Difference between revisions of "Combine Soldier (Evolution)"

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oldwiki>Livelong2
(there's only one alternate head)
oldwiki>Livelong2
(rewrites)
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__NOEDITSECTION__
 
__NOEDITSECTION__
  
The Combine Soldier is a semi-human enemy fought in Half-Life 2, and its episodes. It went through a long and diverse revision history, a lot of which pictures have been released for.
+
The Combine Soldier is a transhuman enemy fought in Half-Life 2 and its episodes. It went through a long and diverse revision history, a lot of which pictures have been released for.
 
== Concepts ==
 
== Concepts ==
 
There is a large amount of art of the Combine Soldier, radically different from any versions we see in-game.
 
There is a large amount of art of the Combine Soldier, radically different from any versions we see in-game.
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== Version 1: Pre-2002 ==
 
== Version 1: Pre-2002 ==
 
[[File:Version_1_borealis_zoomin.png|thumb|left|350px]]
 
[[File:Version_1_borealis_zoomin.png|thumb|left|350px]]
This is the earliest version of the Combine Soldier that there are screenshots of. What makes this one distinct from the others is the white helmet, and visibly red eyes.  
+
This is the earliest version of the Combine Soldier that there are screenshots of. What makes this one distinct from the others is the visibly red eyes without fingerless gloves. It has the red arm-patch in common with Versions 2-3, and helmet in common with Version 2.
It has the red arm-patch in common with Versions 2-3.
 
 
===Screenshots===
 
===Screenshots===
 
<gallery hideaddbutton=true widths="300" orientation="none" spacing="small" position="center" bordersize="none" captionsize="small" >
 
<gallery hideaddbutton=true widths="300" orientation="none" spacing="small" position="center" bordersize="none" captionsize="small" >
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== Version 2: E3_Hydra==
 
== Version 2: E3_Hydra==
 
[[File:Version_2_e3_hydra_zoomin.png|thumb|left|350px]]
 
[[File:Version_2_e3_hydra_zoomin.png|thumb|left|350px]]
This version is unique in a unusual way - it's a mishmash of Combine Soldier and early Counter-Strike assets.<ref>[https://facepunch.com/showthread.php?t=1521400&p=50895922&viewfull=1#post50895922 "those are hands from an early CS:S model slammed into the combine soldier for E3"]</ref> Due to this, the gloves and boots of this version of the Combine Soldier are very visibly different from any other version.
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A strange version that is apparently a mishmash of Combine Soldier and early Counter-Strike assets<ref>[https://facepunch.com/showthread.php?t=1521400&p=50895922&viewfull=1#post50895922 "those are hands from an early CS:S model slammed into the combine soldier for E3"]</ref>. While the helmet is white, it seems to be more detailed than Version 1's. This is the only shot it appears in.
 
===Screenshots===
 
===Screenshots===
 
<gallery hideaddbutton=true widths="300" orientation="none" spacing="small" position="center" bordersize="none" captionsize="small" >
 
<gallery hideaddbutton=true widths="300" orientation="none" spacing="small" position="center" bordersize="none" captionsize="small" >
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The earliest version of the Combine Soldier we have the texture for. Unlike the earlier versions, this one has a navy blue helmet, and yellow eyes.  
 
The earliest version of the Combine Soldier we have the texture for. Unlike the earlier versions, this one has a navy blue helmet, and yellow eyes.  
  
The <code>Soldier_Stripped</code> from the Leak appears to be from this version. The pants textures from this version are identical, and the boot textures are similar. Oddly, the hand textures are recycled directly from the [[Gasmask Citizen]].
+
The <code>Soldier_Stripped</code> from the Leak appears to be from this version. The pants textures from this version are identical, and the boot textures while moderately different, are still fairly similar. Oddly, the hand textures here are recycled directly from the [[Gasmask Citizen]].
  
 
===Screenshots===
 
===Screenshots===
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== Version 5: Early 2004 ==
 
== Version 5: Early 2004 ==
 
[[File:Version_5_zoomin.png|thumb|350px|left]]
 
[[File:Version_5_zoomin.png|thumb|350px|left]]
Far further along, this version of the Combine Soldier is much closer to the final one than any others. The only visible difference between the two is in the armor plates being the same color as the rest of the suit. When comparing the two textures, there is noticeably less shading than in the final version.
+
Far further along, this version of the Combine Soldier is nearly the final, but with some differences. The armor plates are the same color as the rest of the suit, and when comparing this to the final version, it has noticeably less shading.  
  
For unknown reasons, it is used instead of the final texture for the GMod player version of the Combine Soldier and the Zombine.
+
===Trivia===
 +
*Stangely, it is used instead of the final texture for the GMod player version of the Combine Soldier and the Zombine.
 
