Difference between revisions of "Water bug (WC)"
From Valve Cut Content
(Tag: Undo) |
(Tag: Rollback) |
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− | + | __NOEDITSECTION__ | |
− | + | {{MapInfoBox | |
− | + | |title1=water_bug.vmf | |
− | + | |image1=Water bug cave.PNG | |
− | + | |engine=Pre-Release Source | |
− | + | |game=Half-Life 2 <!-- What game is this made for?--> | |
− | + | |leak=[[The 2003 Leak|WC Mappack]] | |
− | + | |mapdate=August 6, 2002 | |
− | + | |mapversion=1 | |
− | + | |editor_build=2106 | |
− | + | }} | |
− | + | Bro why the water so funny? | |
− | + | ||
− | + | ==Overview== | |
− | + | A small cut off piece of a bigger map. (idk what map help) Used to replicate a bug with water. | |
− | < | + | ==Unused Visgroups== |
− | + | This map features a variety of checked off visgroups. However there all empty. They are listed below. | |
− | + | * 120 objects | |
− | + | * aaron's e3 sewer | |
− | + | * 02 man-hacks | |
+ | * 01 basin | ||
+ | * 01 basin top-area details | ||
+ | * 01-02 overlap | ||
+ | * 01 trans | ||
+ | *02 trans | ||
+ | * _busride buildings | ||
+ | * _alt secret pool | ||
+ | * 01 water | ||
+ | * 218 objects | ||
+ | * 3 objects | ||
+ | ==Appearences== | ||
+ | /ROOT/ | ||
+ | ==Gallery== | ||
+ | <gallery widths="150" bordersize="none" spacing="small"> | ||
+ | Water bug hammer.PNG|Hammer grid view | ||
+ | Water bug ingame.png|The map ingame | ||
+ | </gallery> |
Latest revision as of 01:06, 9 October 2021
| |
Info | |
---|---|
Engine | Pre-Release Source |
Game | Half-Life 2 |
Leak | WC Mappack |
Map Date | August 6, 2002 |
Editor Build | 2106 |
Map Date (NET) | July 31, 2002 |
Bro why the water so funny?
Overview
A small cut off piece of a bigger map. (idk what map help) Used to replicate a bug with water.
Unused Visgroups
This map features a variety of checked off visgroups. However there all empty. They are listed below.
- 120 objects
- aaron's e3 sewer
- 02 man-hacks
- 01 basin
- 01 basin top-area details
- 01-02 overlap
- 01 trans
- 02 trans
- _busride buildings
- _alt secret pool
- 01 water
- 218 objects
- 3 objects
Appearences
/ROOT/