Difference between revisions of "C1a3a port (WC)"

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m (Reverted edits by Hare Krishna (talk) to last revision by Nelliefurret)
(Tag: Rollback)
(we goin full beta)
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==Overview==
 
==Overview==
 
The map is basically the same as the original, but instead of the HECU trying to kill you, it's just the lazy old combine.  There's a good chunk of textures missing, and neither doors nor elevators work.  One interesting thing to note is the barrels, which are similar to the cut DirectX 6 ones.  They break like wooden crates, for some reason.  Oh, by the way, you spawn with absolutely nothing.
 
The map is basically the same as the original, but instead of the HECU trying to kill you, it's just the lazy old combine.  There's a good chunk of textures missing, and neither doors nor elevators work.  One interesting thing to note is the barrels, which are similar to the cut DirectX 6 ones.  They break like wooden crates, for some reason.  Oh, by the way, you spawn with absolutely nothing.
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 +
==Recovered Screenshot==
 +
On 18 November 2020, user c.marti was looking through old presentations from Valve, more specifically one by Lars Linden.  In it, he uncovered a pretty ancient version of the map, featuring never-before-seen Combine and the old HUD. Take a look for yourself!
 +
 
==Gallery==
 
==Gallery==
 
===Hammer===
 
===Hammer===
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C1A3T.png|Another look, once again from the top-down view.
 
C1A3T.png|Another look, once again from the top-down view.
 
</gallery>
 
</gallery>
===In Game===
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===In-Game===
 
<gallery widths="150" bordersize="none" spacing="small">
 
<gallery widths="150" bordersize="none" spacing="small">
 
Ig1.png|Your first look at the map, after walking a little bit.
 
Ig1.png|Your first look at the map, after walking a little bit.
 
Ig2.png|This is where the purple and black textures are at their worst.
 
Ig2.png|This is where the purple and black textures are at their worst.
 
Barrels.png|A closer look at the breakable barrels.
 
Barrels.png|A closer look at the breakable barrels.
 +
FPSCombineRecovered.png|This version of the image was edited by Uncanny, using a black and white version as luminosity.
 
</gallery>
 
</gallery>

Revision as of 01:38, 19 November 2020

C1a3a port (WC)
C1A3.png
Map Overview
Info
Engine Pre-Release Source
Game Half-Life 2
Leak WC Mappack
Map Date November 3, 2002
Editor Build 2195
Map Date (NET) October 28, 2002

C1A3A_Port is a very basic port of C1A3A from the original Half-Life.

Overview

The map is basically the same as the original, but instead of the HECU trying to kill you, it's just the lazy old combine. There's a good chunk of textures missing, and neither doors nor elevators work. One interesting thing to note is the barrels, which are similar to the cut DirectX 6 ones. They break like wooden crates, for some reason. Oh, by the way, you spawn with absolutely nothing.

Recovered Screenshot

On 18 November 2020, user c.marti was looking through old presentations from Valve, more specifically one by Lars Linden. In it, he uncovered a pretty ancient version of the map, featuring never-before-seen Combine and the old HUD. Take a look for yourself!

Gallery

Hammer

In-Game