Difference between revisions of "Tau Cannon (Evolution)"
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− | + | == Version 0: Audition == | |
+ | [[File:MP5 SDK.png|thumb|left|300px]] | ||
+ | Audition image from repo, uses textures that have since been overwritten and is a render from max. | ||
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+ | == Version 2: Barehands == | ||
+ | [[File:Ua office01.jpg|thumb|left|300px]] | ||
+ | Tau used barehands, leftover in max. | ||
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+ | == Version 3: un reduced == | ||
+ | [[File:Hl1betamp5.png|thumb|left|300px]] | ||
+ | Mesh in max, different wire texture and some extra details that got stripped . | ||
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+ | == Version 4: Gun Fixer == | ||
+ | [[File:Red_water_fog.png|thumb|left|300px]] | ||
+ | Beta mesh, in every screenshot | ||
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+ | == Version 7: Red hands retail == | ||
+ | [[File:AIAA_LateBetaMP5.png|thumb|left|300px]] | ||
+ | Retail with red hands and a different chrome |
Revision as of 02:17, 17 June 2024
Contents
Version 0: Audition
Audition image from repo, uses textures that have since been overwritten and is a render from max.
Version 2: Barehands
Tau used barehands, leftover in max.
Version 3: un reduced
Mesh in max, different wire texture and some extra details that got stripped .
Version 4: Gun Fixer
Beta mesh, in every screenshot
Version 7: Red hands retail
Retail with red hands and a different chrome