Tau Cannon (Evolution): Difference between revisions

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(add audition.tga (Id do others but MY MAX AIN WORKIN!!!!!!!!!!!!!!!))
(correct versions numbers + formating)
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== Version 2: Barehands ==
 
 
 
 
 
== Version 1: Barehands ==
[[File:Ua office01.jpg|thumb|left|300px]]
[[File:Ua office01.jpg|thumb|left|300px]]
Tau used barehands, leftover in max.
Tau used barehands, leftover in max.
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== Version 3: un reduced ==
== Version 2: un reduced ==
[[File:Hl1betamp5.png|thumb|left|300px]]
[[File:Hl1betamp5.png|thumb|left|300px]]
Mesh in max, different wire texture and some extra details that got stripped .
Mesh in max, different wire texture and some extra details that got stripped .
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== Version 4: Gun Fixer ==
 
 
 
 
== Version 3: Gun Fixer ==
[[File:Red_water_fog.png|thumb|left|300px]]
[[File:Red_water_fog.png|thumb|left|300px]]
Beta mesh, in every screenshot  
Beta mesh, in every screenshot  
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== Version 7: Red hands retail ==
== Version 4: Red hands retail ==
[[File:AIAA_LateBetaMP5.png|thumb|left|300px]]
[[File:AIAA_LateBetaMP5.png|thumb|left|300px]]
Retail with red hands and a different chrome
Retail with red hands and a different chrome

Revision as of 10:00, 21 June 2024

Version 0: Audition

HL1 Gauss audition.png

Audition image from repo, uses textures that have since been overwritten and is a render from max.












Version 1: Barehands

Ua office01.jpg

Tau used barehands, leftover in max.









Version 2: un reduced

Hl1betamp5.png

Mesh in max, different wire texture and some extra details that got stripped .











Version 3: Gun Fixer

Red water fog.png

Beta mesh, in every screenshot









Version 4: Red hands retail

AIAA LateBetaMP5.png

Retail with red hands and a different chrome