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Latest revision as of 08:56, 8 October 2021
SecTemplate intended to simplify porting over Oasiz's mappack to a more readable form. Why the weird spaces at the top? To keep my source code readable.
Usage
{{:Oasiz's Map Documentation/SecTemplate
|1=1
|2= 2
|3=3
|4= 4
|5=5
|header=tteesstt
|div=true
|ender=true
|nolink=true
}}
Note: "DIV" should be set at the start of the table. "ENDER" should be set at the end. Otherwise, it will likely not display correctly.
Test 1
Does it work?
tteesstt
Without Ender
tteesstt
Without Div
tteesstt
Without Either
MAP NAME .VMF
| What is it
| State or purpose
| What does it have
| Comments
|
tteesstt
Test 2
Does it continue correctly?
MAP NAME .VMF
| What is it
| State or purpose
| What does it have
| Comments
|
tteesstt
Sample Page
aaron/
MAP NAME .VMF
| What is it
| State or purpose
| What does it have
| Comments
|
ai_guide1
| Small playable sequence
| prototype
| Borealis start first meeting with Odell
| Isolated scripted sequence
|
alyx
| Test
| development test
| Isolated box
| A room with Alyx
|
alyx_caves03
|
| Line 412 error 7
|
| --- DOES NOT LOAD ---
|
antcave
| Small explorable area
| concept
| Textured with lightning and grubs
| Antlion caves
|
antlion_01
|
| concept, sketch
| Rough textures and brushwork, most likely early development / Small explorable area
| Wastelands? without antlions
|
antlion_cave01
| Small playable section
| concept
| Devtextured, lit and a bit longer cave variation
| Antlion caves
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apc_canal
|
| prototype
| Small cut canal section with an APC to avoid Small playable sequence
| Isolated prototype test
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tri/
MAP NAME .VMF
| What is it
| State or purpose
| What does it have
| Comments
|
combine_room2
|
|
|
| dupe of 'prefabs/combine_room3'
|
wedge/
MAP NAME .VMF
| What is it
| State or purpose
| What does it have
| Comments
|
fastzombie_roofs
| Test
| prototype
| Fast zombie AI test
| Fast zombie AI test, some devtextured buildings to climb and jump in back/forth.
|
fisicks
| Test
| prototype
| Physics/origin tests in a box.
| Early date, A room filled with various physics objects, seems to be only brushes. Possibly early physics engine tests.
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physcannon
| Test
| prototype
| Physics manipulator gun test.
| A small room with citizens and some physics props. Some objects attached to a wall as well.
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