Difference between revisions of "Combine Soldier (Evolution)"

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</gallery>
 
</gallery>
 
=== Early Color Schemes ===
 
=== Early Color Schemes ===
This was when the final shape of the Combine Soldier had been picked, but the color scheme has not yet been finalized.
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These are from a later point, when the general design of the Combine Soldier was decided on. Some of the concepts here experiment with a different head, along with coloration and smaller body details.
 
<gallery hideaddbutton=true widths="200" orientation="none" spacing="small" position="center" bordersize="none" captionsize="small" >
 
<gallery hideaddbutton=true widths="200" orientation="none" spacing="small" position="center" bordersize="none" captionsize="small" >
 
soldier2.jpg
 
soldier2.jpg
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soldier6.jpg
 
soldier6.jpg
 
soldier7.jpg
 
soldier7.jpg
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soldier10.jpg
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</gallery>
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Alternate heads
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<gallery hideaddbutton=true widths="200" orientation="none" spacing="small" position="center" bordersize="none" captionsize="small" >
 
soldier8.jpg
 
soldier8.jpg
 
soldier9.jpg
 
soldier9.jpg
soldier10.jpg
 
 
soldier11.jpg
 
soldier11.jpg
 
soldier12.jpg
 
soldier12.jpg
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== Version 2: E3_Hydra==
 
== Version 2: E3_Hydra==
 
[[File:Version_2_e3_hydra_zoomin.png|thumb|left|350px]]
 
[[File:Version_2_e3_hydra_zoomin.png|thumb|left|350px]]
This version is unique in an unusual way. It is a mishmash of Combine Soldier and early Counter-Strike assets.<ref>[https://facepunch.com/showthread.php?t=1521400&p=50895922&viewfull=1#post50895922 "those are hands from an early CS:S model slammed into the combine soldier for E3"]</ref> Due to this, the gloves and boots of this version of the Combine Soldier are very visibly different from any other version.
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This version is unique in a unusual way - it's a mishmash of Combine Soldier and early Counter-Strike assets.<ref>[https://facepunch.com/showthread.php?t=1521400&p=50895922&viewfull=1#post50895922 "those are hands from an early CS:S model slammed into the combine soldier for E3"]</ref> Due to this, the gloves and boots of this version of the Combine Soldier are very visibly different from any other version.
 
===Screenshots===
 
===Screenshots===
 
<gallery hideaddbutton=true widths="300" orientation="none" spacing="small" position="center" bordersize="none" captionsize="small" >
 
<gallery hideaddbutton=true widths="300" orientation="none" spacing="small" position="center" bordersize="none" captionsize="small" >
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== Version 5: Early 2004 ==
 
== Version 5: Early 2004 ==
 
[[File:Version_5_zoomin.png|thumb|350px|left]]
 
[[File:Version_5_zoomin.png|thumb|350px|left]]
Far further along, this version of the Combine Soldier is much closer to the final one than any others. The only difference between the two is in the armor plates being the same color as the rest of the suit, and (texture-wise) there being less shading than in the final model.  
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Far further along, this version of the Combine Soldier is much closer to the final one than any others. The only visible difference between the two is in the armor plates being the same color as the rest of the suit. When comparing the two textures, there is noticeably less shading than in the final version.
  
 
For unknown reasons, it is used instead of the final texture for the GMod player version of the Combine Soldier and the Zombine.
 
For unknown reasons, it is used instead of the final texture for the GMod player version of the Combine Soldier and the Zombine.
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combinesoldiersheet_2004_early_gmod.png|GMod Combine Soldier player sheet
 
combinesoldiersheet_2004_early_gmod.png|GMod Combine Soldier player sheet
 
</gallery>
 
</gallery>
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<!--==Version 6: Final==-->
 
==References==
 
==References==
 
<references/>
 
<references/>

Revision as of 03:05, 11 October 2017

The Combine Soldier is a semi-human enemy fought in Half-Life 2, and its episodes. It went through a long and diverse revision history, a lot of which pictures have been released for.

Concepts

There is a large amount of art of the Combine Soldier, radically different from any versions we see in-game.

Early Suit Designs

A few early concepts show different ideas for the Combine Soldier's design. In particular, the "flames" soldiers have some noticeable similarities to the early Metrocop.

Early Color Schemes

These are from a later point, when the general design of the Combine Soldier was decided on. Some of the concepts here experiment with a different head, along with coloration and smaller body details.

Alternate heads

Versions 1-3's order is speculation. If proof comes around, change 'em!

Version 1: Pre-2002

Version 1 borealis zoomin.png

This is the earliest version of the Combine Soldier that there are screenshots of. What makes this one distinct from the others is the white helmet, and visibly red eyes. It has the red arm-patch in common with Versions 2-3.

Screenshots

Version 2: E3_Hydra

Version 2 e3 hydra zoomin.png

This version is unique in a unusual way - it's a mishmash of Combine Soldier and early Counter-Strike assets.[1] Due to this, the gloves and boots of this version of the Combine Soldier are very visibly different from any other version.

Screenshots

Version 3: 2002

Version 3 zoomin new 1.png
Version 3 zoomin new 2.png

The earliest version of the Combine Soldier we have the texture for. Unlike the earlier versions, this one has a navy blue helmet, and yellow eyes.

The Soldier_Stripped from the Leak has some higher-resolution pants textures from this version, and an entirely different boot texture. The hand textures are recycled directly from the Gasmask Citizen.

Screenshots

Textures

Version 4: Leak

Version 4 zoomin3.png

The first (and last) early combine soldier we have the full model of. The helmet color has been changed to black, the emblem has changed to a blue-and-brown 314, and the eyes are now a darker, reddish brown.

Screenshots

Textures

Version 5: Early 2004

Version 5 zoomin.png

Far further along, this version of the Combine Soldier is much closer to the final one than any others. The only visible difference between the two is in the armor plates being the same color as the rest of the suit. When comparing the two textures, there is noticeably less shading than in the final version.

For unknown reasons, it is used instead of the final texture for the GMod player version of the Combine Soldier and the Zombine.

Screenshots

Textures

References