Difference between revisions of "Throwables (TF2)"

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(Created page with "The '''brick''' is a cut weapon in TF2. All that remains of it is this entity, which is a projectile using a placeholder model (bread). It deals damage when it hits a player....")
 
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The '''brick''' is a cut weapon in TF2. All that remains of it is this entity, which is a projectile using a placeholder model (bread). It deals damage when it hits a player.
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2 throwable items exist in TF2 that go unused. These were presumably intended for weapons at some point before the weapons themselves were cut. These projectiles are all that remain.
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== Repel ==
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When this throwable hits a player, it does some damage and pushes them back. It attempts to use the model <code>models/weapons/c_models/c_balloon_default.mdl</code>, which does not exist in the game.
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== Brick ==
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A basic throwable which uses the bread model as a placeholder. It deals damage when it hits a player.
  
 
[[Category:Team Fortress 2]]
 
[[Category:Team Fortress 2]]
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[[Category:Weapons]]

Revision as of 03:08, 12 January 2019

2 throwable items exist in TF2 that go unused. These were presumably intended for weapons at some point before the weapons themselves were cut. These projectiles are all that remain.

Repel

When this throwable hits a player, it does some damage and pushes them back. It attempts to use the model models/weapons/c_models/c_balloon_default.mdl, which does not exist in the game.

Brick

A basic throwable which uses the bread model as a placeholder. It deals damage when it hits a player.