Difference between revisions of "Talk:Cameo Era/Refinement"
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- late 2001-early 2002... whenever the e3 2002 demo was shown to gabe and he was lukewarm on it | - late 2001-early 2002... whenever the e3 2002 demo was shown to gabe and he was lukewarm on it | ||
+ | |||
+ | == key dates == | ||
+ | (Note (bun): oh yeah americans this is in dd/mm/yyyy deal with it 😎 - should change to yyyy-mm-dd in final article) | ||
+ | * 3/01/2002 crow sounds | ||
+ | * o Used sack tick model while being programmed | ||
+ | * 4/01/2002 hammer 3.4 | ||
+ | * o Proto_sniper code still refers to program as worldcraft, this is the date the name changed | ||
+ | * 4/02/2002 first e3 sounds | ||
+ | * 13/02/2002 visual studio 7 (version before was the last version to use dsp, v6) see hl2_scripts.dsp in hyper era article, since this file could have been updated with a mash of things prior to this date | ||
{{PNSections | {{PNSections |
Revision as of 05:48, 28 December 2021
- late 2001-early 2002... whenever the e3 2002 demo was shown to gabe and he was lukewarm on it
key dates
(Note (bun): oh yeah americans this is in dd/mm/yyyy deal with it 😎 - should change to yyyy-mm-dd in final article)
- 3/01/2002 crow sounds
- o Used sack tick model while being programmed
- 4/01/2002 hammer 3.4
- o Proto_sniper code still refers to program as worldcraft, this is the date the name changed
- 4/02/2002 first e3 sounds
- 13/02/2002 visual studio 7 (version before was the last version to use dsp, v6) see hl2_scripts.dsp in hyper era article, since this file could have been updated with a mash of things prior to this date
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