Difference between revisions of "Conscripts"
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===Textural Differences=== | ===Textural Differences=== | ||
There are two sets of Conscript textures present in the leak. One is in <code>/materials/models/Conscript</code>, while the other is in <code>/materials/models/extras</code>. | There are two sets of Conscript textures present in the leak. One is in <code>/materials/models/Conscript</code>, while the other is in <code>/materials/models/extras</code>. | ||
− | These two sets of textures have | + | These two sets of textures have one key difference. In the <code>Conscript</code> folder, the gloves end at the fingertips. In the <code>Extras</code> folder, however, the gloves cover the entire hand. Also, in the Extras folder, <code>soldierface2</code> is mysteriously nonpresent. |
<gallery widths="128" position="center" spacing="small" captionsize="medium" bordersize="none" hideaddbutton="true"> | <gallery widths="128" position="center" spacing="small" captionsize="medium" bordersize="none" hideaddbutton="true"> | ||
Gloves cl.png|Conscript | Gloves cl.png|Conscript |
Revision as of 18:38, 20 October 2017
The Conscripts are a faction cut from Half Life 2. A few models related to them are still present in the Leak.
Contents
Overview
The Conscripts are a faction cut from Half-Life 2. They were to be expendable low-ranking forces serving under the Combine until the Uprising, where they turned against them. Their standard issue weapons were the XM29 OICW, though they were also commonly seen wielding the MP5K (SMG1), as well as RPGs. They were to be led by Captain Vance.
Story
Models
Four models related to the conscripts appear in the Leak: conscript.mdl
, conscriptdemo
, and conscriptdemo2
. These seem to be mishmashes of early Combine Soldier elements and original bits of their own, with a host of unused textures implying that the model has went through a large deal of revision.
- Animal has the AR2 equipped by default, and starts in the running animation when first viewed.
- Conscript lacks the AR2, and maintains a standing pose.
- Conscriptdemo is similar to Conscript, but has an AR2 equipped by default.
- Conscriptdemo2 has an AR2, and lies on the ground in a wounded state. It has no other animations.
Unused Textures
The Conscript has a large number of unused textures, implying the model once had a helmet, as well as grenades, straps, and knives.
Unused Grenade Textures
Compared to the Leak's grenade worldmodel, this has an entirely different naming scheme and an additional texture otherwise unseen.
Leak Grenade Worldmodel
Miscellaneous Unused Textures
- Conscript material
".vtf"
Early Facemaps
There are two 512x512 facemaps present in the Conscript's texture folder. Oddly, these seem to be descendants of the Combine "Sniper" Elite's source files for its facemap.
Ties to Combine Soldier
The Conscript seems to reuse its legs from an early Combine Soldier model.
Similar Boot UVs
Though the texture resolution between the two radically varies (64x to 256x!), the UVs between the two are practically identical.
Similar Leg Textures
The Conscript's leg texture is very similar to the Combine Soldier's, particularly those in the Leak's soldier_stripped
.
Sniper_029
Textural Differences
There are two sets of Conscript textures present in the leak. One is in /materials/models/Conscript
, while the other is in /materials/models/extras
.
These two sets of textures have one key difference. In the Conscript
folder, the gloves end at the fingertips. In the Extras
folder, however, the gloves cover the entire hand. Also, in the Extras folder, soldierface2
is mysteriously nonpresent.
Gallery
Concept Art
Textures (Used)
(Excluding "inside-face" textures)
- Flack jacket cl.png
"flack jacket_cl.vtf"
- Material
"material #82_cl.vtf"