Difference between revisions of "Editor's information/Map Documentation Guide/Template"
m (Reverted edits by Li zing ling2 (talk) to last revision by Monirec) (Tag: Rollback) |
|||
(6 intermediate revisions by 5 users not shown) | |||
Line 14: | Line 14: | ||
|editor_build=1795 | |editor_build=1795 | ||
}} | }} | ||
− | + | Place a sentence or two describing the direct purpose of the map, and nothing else. Bold the title of the map. | |
+ | I.E.: | ||
<b>Ai_Hallwalk</b> is a testmap intended to test the ability of the AI to navigate a simple course. | <b>Ai_Hallwalk</b> is a testmap intended to test the ability of the AI to navigate a simple course. |
Latest revision as of 07:18, 8 October 2021
![]() | |
Info | |
---|---|
Engine | Pre-Release Source |
Game | Half-Life 2 |
Leak | WC Mappack |
Map Date | September 25, 2001 |
Editor Build | 1795 |
Map Date (NET) | September 23, 2001 |
Place a sentence or two describing the direct purpose of the map, and nothing else. Bold the title of the map. I.E.:
Ai_Hallwalk is a testmap intended to test the ability of the AI to navigate a simple course.
Contents
Overview
Describe the map, what its purpose is, how it was supposed to play out.
Appearances
Where this map appears. I.E.
- \
- \john\ai_testmaps\
Unused References
List any erroneous texture/model/sound references. If there aren't any, don't include this section.
Textures
- Available in the Leak
- NATURE/ROCKWALL010G
- BRICK/BRICKWALL032C
- BRICK/BRICKWALL003D
- COMPOSITE/CITADELWALL002A
- BRICK/BRICKWALL009F
- Not Available
- temporary/example
Models
Unused Visgroups
In subheaders, describe each unused visgroup in the map, including a picture. Again, if there aren't any, don't include this. I.E.
Example
Another rotated brush placed close to the first. It uses BRICK/BRICKWALL032C, instead of concrete/concretefloor022a.
Gallery
In-Game
A minimum of three shots of various areas in the map.
Hammer
At least one shot of the map in hammer, and one from the 2-D grid above.