Difference between revisions of "Portal - Unused Visgroups/retail"
From Valve Cut Content
(→escape_00) |
(→escape_01) |
||
Line 69: | Line 69: | ||
== escape_01 == | == escape_01 == | ||
+ | |||
+ | <gallery> | ||
+ | File:escape_01_4 objects.jpg|4 objects: A fizzler situated a few units apart from its final equivalent in front of the rocket turret chamber. Its particle system is rotated 90 degrees. | ||
+ | File:escape_01_artremovals.jpg|art removals: Dozens of removed props, lights, and effects from the art pass, including a number of missing models, such as a plant and the projector's remote. | ||
+ | File:escape_01_old_transition_02.jpg|old transition 02: An older version of the level transition. The end is a small platform instead of the full length one seen in the final game and the curved platform has portable surfaces rather than metal. | ||
+ | File:escape_01_artpass.jpg|artpass: Two pipes that quite inconveniently block the only visible portable wall past the vent sequence. | ||
+ | File:escape_01_old_vcds.jpg|old vcds: Old lines used by Glados. | ||
+ | </gallery> | ||
== escape_02 == | == escape_02 == |
Revision as of 17:48, 21 January 2021
Due to the nature of These maps having multiple versions released in the mappack, only new visgroups from the 2006 folder will be marked on this page.
Contents
- 1 Background1.vmf
- 2 testchmb_a_00
- 3 testchmb_a_01
- 4 testchmb_a_02
- 5 testchmb_a_03
- 6 testchmb_a_04
- 7 testchmb_a_05
- 8 testchmb_a_06
- 9 testchmb_a_07
- 10 testchmb_a_08
- 11 testchmb_a_09
- 12 testchmb_a_10
- 13 testchmb_a_11
- 14 testchmb_a_13
- 15 testchmb_a_14
- 16 testchmb_a_15
- 17 escape_00
- 18 escape_01
- 19 escape_02
Background1.vmf
Same as 2006.
testchmb_a_00
testchmb_a_01
Same as 2006.
testchmb_a_02
Same as 2006.
testchmb_a_03
testchmb_a_04
Same as 2006.
testchmb_a_05
Same as 2006.
testchmb_a_06
Same as 2006.
testchmb_a_07
Same as 2006.
testchmb_a_08
Same as 2006.
testchmb_a_09
Same as 2006.
testchmb_a_10
Same as 2006.
testchmb_a_11
Same as 2006.
testchmb_a_13
Same as 2006.