Difference between revisions of "Half Life 2 Texture Recreation"
From Valve Cut Content
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{{Subpage|Metal | {{Subpage|Metal | ||
|Name=[[Half_Life_2_Texture_Recreation/Metal|Metal]] | |Name=[[Half_Life_2_Texture_Recreation/Metal|Metal]] | ||
− | |text= | + | |text=The world relies on his word, so who would test the mettle of metal? |
|image=Metalroof006a_old_mp4_vtf.png | |image=Metalroof006a_old_mp4_vtf.png | ||
|width=75 | |width=75 |
Revision as of 01:51, 20 December 2020
Purpose: Provide a composite gallery of textures that could be recreated, what information is available to help doing that (xed or modified textures, envmaps, etc), and previous attempts.
That's also what the three rows are about in order.
Click a link below to begin.
Brick Brick and wall. Or rather, "A" and "All". |
Concrete Through concrete and rebar, we may reach the stars. |
Metal The world relies on his word, so who would test the mettle of metal? |
Plaster Plaster, an alabaster disaster. |
Stone Who is raised further, the sculptor's stone, or the whittler's wood? |
Tile Tile tells tales, though taught through tessellated tendencies. |
Wood Who could, but wood? |