Difference between revisions of "Portal - Unused Visgroups/2006"
From Valve Cut Content
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== testchmb_a_02 == | == testchmb_a_02 == | ||
<gallery> | <gallery> | ||
− | File:testchmb_a_02_playerclip.jpg|Two player clip brushes that denote the original position of the window. The rest of the level has been unoccluded in order to show the difference in location. | + | File:testchmb_a_02_playerclip.jpg|playerclip: Two player clip brushes that denote the original position of the window. The rest of the level has been unoccluded in order to show the difference in location. |
− | File:testchmb_a_02_spawn_box.jpg|A box spawner that sits next to the final one. | + | File:testchmb_a_02_spawn_box.jpg|Spawn Box: A box spawner that sits next to the final one. |
− | File:testchmb_a_02_old_lighting_rm3.jpg|The original light positions of the map circa its Prospekt-era version. | + | File:testchmb_a_02_old_lighting_rm3.jpg|Old Lighting: The original light positions of the map circa its Prospekt-era version. |
</gallery> | </gallery> | ||
Revision as of 01:04, 21 January 2021
Contents
Background1.vmf
testchmb_a_01
testchmb_a_02
testchmb_a_03
testchmb_a_04
testchmb_a_05
No unused visgroups.
testchmb_a_06
testchmb_a_07
testchmb_a_08
testchmb_a_09
No unused visgroups.
testchmb_a_10
testchmb_a_11
testchmb_a_13
No unused visgroups.
testchmb_a_14
testchmb_a_15
escape_00
No unused visgroups.
escape_01
escape_02
No unused visgroups.