Reference Textures: Difference between revisions
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=== Mayang === | |||
{|border="1" cellpadding="0" cellspacing="0" class="article-table" style=" margin: 1px auto;" | |||
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! scope="col" style="text-align:left; background-color:#40483A"|Credits | |||
! scope="col" style="text-align:center"|Reference Texture | |||
! scope="col" style="text-align:center"|Original texture | |||
|- | |||
{{:Marlin_Half-Life_2_Reference_Textures/SecTemplate | |||
|credits=whynotll83 | |||
|originaltex=P2013235.jpg | |||
|finaltex_name=concrete\concretefloor001a (and others) | |||
|finaltex=Concretefloor001a.png | |||
}} | |||
{{:Marlin_Half-Life_2_Reference_Textures/SecTemplate | |||
|credits=whynotll83 | |||
|originaltex=PB030205.jpg | |||
|finaltex_name=concrete\concretefloor001a (and others) | |||
|finaltex=Concretefloor001a.png | |||
}} | |||
|} | |||
These textures are used as layers for many different concrete / tile textures: | |||
<blockquote> | |||
materials/concrete | |||
* concretefloor001a (concrete) | |||
* concretefloor005a (paint/concrete) | |||
* concretefloor006a (paint/concrete) | |||
* concretefloor016a (concrete) | |||
* concretefloor023a (paint/concrete) | |||
* concretefloor025a (paint) | |||
* concretefloor028c (paint) | |||
* concretefloor028d (paint) | |||
* concretefloor038a (paint/concrete) | |||
* concretefloor038b (paint/concrete) | |||
* concretefloor039a (paint/concrete) | |||
* concretefloor039b (paint/concrete) | |||
materials/tile: | |||
* tilefloor010a (paint/concrete) | |||
* tilefloor013a (paint) | |||
</blockquote> | |||
==Counter-Strike Source== | ==Counter-Strike Source== |
Revision as of 21:43, 25 October 2024
A general repository for the reference images used for the textures in Valve's titles. Find one? Add it to the page, and put your name in the credits.
Half-Life 2
Although this rediscovery is fairly recent[1], information about Marlin's role in Half-Life 2's textures is present, dating back to 2007[2].
Marlin Studios Pack 2
Subtitled "Rustic Exterior Textures", it contains a variety of wood, rust, metal and concrete exterior textures. It is unclear when this is released, although the earliest archived version of March 1, 2000[3] shows it already released, with the fifth pack being the latest.
Credits | Reference Texture | Original texture |
---|---|---|
Liblung |
|
Metal\metalwall043a
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Bun |
|
Wood\woodwall008a
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|
Bun |
|
Props\metalduct005a
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|
Bun |
|
Decals\decalmetalgrate024a
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|
Bun |
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Decals\decalmetalgrate015a
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|
Marlin Studios Pack 7
Subtitled "Great Textures of Europe", it is one of the most used of the packs, containing an array of European textures and a few unedited shots from the author's trip to Europe. The textures date back to 6/10/2000 and 9/27/2000, with the shipped HTML files in the base folder dating to 8/6/2000.
Surfaces Collection
'Surfaces: Visual Research for Artists, Architects, and Designers' is a 1996 book + CD collection of 1,200+ architectural images from designer Judy A. Juracek. This collection was found after Juracek brought a complaint against Capcom, alleging that her photos were illegitimately used by the company - in the complaint exhibits, two photos were found[4] that Valve had used for HL2 textures brickfloor001a and woodshutters001a (among others).
A scan of the book was not available, and so most of the reference photos below are photos taken of a library copy of the book.
Credits | Reference Texture | Original texture |
---|---|---|
Bun |
|
Brick\brickfloor001a
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|
Bun |
|
Glass\glasswindow046a
![]()
|
Bun |
|
Glass\glasswindow012a
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|
Bun |
|
Metal\metalgrate002a
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|
Bun |
|
Stone\stonerail001a (based on)
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|
Bun |
|
Stone\stonewall038e + f
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|
Bun |
|
Tile\tilefloor017a
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|
Bun |
|
Wood\woodshelf001a
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|
Bun |
|
Wood\woodshutters001a (+ others)
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|
Mayang
Credits | Reference Texture | Original texture |
---|---|---|
whynotll83 |
|
concrete\concretefloor001a (and others)
![]()
|
whynotll83 |
|
concrete\concretefloor001a (and others)
![]()
|
These textures are used as layers for many different concrete / tile textures:
materials/concrete
- concretefloor001a (concrete)
- concretefloor005a (paint/concrete)
- concretefloor006a (paint/concrete)
- concretefloor016a (concrete)
- concretefloor023a (paint/concrete)
- concretefloor025a (paint)
- concretefloor028c (paint)
- concretefloor028d (paint)
- concretefloor038a (paint/concrete)
- concretefloor038b (paint/concrete)
- concretefloor039a (paint/concrete)
- concretefloor039b (paint/concrete)
materials/tile:
- tilefloor010a (paint/concrete)
- tilefloor013a (paint)
Counter-Strike Source
Marlin Studios Pack 2
Credits | Reference Texture | Original texture |
---|---|---|
Liblung |
|
models\cs_assault\washer_box
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|
Mehaniq |
|
decals\prodplatea
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|
Mehaniq |
|
decals\prodplatea
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|
Marlin Studios Pack 5
"Downtown Surfaces & Signs".
Counter-Strike: Global Offensive
Textures.com
Credits | Reference Texture[5] | Original texture |
---|---|---|
ThomasCool |
|
de_dust\hr_dus\hr_dust_floortile_03_color
![]()
|
ThomasCool |
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decals\hr_decals\dirt_rows\dirt_rows
![]()
|
ThomasCool |
|
stone\waterfront_cobblestone_01a
![]()
|
Deathmatch: Classic
Marlin Studios Great Outdoors
Credits | Reference Texture | Original texture |
---|---|---|
Jasper Carmack |
|
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