Portal 1 Test Chambers (Evolution): Difference between revisions
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The first iteration of Portal's art style is the "''Nova Prospekt''" theme. Early on Portal took design cues from Half-Life 2, including using mostly HL2 assets. Test chambers during this era largely resembled the Prison/Nova Prospekt levels from HL2. The style included a mix of Combine architecture and steampunk technology. Chambers have a very "block-like" look to them aswell as most puzzle elements being made as brush work. | The first iteration of Portal's art style is the "''Nova Prospekt''" theme. Early on Portal took design cues from Half-Life 2, including using mostly HL2 assets. Test chambers during this era largely resembled the Prison/Nova Prospekt levels from HL2. The style included a mix of Combine architecture and steampunk technology. Chambers have a very "block-like" look to them aswell as most puzzle elements being made as brush work. | ||
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[[Category:Portal 1]] |
Revision as of 12:30, 22 May 2020
Most of the work done on Portal was refining the artstyle over it's 2 year development.
Version 1: Nova Prospekt (2005)
The first iteration of Portal's art style is the "Nova Prospekt" theme. Early on Portal took design cues from Half-Life 2, including using mostly HL2 assets. Test chambers during this era largely resembled the Prison/Nova Prospekt levels from HL2. The style included a mix of Combine architecture and steampunk technology. Chambers have a very "block-like" look to them aswell as most puzzle elements being made as brush work.