Difference between revisions of "Missile Launcher (RPG)"
From Valve Cut Content
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− | + | {{Weapon infobox | |
+ | |title1=Missile Launcher (RPG) | ||
+ | |image1=ml_viewmodel_front.png | ||
+ | |caption1=Viewmodel Front | ||
+ | |image2=ml_viewmodel_side.png | ||
+ | |caption2=Viewmodel Side | ||
+ | |image3=ml_worldmodel.png | ||
+ | |caption3=Worldmodel | ||
+ | <!--- Basic Information ---> | ||
+ | |name=Missile Launcher (RPG) | ||
+ | |faction=Unclear <!---(combine, rebels, conscripts, etc)---> | ||
+ | |origin=Human <!---What faction it originates from---> | ||
+ | <!--- Technical specifications ---> | ||
+ | |alt_fire= <!---(Yes/No) "is there altfire?"---> | ||
+ | |fire_rate= | ||
+ | |damage= <!--- Enter like this: | ||
+ | *100 (To you) | ||
+ | *20 (To enemies) | ||
+ | ---> | ||
+ | |accuracy= <!---(aka spread)---> | ||
+ | |firemode= <!---(i.e. full-auto; semi-auto; burst-fire)---> | ||
+ | |recoil= | ||
+ | |clipsize= | ||
+ | |clips= <!---(max qty of clips, including "active" one)---> | ||
+ | |ammo_on_wpickup= <!---(when you pick this weapon up how much ammo do you get)---> | ||
+ | |ammo_on_apickup= <!---(when you pick an ammopack (if applicable) up how much ammo do you get)---> | ||
+ | |ammo_on_apickuplrg= <!---How much ammo is gained when a large ammopack for this is picked up---> | ||
+ | <!--- Technical specifications for ALTFIRE---> | ||
+ | |fire_rate2= | ||
+ | |damage2= | ||
+ | |accuracy2= | ||
+ | |firemode2= | ||
+ | |recoil2= | ||
+ | |clipsize2= | ||
+ | |clips2= | ||
+ | |ammo_on_apickup2= <!---(when you pick an ammopack (for the altfire!) up how much ammo do you get)---> | ||
+ | <!--- Usage ---> | ||
+ | |ugroup1= <!---Who uses the weapon?, in "normal" circumstances? Enter like this: (bulleted list) | ||
+ | *combine | ||
+ | *monkey boy | ||
+ | *shit on my floor | ||
+ | *god damn it | ||
+ | ---> | ||
+ | <!--- Game Info ---> | ||
+ | |vmodel_name=v_ml.mdl<!---(the .mdl file; view model)---> | ||
+ | |wmodel_name=w_ml.mdl<!---(the .mdl file; world model)---> | ||
+ | |weapon_ent_info<!---The weapon's entity name in hammer---> | ||
+ | |ammo_ent_info=<!---Entities related to the weapon's ammo; Enter like this: (bulleted list) | ||
+ | *item_ammo_ar2<br>(ammo entity) | ||
+ | *item_ammo_ar2_large<br>(ammo entity, large) | ||
+ | *item_ammo_ar2_altfire<br>(ball ammo entity) | ||
+ | If there's only one ammo entity, just put that one without any bulleting.---> | ||
+ | |ammo_type=ML Grenades<!---What type of "leak-era" ammo it uses. Buckshot, Medium round, Small round, Sniper round, etc.---> | ||
+ | }} | ||
+ | <!-- | ||
+ | <i> I'm honestly not sure what to do with this page. It doesn't have the same history that would fully warrant an evolution of article, but there aren't enough details in the individual revisions to warrant their own articles. Guess I'll go with evolution? Seems reasonable.</i> | ||
+ | --> | ||
+ | The ML is the direct predecessor to the final RPG, and was removed in the final release. The model for it is still present in the Leak, however. | ||
− | + | It follows some trends of several other weapons of its era: | |
+ | *It has a higher-resolution version of its texture that is unused. | ||
+ | *The worldmodel is temporary, being a copy of the pistol's. It is version 32, implying the weapon ceased further development around that time. | ||
− | + | == Gallery == | |
+ | === Textures === | ||
+ | <gallery> | ||
+ | TEXTURE2 ml.png|"TEXTURE2.vtf" | ||
+ | Missle ml.png|"missle.vtf" Unused | ||
+ | </gallery> | ||
− | + | [[Category:Weapons]] | |
+ | [[Category:2003 Leaks]] | ||
+ | [[Category:Half-Life 2]] | ||
+ | [[Category:To_do]] |
Revision as of 06:11, 19 June 2020
![]() Viewmodel Front | |
![]() Viewmodel Side | |
300px Worldmodel | |
Basic Information | |
---|---|
Name | Missile Launcher (RPG) |
Faction | Unclear |
Origin | Human |
Technical Specifications | |
Ammo Type | ML Grenades |
Technical Specifications (Altfire) | |
Game Information | |
View Model | v_ml.mdl |
World Model | w_ml.mdl |
Ammo Type | ML Grenades |
The ML is the direct predecessor to the final RPG, and was removed in the final release. The model for it is still present in the Leak, however.
It follows some trends of several other weapons of its era:
- It has a higher-resolution version of its texture that is unused.
- The worldmodel is temporary, being a copy of the pistol's. It is version 32, implying the weapon ceased further development around that time.