===Screenshots===
 
===Screenshots===
 
<gallery hideaddbutton=true widths="150" orientation="none" spacing="small" position="center" bordersize="none" captionsize="small" >
 
<gallery hideaddbutton=true widths="150" orientation="none" spacing="small" position="center" bordersize="none" captionsize="small" >
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<!-- the main reason I didn't already include it is that it's really hard to find stuff to write about -->
 
<!-- the main reason I didn't already include it is that it's really hard to find stuff to write about -->
 
[[File:Combinesolder_render1.png|thumb|350px|left]]
 
[[File:Combinesolder_render1.png|thumb|350px|left]]
This is the final version of the Combine Soldier, varying primarily in shading and plate color from Version 5. No official screenshots are known to exist of this, primarily due to the Combine Soldier changing to Version 6 very late in development.
+
This is the final version of the Combine Soldier, varying primarily in shading and plate color from Version 5. No official screenshots are known to exist of this, as the Combine Soldier changed to Version 6 fairly late in development.
 
===Textures===
 
===Textures===
 
<gallery hideaddbutton=true widths="300" orientation="none" spacing="small" position="center" bordersize="none" captionsize="small" >
 
<gallery hideaddbutton=true widths="300" orientation="none" spacing="small" position="center" bordersize="none" captionsize="small" >
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</gallery><br><br><br><br><br><br><br><br><br><br><br><br><br><br>
 
</gallery><br><br><br><br><br><br><br><br><br><br><br><br><br><br>
 
==Texture Sheet Comparison==
 
==Texture Sheet Comparison==
We have 4 revisions in total, ranging from the earliest to the final.
+
We have 4 revisions in total.
 
<gallery type="slideshow" widths="650" position="center">
 
<gallery type="slideshow" widths="650" position="center">
 
Combinesoldiersheet_2002.png
 
Combinesoldiersheet_2002.png

Revision as of 18:20, 6 November 2017


The Combine Soldier is a transhuman enemy fought in Half-Life 2 and its episodes. It went through a long and diverse revision history, a lot of which pictures have been released for.

Concepts

There is a large amount of art of the Combine Soldier, radically different from any versions we see in-game.

Early Suit Designs

A few early concepts show different ideas for the Combine Soldier's design. For example, the "flames" soldiers reuse the head from some metrocop concept art.

Early Color Schemes

These are from a later point, when the general design of the Combine Soldier was decided on. Some of the concepts here experiment with a different head, along with coloration and smaller body details.

Alternate head

Versions 1-3's order is speculation. If proof comes around, change 'em!

Version 1: Pre-2002

Version 1 borealis zoomin.png

This is the earliest version of the Combine Soldier that there are screenshots of. What makes this one distinct from the others is the visibly red eyes without fingerless gloves. It has the red arm-patch in common with Versions 2-3, and helmet in common with Version 2.

Screenshots

Version 2: E3_Hydra

Version 2 e3 hydra zoomin.png

A strange version that is apparently a mishmash of Combine Soldier and early Counter-Strike assets[1]. While the helmet is white, it seems to be more detailed than Version 1's. This is the only shot it appears in.

Screenshots

Version 3: 2002

Version 3 zoomin new 1.png
Version 3 zoomin new 2.png

The earliest version of the Combine Soldier we have the texture for. Unlike the earlier versions, this one has a navy blue helmet, and yellow eyes.

The Soldier_Stripped from the Leak appears to be from this version. The pants textures from this version are identical, and the boot textures while moderately different, are still fairly similar. Oddly, the hand textures here are recycled directly from the Gasmask Citizen.

Screenshots

Textures

Version 4: Leak

Version 4 zoomin3.png

The first (and last) early combine soldier we have the full model of. The helmet color has been changed to black, the emblem has changed to a blue-and-brown 314, and the eyes are now a darker, reddish brown.

Screenshots

Textures

Version 5: Early 2004

Version 5 zoomin.png

Far further along, this version of the Combine Soldier is nearly the final, but with some differences. The armor plates are the same color as the rest of the suit, and when comparing this to the final version, it has noticeably less shading.

Trivia

  • Stangely, it is used instead of the final texture for the GMod player version of the Combine Soldier and the Zombine.

Screenshots

Textures

Version 6: Retail

Combinesolder render1.png

This is the final version of the Combine Soldier, varying primarily in shading and plate color from Version 5. No official screenshots are known to exist of this, as the Combine Soldier changed to Version 6 fairly late in development.

Textures















Texture Sheet Comparison

We have 4 revisions in total.

References