Difference between revisions of "Template:DidYouKnow"

From Valve Cut Content
Jump to: navigation, search
m (that)
Line 44: Line 44:
 
<option>* ... That the 2003 XSI demonstration was done on an earlier build of Half Life 2 with a different HUD font?</option>
 
<option>* ... That the 2003 XSI demonstration was done on an earlier build of Half Life 2 with a different HUD font?</option>
 
<option>* ... That <code>conscriptdemo.mdl</code> is unused in the final sniper_029?</option>
 
<option>* ... That <code>conscriptdemo.mdl</code> is unused in the final sniper_029?</option>
<option>* ... That we know two maps that were in [[Team_Fortress_2_Invasion|TF2: Invasion]], Harvest and Cliffside?</option>
+
<option>* ... That we know two maps that were in [[Team_Fortress_2_Invasion|TF2: Invasion]]: Harvest and Cliffside?</option>
 
<option>* ... That the first known Half Life 2 map is Hyper_001?</option>
 
<option>* ... That the first known Half Life 2 map is Hyper_001?</option>
 
<option>* ... That the Cbine sources contain a higher-resolution texture for the /obsolete/ Manhack?</option>
 
<option>* ... That the Cbine sources contain a higher-resolution texture for the /obsolete/ Manhack?</option>

Revision as of 01:43, 16 September 2022

  • ... That both Dog and early strider were described to have a milky-white dome "eye"?
  • ... The E3 2003 drink machines appear in pictures of an otherwise-final trainstation?
  • ... That GMod contains high-resolution versions of many characters' facemaps?
  • ... That we know two maps that were in TF2: Invasion: Harvest and Cliffside?
  • ... That the /props/ material folder contains some of the earliest textures in the game?