Xbox

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Xbox
[[File:Xbox cover front.png|300px]]
Info
Engine Retail 2004
Game Half-Life 2

The Xbox port of Half-Life 2 was released on November 15th, 2005.

While mostly identical to retail 2004 there are some differences.

Menus

The Xbox version features a brand new main menu and does not use the background maps like retail.

General differences

Map differences

Several Maps are split into two or more parts to save on resources. The naming conventions are inconsistent. As the Xbox version uses a completely different and static menu, the seven background maps are not included.

credits

d1_canals_01

d1_canals_01a

This map is split into d1_canals_01a and d1_canals_01b.

d1_canals_02

d1_canals_03

This map is split into d1_canals_03 and d1_canals_04.

Transition Zone in d1_canals_03
Hammer overview of d1_canals_04

d1_canals_05

This map is split into d1_canals_05a and d1_canals_05b.

d1_canals_06

This map is split into d1_canals_06a and d1_canals_06b.

d1_canals_07

This map is split into d1_canals_07a and d1_canals_07b.

d1_canals_08

d1_canals_09

d1_canals_10

This map is split into d1_canals_10a and d1_canals_10b.

d1_canals_11

This map is split into d1_canals_11a and d1_canals_11b.

d1_canals_12

This map is split into d1_canals_12a and d1_canals_12b.

d1_canals_13

d1_eli_01

d1_eli_02

d1_town_01

d1_town_01a

d1_town_02

d1_town_02a

d1_town_03

d1_town_04

d1_town_05

d1_trainstation_01

The Gman speech is cut out of this version of the map. intro.bsp is used instead.

d1_trainstation_02

d1_trainstation_03

d1_trainstation_04

d1_trainstation_05

d1_trainstation_06

d2_coast_01

d2_coast_03

This map is split into d2_coast_03a and d2_coast_03b

d2_coast_04

d2_coast_05

d2_coast_07

d2_coast_08

d2_coast_09

This map is split into d2_coast_09a and d2_coast_09b

d2_coast_10

d2_coast_11

This map is split into d2_coast_11a and d2_coast_11b

d2_coast_12

d2_prison_01

d2_prison_02

d2_prison_03

This map is split into d2_prison_03a and d2_prison_03b

d2_prison_04

d2_prison_05

This map is split into d2_prison_05a and d2_prison_05b

d2_prison_06

This map is split into d2_prison_06a and d2_prison_06b

d2_prison_07

This map is split into d2_prison_07a and d2_prison_07b

d2_prison_08

d3_breen_01

This map is split into d3_breen_01a and d3_breen_01b

d3_c17_01

d3_c17_02

d3_c17_03

d3_c17_04

d3_c17_05

d3_c17_06a

This map is split into d3_c17_06 and d3_c17_06a

d3_c17_06b

d3_c17_07

d3_c17_08

This map is split into d3_c17_08 and d3_c17_08a

d3_c17_09

d3_c17_10a

d3_c17_10b

d3_c17_11

d3_c17_12

d3_c17_13

d3_citadel_01

d3_citadel_02

d3_citadel_03

d3_citadel_04

This map is split into d3_citadel_04a and d3_citadel_04b

d3_citadel_05

intro

While unused in the PC version, it is here. d1_trainstation_01 begins with Gordon on the train.


Misc. differences

Gallery