Difference between revisions of "Conscripts"
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The <b>Conscripts</b> are a faction cut from Half Life 2. A few models related to them are still present in the Leak. | The <b>Conscripts</b> are a faction cut from Half Life 2. A few models related to them are still present in the Leak. | ||
==Overview== | ==Overview== | ||
− | The Conscripts are a faction cut from Half-Life 2. They were to be expendable low-ranking forces serving under the Combine until the Uprising, where they turned against them. Their standard issue weapons were the [[XM29 OICW]], though they were also commonly seen wielding the [[MP5K (SMG1)]], as well as [[RPG]]s. | + | The Conscripts are a faction cut from Half-Life 2. They were to be expendable low-ranking forces serving under the Combine until the Uprising, where they turned against them. Their standard issue weapons were the [[XM29 OICW]], though they were also commonly seen wielding the [[MP5K (SMG1)]], as well as [[RPG]]s. They were to be led by [[Captain Vance]]. |
==Story== | ==Story== | ||
Line 11: | Line 10: | ||
===Unused Textures=== | ===Unused Textures=== | ||
The Conscript has a large number of unused textures, implying the model once had a helmet, as well as grenades, straps, and knives. | The Conscript has a large number of unused textures, implying the model once had a helmet, as well as grenades, straps, and knives. | ||
− | |||
<b>Unused Grenade Textures</b> | <b>Unused Grenade Textures</b> | ||
− | <gallery widths="100" position="center" spacing="small" captionsize="medium" bordersize="none" hideaddbutton="true"> | + | <gallery captionsize="small" widths="100" position="center" spacing="small" captionsize="medium" bordersize="none" hideaddbutton="true"> |
<gallery> | <gallery> | ||
− | grenadebarrel01.png| | + | grenadebarrel01.png|"grenadebarrel01" |
− | grenadebarrel02.png| | + | grenadebarrel02.png|"grenadebarrel02" |
− | grenadebottom01.png| | + | grenadebottom01.png|"grenadebottom01" |
− | grenadepin.png| | + | grenadepin.png|"grenadepin" |
− | grenadepinlever01.png| | + | grenadepinlever01.png|"grenadepinlever01" |
− | grenadepinlever02.png| | + | grenadepinlever02.png|"grenadepinlevel02" |
− | grenadetop01.png| | + | grenadetop01.png|"grenadetop01" |
</gallery><br /> | </gallery><br /> | ||
<b>Miscellaneous Unused Textures</b> | <b>Miscellaneous Unused Textures</b> | ||
Line 33: | Line 31: | ||
</gallery> | </gallery> | ||
====<i>Early Facemaps</i>==== | ====<i>Early Facemaps</i>==== | ||
− | There are two 512x512 facemaps present in the Conscript's texture folder. Oddly, these | + | There are two 512x512 facemaps present in the Conscript's texture folder. Oddly, these seem to be descendants of the [[Combine "Sniper" Elite]]'s source files for its facemap. |
− | <gallery widths=" | + | <gallery widths="200" position="center" spacing="small" captionsize="medium" bordersize="none" hideaddbutton="true"> |
soldiertex2.png|"soldiertex2.vtf" | soldiertex2.png|"soldiertex2.vtf" | ||
Face composite.png|"face_composite.vtf" | Face composite.png|"face_composite.vtf" | ||
+ | Soldiertex png comparison.png|"soldiertex.tga" | ||
</gallery> | </gallery> | ||
===Ties to Combine Soldier=== | ===Ties to Combine Soldier=== | ||
The Conscript seems to reuse its legs from an early Combine Soldier model. | The Conscript seems to reuse its legs from an early Combine Soldier model. | ||
− | + | ||
====<i>Similar Boot textures</i>==== | ====<i>Similar Boot textures</i>==== | ||
− | Though | + | Though the texture resolution between the two radically varies (64x to 256x!), the UVs between the two are identical. |
− | <gallery type="slideshow" widths=" | + | <gallery type="slideshow" position="center" widths="2560"> |
− | + | bootuvs_con.png | |
− | + | bootuvs_solstripped.png | |
− | </gallery | + | </gallery> |
====<i>Similar Leg Textures</i>==== | ====<i>Similar Leg Textures</i>==== | ||
The Conscript's leg texture is very similar to the Combine Soldier's, particularly those in the Leak's <code>soldier_stripped</code>. | The Conscript's leg texture is very similar to the Combine Soldier's, particularly those in the Leak's <code>soldier_stripped</code>. | ||
