Template:DidYouKnow
From Valve Cut Content
- ... That the houndeye is the only model we don't have because the file is empty?
- ... That nearly the entirety of CS:S's building textures are borrowed from Marlin?
- ... That Demoman.obj in tf_heads uses older UVs for his ubercharged texture?
- ... That the "kitty" is real?
- ... That the /props/ material folder contains some of the earliest textures in the game?