Marc/highdive (WC): Difference between revisions
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< | {{MapInfoBox | ||
|title1=highdive.vmf <!-- the map name with .vmf --> | |||
< | <!-- Sidebar images --> | ||
|image1=highdive.PNG | |||
<!-- Use these to show what the map is, with some sweeping shots. Leave the whole gallery for below. --> | |||
<!-- Basic Info --> | |||
|engine=Pre-Release Source <!-- Source Engine, Goldsrc, etc. --> | |||
|game=Half-Life 2 <!-- What game is this made for?--> | |||
< | |leak=[[The 2003 Leak|WC Mappack]]<!-- Leak it originated from. Provide a link to the VCC wiki page where possible.--> | ||
|mapdate=February 25, 2003<!-- Date of the map. If it has no static map date, or something obviously well after it was made, but N/A. --> | |||
< | |mapversion=16 | ||
<!-- More advanced info --> | |||
|editor_build=2311 | |||
}} | |||
< | Metrocops jump for joy. | ||
==Overview== | |||
A map where Metropolice infinitely spawn on a high dive and jump into a pit. | |||
==Appearences== | |||
[[Marc's_WC_folder|/marc/]] | |||
==Media== | |||
<youtube width="640" height="480">G04hO2Y9IPM</youtube> | |||
==Referenced Assets== | |||
===Entities=== | |||
*[[info_player_start]] | |||
*[[light_environment]] | |||
*[[logic_auto]] | |||
*[[npc_maker]] | |||
*[[point_hurt]] | |||
*[[scripted_sequence]] | |||
===Materials=== | |||
*[[hl2/materials/brick/brickfloor001a]] | |||
*[[hl2/materials/dev/dev_measuregeneric01]] | |||
*[[hl2/materials/metal/metalfireescape002a]] | |||
*[[hl2/materials/metal/metalfloor001a]] | |||
*[[hl2/materials/metal/metalfloor005a]] | |||
*[[hl2/materials/skybox/sky_wasteland02]] | |||
*[[hl2/materials/tools/toolsskybox]] | |||
==Gallery== | |||
===Hammer=== | |||
<gallery widths="150" bordersize="none" spacing="small"> | |||
highdive_hammer.png | |||
</gallery> | |||
[[Category:WC Mappack]] | |||
[[Category:Maps]] |
Latest revision as of 23:39, 28 October 2023
| |
Info | |
---|---|
Engine | Pre-Release Source |
Game | Half-Life 2 |
Leak | WC Mappack |
Map Date | February 25, 2003 |
Editor Build | 2311 |
Map Date (NET) | February 21, 2003 |
Metrocops jump for joy.
Overview
A map where Metropolice infinitely spawn on a high dive and jump into a pit.
Appearences
Media
Referenced Assets
Entities
Materials
- hl2/materials/brick/brickfloor001a
- hl2/materials/dev/dev_measuregeneric01
- hl2/materials/metal/metalfireescape002a
- hl2/materials/metal/metalfloor001a
- hl2/materials/metal/metalfloor005a
- hl2/materials/skybox/sky_wasteland02
- hl2/materials/tools/toolsskybox