Difference between revisions of "Construction Worker"

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== Overview ==
 
== Overview ==
 
The Construction Worker was essentially a reskin of an older Barney model, nicknamed 'Ted' among the Cut Content community. Every single animation is in the Half-Life SDK's Barney folder. When decompiled, every single bone will come up as 'unnamed' and will be normally renamed to 'MDLDEC_Bone*' (* as in what number bone it is.)
 
The Construction Worker was essentially a reskin of an older Barney model, nicknamed 'Ted' among the Cut Content community. Every single animation is in the Half-Life SDK's Barney folder. When decompiled, every single bone will come up as 'unnamed' and will be normally renamed to 'MDLDEC_Bone*' (* as in what number bone it is.)
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== Gallery ==
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<gallery>
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Maintenance guy.jpg
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</gallery>
 
[[Category:Unused]]
 
[[Category:Unused]]
 
[[Category:Half-Life_1]]
 
[[Category:Half-Life_1]]

Revision as of 06:57, 23 May 2020

Construction Worker
Construction Render.png
Construction Worker
Condition
Model construction.mdl
Texture Ted Backman
AI N/A

The Construction Worker is a cut NPC from the original Half-Life.

Overview

The Construction Worker was essentially a reskin of an older Barney model, nicknamed 'Ted' among the Cut Content community. Every single animation is in the Half-Life SDK's Barney folder. When decompiled, every single bone will come up as 'unnamed' and will be normally renamed to 'MDLDEC_Bone*' (* as in what number bone it is.)

Gallery