Difference between revisions of "Light (WC)"
From Valve Cut Content
Hare Krishna (talk | contribs) |
m (Reverted edits by Hare Krishna (talk) to last revision by Peridorky) (Tag: Rollback) |
||
Line 1: | Line 1: | ||
− | + | __NOEDITSECTION__ | |
− | + | {{MapInfoBox | |
− | + | |title1=light.vmf <!-- the map name with .vmf --> | |
− | + | |image1=light.vmf.png | |
− | + | |engine=Pre-Release Source | |
− | + | |game=Half-Life 2 | |
− | + | |leak=[[The 2003 Leak|WC Mappack]] | |
− | + | |mapdate=April 23, 2002 | |
− | + | |mapversion=2020 | |
− | + | |editor_build=2006 | |
− | + | }} | |
− | + | <b>What does this have to do with lights?</b> | |
− | + | ==Overview== | |
− | + | SS is a map made to demonstrate scripted sequences, most of which are completely broken. There's a citizen with a molotov, a Combine Guard, and a Combot, all of whom have some form of script tied to them. | |
− | + | ===Appearances=== | |
− | + | *Base directory | |
− | + | ==Gallery== | |
− | + | ===Hammer=== | |
− | * | + | <gallery widths="150" bordersize="none" spacing="small"> |
− | + | light.vmf1.png | |
− | + | </gallery> | |
− | + | ===In-Game=== | |
− | + | <gallery widths="150" bordersize="none" spacing="small"> | |
− | + | light.vmf.png | |
− | + | light.vmf2.png | |
− | + | </gallery> | |
− | + | [[Category:WC Mappack]] | |
− | + | [[Category:Maps]] | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− |
Revision as of 09:16, 18 July 2020
Info | |
---|---|
Engine | Pre-Release Source |
Game | Half-Life 2 |
Leak | WC Mappack |
Map Date | April 23, 2002 |
Editor Build | 2006 |
Map Date (NET) | April 22, 2002 |
What does this have to do with lights?
Overview
SS is a map made to demonstrate scripted sequences, most of which are completely broken. There's a citizen with a molotov, a Combine Guard, and a Combot, all of whom have some form of script tied to them.
Appearances
- Base directory