Episode One - Unused Visgroups
From Valve Cut Content
Revision as of 04:08, 20 November 2024 by The Captain Vance (talk | contribs)
Since their release in the Facepunch-era Leaks, Half-Life 2: Episode One's map sources have been ripe for investigation. One of their most notable features is their large number of unused visgroups, ranging from alternate positions of dumpsters to entire cut sequences and early sections of maps.