Glass (WC): Difference between revisions
From Valve Cut Content
Tag: Rollback |
CrazyBubba64 (talk | contribs) (Added links to used assets) |
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===Appearances=== | ===Appearances=== | ||
*Base directory | *Base directory | ||
==Referenced Assets== | |||
===Entities=== | |||
*[[func_breakable_surf]] | |||
*[[func_detail]] | |||
*[[info_player_start]] | |||
*[[light_environment]] | |||
===Materials=== | |||
*[[hl2/materials/0]] | |||
*[[hl2/materials/glass/glasswindowbreak070a]] | |||
*[[hl2/materials/metal/metalwall013a]] | |||
*[[hl2/materials/metal/metalwall085a]] | |||
*[[hl2/materials/nature/blendsandweed001a]] | |||
*[[hl2/materials/skybox/sky_wasteland02]] | |||
*[[hl2/materials/tools/toolsnodraw]] | |||
*[[hl2/materials/tools/toolsskybox]] | |||
==Gallery== | ==Gallery== | ||
===Hammer=== | ===Hammer=== |
Revision as of 23:33, 28 October 2023
![]() | |
Info | |
---|---|
Engine | Pre-Release Source |
Game | Half-Life 2 |
Leak | WC Mappack |
Map Date | April 13, 2002 |
Editor Build | 1995 |
Map Date (NET) | April 11, 2002 |
Glass.
Overview
Glass is a map containing the top portion of a lighthouse, with some glass panes.
Appearances
- Base directory
Referenced Assets
Entities
Materials
- hl2/materials/0
- hl2/materials/glass/glasswindowbreak070a
- hl2/materials/metal/metalwall013a
- hl2/materials/metal/metalwall085a
- hl2/materials/nature/blendsandweed001a
- hl2/materials/skybox/sky_wasteland02
- hl2/materials/tools/toolsnodraw
- hl2/materials/tools/toolsskybox