Crab (WC): Difference between revisions
From Valve Cut Content
(Created page with "__NOEDITSECTION__ {{MapInfoBox |title1=crab.vmf <!-- the map name with .vmf --> <!-- Sidebar images --> |image1=crab1.png <!-- Use these to show what the map is, with some swe...") |
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*Base directory | *Base directory | ||
==Gallery== | ==Gallery== | ||
=== | ===Hammer=== | ||
<gallery widths="150" bordersize="none" spacing="small"> | <gallery widths="150" bordersize="none" spacing="small"> | ||
crab.png | crab.png | ||
</gallery> | </gallery> | ||
=== | ===In-game=== | ||
<gallery widths="150" bordersize="none" spacing="small"> | <gallery widths="150" bordersize="none" spacing="small"> | ||
crab1.png | crab1.png |
Revision as of 23:06, 7 July 2020
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Info | |
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Engine | Pre-Release Source |
Game | Half-Life 2 |
Leak | WC Mappack |
Map Date | August 20, 2002 |
Editor Build | 2122 |
Map Date (NET) | August 16, 2002 |
20% Crab. Why is it named crab?
Overview
Crab is a box with a cycler_flex zombie and some lights in it. The room is textured in 20%. That is all. Possibly a test-map?
Appearances
- Base directory