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These two sets of textures have some differences between them. For example, in the <code>Conscript</code> folder, the gloves end at the fingertips. In the <code>Extras</code> folder, however, the gloves cover the entire hand. | These two sets of textures have some differences between them. For example, in the <code>Conscript</code> folder, the gloves end at the fingertips. In the <code>Extras</code> folder, however, the gloves cover the entire hand. | ||
<gallery widths="128" position="center" spacing="small" captionsize="medium" bordersize="none" hideaddbutton="true"> | <gallery widths="128" position="center" spacing="small" captionsize="medium" bordersize="none" hideaddbutton="true"> | ||
− | Gloves cl.png | + | Gloves cl.png|Conscript |
− | gloves_cl_extras.png | + | gloves_cl_extras.png|Extras |
</gallery> | </gallery> | ||
==Gallery== | ==Gallery== | ||
Line 67: | Line 66: | ||
</gallery> | </gallery> | ||
===Textures (Used) === | ===Textures (Used) === | ||
− | <gallery widths=" | + | <i>(Excluding "inside-face" textures)</i> |
− | + | <gallery widths="150" position="center" spacing="small" captionsize="medium" bordersize="none" hideaddbutton="true"> | |
− | + | belt_cl.png|"belt_cl.vtf" | |
− | + | boots_cl.png|"boots_cl.vtf" | |
− | boots_cl. | + | flack jacket_cl.png|"flack jacket_cl.vtf" |
− | flack jacket_cl.png | + | gloves_cl.png|"gloves.vtf" |
− | gloves_cl.png | + | material #82_cl.png|"material #82_cl.vtf" |
− | material #82_cl.png | + | pants_cl.png|"pants_cl.vtf" |
− | pants_cl.png | + | sleeves_cl.png|"sleeves_cl.vtf" |
− | sleeves_cl.png | + | soldierface2.png|"soldierface2_cl.vtf" |
− | soldierface2.png | ||
− | |||
</gallery> | </gallery> | ||
[[Category:Half-Life]] | [[Category:Half-Life]] |
Revision as of 17:25, 20 October 2017
The Conscripts are a faction cut from Half Life 2. A few models related to them are still present in the Leak.
Contents
Overview
The Conscripts are a faction cut from Half-Life 2. They were to be expendable low-ranking forces serving under the Combine until the Uprising, where they turned against them. Their standard issue weapons were the XM29 OICW, though they were also commonly seen wielding the MP5K (SMG1), as well as RPGs. They were to be led by Captain Vance.
Story
Leak Models
Three models related to the conscripts appear in the Leak: conscript.mdl
, conscriptdemo
, and conscriptdemo2
. These seem to be mishmashes of early Combine Soldier elements and original bits of their own, with a host of unused textures implying that the model has went through a large deal of revision.
Unused Textures
The Conscript has a large number of unused textures, implying the model once had a helmet, as well as grenades, straps, and knives. Unused Grenade Textures
Miscellaneous Unused Textures
- Material
- Conscript material
Early Facemaps
There are two 512x512 facemaps present in the Conscript's texture folder. Oddly, these seem to be descendants of the Combine "Sniper" Elite's source files for its facemap.
Ties to Combine Soldier
The Conscript seems to reuse its legs from an early Combine Soldier model.
Similar Boot textures
Though the texture resolution between the two radically varies (64x to 256x!), the UVs between the two are identical.
Similar Leg Textures
The Conscript's leg texture is very similar to the Combine Soldier's, particularly those in the Leak's soldier_stripped
.
Sniper_029
Textural Differences
There are two sets of Conscript textures present in the leak. One is in /materials/models/Conscript
, while the other is in /materials/models/extras
.
These two sets of textures have some differences between them. For example, in the Conscript
folder, the gloves end at the fingertips. In the Extras
folder, however, the gloves cover the entire hand.
Gallery
Concept Art
Textures (Used)
(Excluding "inside-face" textures)
- Flack jacket cl.png
"flack jacket_cl.vtf"
- Material
"material #82_cl.vtf"