Assault: Difference between revisions
From Valve Cut Content
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|engine=Goldsrc <!-- Source Engine, Goldsrc, etc. --> | |engine=Goldsrc <!-- Source Engine, Goldsrc, etc. --> | ||
|game=Half-Life 1<!-- What game is this made for?--> | |game=Half-Life 1<!-- What game is this made for?--> | ||
|leak= Half-Life Nettest 1 (Beta 9)<!-- Leak it originated from. Provide a link to the VCC wiki page where possible.--> | |leak= [[Talk:Net_Test_1|Half-Life Nettest 1 (Beta 9)]]<!-- Leak it originated from. Provide a link to the VCC wiki page where possible.--> | ||
|mapdate=N/A (Sometime before Oct 16, 1998) <!-- Date of the map. If it has no static map date, or something obviously well after it was made, but N/A. --> | |mapdate=N/A (Sometime before Oct 16, 1998) <!-- Date of the map. If it has no static map date, or something obviously well after it was made, but N/A. --> | ||
|mapversion=220 | |mapversion=220 | ||
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== Assault Landmarks and Comparisons to Valve's Team Fortress and Team Fortress 2: Brotherhood of Arms == | == Assault Landmarks and Comparisons to Valve's Team Fortress and Team Fortress 2: Brotherhood of Arms == | ||
''' Spawn: ''' The player spawns on a wooden platform suspended in the air by a metal support beam. | ''' Spawn: ''' The player spawns on a wooden platform suspended in the air by a metal support beam. In | ||
#REDIRECT [[a Advertisement for Team Fortress 2: Brotherhood of Arms]] | |||
<gallery> | <gallery> | ||
Assault_Spawn_Bridge.png|View of the partially broken spawn bridge | Assault_Spawn_Bridge.png|View of the partially broken spawn bridge |
Revision as of 19:10, 27 October 2024
![]() Eagle-eyed view of the spawn area | |
Info | |
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Engine | Goldsrc |
Game | Half-Life 1 |
Leak | Half-Life Nettest 1 (Beta 9) |
Map Date | N/A (Sometime before Oct 16, 1998) |
assault assault is a map that seemingly portrays a Military occupied, outdoor series of three connected facilities owned by Black Mesa.
Assault Landmarks and Comparisons to Valve's Team Fortress and Team Fortress 2: Brotherhood of Arms
Spawn: The player spawns on a wooden platform suspended in the air by a metal support beam. In