/materials/building_template/building_template003d]] | |
− | + | *[[hl2/materials/building_template/building_template003f]] | |
− | + | *[[hl2/materials/building_template/building_template003g]] | |
− | + | *[[hl2/materials/building_template/building_template003h]] | |
− | < | + | *[[hl2/materials/building_template/building_template003i]] |
− | + | *[[hl2/materials/building_template/building_template003j]] | |
− | + | *[[hl2/materials/building_template/building_template003k]] | |
− | + | *[[hl2/materials/building_template/building_template004a]] | |
− | + | *[[hl2/materials/building_template/building_template004b]] | |
− | + | *[[hl2/materials/building_template/building_template004c]] | |
− | < | + | *[[hl2/materials/building_template/building_template004d]] |
− | + | *[[hl2/materials/building_template/building_template004e]] | |
− | + | *[[hl2/materials/building_template/building_template004g]] | |
+ | *[[hl2/materials/building_template/building_template004h]] | ||
+ | *[[hl2/materials/building_template/building_template004i]] | ||
+ | *[[hl2/materials/building_template/building_template005a]] | ||
+ | *[[hl2/materials/building_template/building_template005b]] | ||
+ | *[[hl2/materials/building_template/building_template005c]] | ||
+ | *[[hl2/materials/building_template/building_template005d]] | ||
+ | *[[hl2/materials/building_template/building_template005e]] | ||
+ | *[[hl2/materials/building_template/building_template005f]] | ||
+ | *[[hl2/materials/building_template/building_template005g]] | ||
+ | *[[hl2/materials/building_template/building_template005h]] | ||
+ | *[[hl2/materials/building_template/building_template006a]] | ||
+ | *[[hl2/materials/building_template/building_template006b]] | ||
+ | *[[hl2/materials/building_template/building_template007a]] | ||
+ | *[[hl2/materials/building_template/building_template007b]] | ||
+ | *[[hl2/materials/building_template/building_template007c]] | ||
+ | *[[hl2/materials/building_template/building_template007d]] | ||
+ | *[[hl2/materials/building_template/building_template007e]] | ||
+ | *[[hl2/materials/building_template/building_template007f]] | ||
+ | *[[hl2/materials/building_template/building_template007g]] | ||
+ | *[[hl2/materials/building_template/building_template010a]] | ||
+ | *[[hl2/materials/building_template/building_template010b]] | ||
+ | *[[hl2/materials/building_template/building_template010c]] | ||
+ | *[[hl2/materials/building_template/roof_template001a]] | ||
+ | *[[hl2/materials/cable/cable]] | ||
+ | *[[hl2/materials/dev/dev_measuregeneric01b]] | ||
+ | *[[hl2/materials/dev/reflectivity_50]] | ||
+ | *[[hl2/materials/skybox/sky_citadel02]] | ||
+ | *[[hl2/materials/storefront_template/storefront_template001a]] | ||
+ | *[[hl2/materials/storefront_template/storefront_template001b]] | ||
+ | *[[hl2/materials/storefront_template/storefront_template001c]] | ||
+ | *[[hl2/materials/tools/toolsblack]] | ||
+ | *[[hl2/materials/tools/toolsskybox]] | ||
+ | |||
+ | ===Models=== | ||
+ | *[[hl2/models/buggy]] | ||
+ | *[[hl2/models/combine_citadel]] | ||
+ | |||
+ | ==Gallery== | ||
+ | ===Hammer=== | ||
+ | <gallery widths="150" bordersize="none" spacing="small"> | ||
+ | Protoc17map.PNG | ||
+ | </gallery> | ||
+ | ===In-Game=== | ||
+ | <gallery widths="150" bordersize="none" spacing="small"> | ||
+ | protoc17map1.png | ||
+ | protoc17map2.png | ||
+ | </gallery> | ||
+ | [[Category:WC Mappack]] | ||
+ | [[Category:Maps]] |
Latest revision as of 23:22, 28 October 2023
Info | |
---|---|
Engine | Pre-Release Source |
Game | Half-Life 2 |
Leak | WC Mappack |
Map Date | June 9, 2003 |
Editor Build | 2419 |
Map Date (NET) | June 09, 2003 |
Prototype labyrinth.
Contents
Overview
A behemoth sized map with multiple streets, bridges, and buildings, and a Citadel. The player starts in a street with 2 jeeps in front of them. They drive the jeep to the end of the map through the city, and reach the Citadel. There are multiple other paths to traverse through, though most are a dead end. This maps design has been seen in other C17 maps. What else is there left to say?
Appearances
Referenced Assets
Entities
- cycler
- func_detail
- info_player_start
- keyframe_rope
- light_environment
- move_rope
- prop_vehicle_jeep
- sky_camera
Materials
- hl2/materials/building_template/building_template002a
- hl2/materials/building_template/building_template002b
- hl2/materials/building_template/building_template002c
- hl2/materials/building_template/building_template002d
- hl2/materials/building_template/building_template002e
- hl2/materials/building_template/building_template002f
- hl2/materials/building_template/building_template002g
- hl2/materials/building_template/building_template002h
- hl2/materials/building_template/building_template002i
- hl2/materials/building_template/building_template002j
- hl2/materials/building_template/building_template002k
- hl2/materials/building_template/building_template003b
- hl2/materials/building_template/building_template003c
- hl2/materials/building_template/building_template003d
- hl2/materials/building_template/building_template003f
- hl2/materials/building_template/building_template003g
- hl2/materials/building_template/building_template003h
- hl2/materials/building_template/building_template003i
- hl2/materials/building_template/building_template003j
- hl2/materials/building_template/building_template003k
- hl2/materials/building_template/building_template004a
- hl2/materials/building_template/building_template004b
- hl2/materials/building_template/building_template004c
- hl2/materials/building_template/building_template004d
- hl2/materials/building_template/building_template004e
- hl2/materials/building_template/building_template004g
- hl2/materials/building_template/building_template004h
- hl2/materials/building_template/building_template004i
- hl2/materials/building_template/building_template005a
- hl2/materials/building_template/building_template005b
- hl2/materials/building_template/building_template005c
- hl2/materials/building_template/building_template005d
- hl2/materials/building_template/building_template005e
- hl2/materials/building_template/building_template005f
- hl2/materials/building_template/building_template005g
- hl2/materials/building_template/building_template005h
- hl2/materials/building_template/building_template006a
- hl2/materials/building_template/building_template006b
- hl2/materials/building_template/building_template007a
- hl2/materials/building_template/building_template007b
- hl2/materials/building_template/building_template007c
- hl2/materials/building_template/building_template007d
- hl2/materials/building_template/building_template007e
- hl2/materials/building_template/building_template007f
- hl2/materials/building_template/building_template007g
- hl2/materials/building_template/building_template010a
- hl2/materials/building_template/building_template010b
- hl2/materials/building_template/building_template010c
- hl2/materials/building_template/roof_template001a
- hl2/materials/cable/cable
- hl2/materials/dev/dev_measuregeneric01b
- hl2/materials/dev/reflectivity_50
- hl2/materials/skybox/sky_citadel02
- hl2/materials/storefront_template/storefront_template001a
- hl2/materials/storefront_template/storefront_template001b
- hl2/materials/storefront_template/storefront_template001c
- hl2/materials/tools/toolsblack
- hl2/materials/tools/toolsskybox