Difference between revisions of "John/ai testmaps/ai physroom1 (WC)"
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− | + | {{MapInfoBox | |
− | < | + | |title1=ai_physroom1.vmf <!-- the map name with .vmf --> |
− | + | <!-- Sidebar images --> | |
− | < | + | |image1=Ai physroom1 hammer.PNG |
− | + | <!-- Use these to show what the map is, with some sweeping shots. Leave the whole gallery for below. --> | |
− | < | + | <!-- Basic Info --> |
− | + | |engine=Pre-Release Source <!-- Source Engine, Goldsrc, etc. --> | |
− | < | + | |game=Half-Life 2 <!-- What game is this made for?--> |
− | + | |leak=[[The 2003 Leak|WC Mappack]]<!-- Leak it originated from. Provide a link to the VCC wiki page where possible.--> | |
− | + | |mapdate=May 13, 2002<!-- Date of the map. If it has no static map date, or something obviously well after it was made, but N/A. --> | |
− | + | |mapversion=26 | |
− | + | <!-- More advanced info --> | |
− | + | |editor_build=2026 | |
− | < | + | }} |
− | + | ==Overview== | |
− | + | A small room used to test the Ai's interaction with physics based objects. A lone zombie in a room of furniture. | |
− | + | ==Appearances== | |
− | + | [[John%27s_ai_testmaps_WC_folder|/john/ai_testmaps/]] | |
− | + | ||
− | < | + | ==Unused Visgroups== |
− | + | A lone visgroup featuring 320 objects is available. The viscroup makes up an entire house that was built with a skybox surrounding it. | |
− | + | ==Gallery== | |
− | + | <gallery widths="150" bordersize="none" spacing="small"> | |
− | < | + | Ai physroom1 grid.PNG |
− | + | Ai physroom1 hammer.PNG | |
− | + | Ai_physroom1_nogroup.PNG|the map with its visgroup un checked | |
− | + | Ai_physroom1_yesgroup.PNG| the same map but with the visgroup acitve | |
− | + | </gallery> | |
− | + | ===In Game=== | |
+ | <youtube width="640" height="480">GnVmuGDFS0o</youtube> | ||
+ | <gallery widths="150" bordersize="none" spacing="small"> | ||
+ | Ai_physroom1.png | ||
+ | </gallery> |
Revision as of 07:19, 8 October 2021
| |
Info | |
---|---|
Engine | Pre-Release Source |
Game | Half-Life 2 |
Leak | WC Mappack |
Map Date | May 13, 2002 |
Editor Build | 2026 |
Map Date (NET) | May 12, 2002 |
Overview
A small room used to test the Ai's interaction with physics based objects. A lone zombie in a room of furniture.
Appearances
Unused Visgroups
A lone visgroup featuring 320 objects is available. The viscroup makes up an entire house that was built with a skybox surrounding it.
Gallery
In Game