Tentacle (WC)
From Valve Cut Content
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Info | |
---|---|
Engine | Pre-Release Source |
Game | Half-Life 2 |
Leak | WC Mappack |
Map Date | May 28, 2002 |
Editor Build | 2030 |
Map Date (NET) | May 16, 2002 |
Cut one off, two errors will appear...
Overview
Tentacle is an extremely broken e3_hydra sequence test-map.
Appearances
- Base directory
Referenced Assets
Entities
- ambient_generic
- env_fog_controller
- env_glow
- env_sprite
- func_areaportal
- func_detail
- func_dustmotes
- func_ladder
- generic_actor
- info_node_air
- info_player_start
- info_target
- infodecal
- light
- light_environment
- light_spot
- logic_choreographed_scene
- monster_generic
- npc_combine_s
- prop_static
- scripted_sequence
- trigger_once
Materials
- hl2/materials/concrete/concretefloor016a
- hl2/materials/concrete/concretefloor031a
- hl2/materials/decals/decalconcretedrain001a
- hl2/materials/decals/decalplaster001a
- hl2/materials/dev/dev_water3
- hl2/materials/materials/sprites/glow07
- hl2/materials/materials/sprites/glow08
- hl2/materials/metal/metalgrate013b
- hl2/materials/metal/metaltrack001a
- hl2/materials/nature/dirtfloor006b
- hl2/materials/nature/rockfloor002a
- hl2/materials/nature/water_haven001a
- hl2/materials/props/signstreet004a
- hl2/materials/skybox/sky_c17_05
- hl2/materials/sprites/glow06
- hl2/materials/stone/stonewall015a
- hl2/materials/stone/stonewall040f
- hl2/materials/stone/stonewall040g
- hl2/materials/tools/toolsclip
- hl2/materials/tools/toolsnodraw
- hl2/materials/tools/toolsskybox
- hl2/materials/tools/toolstrigger
Models
- hl2/models/alyx
- hl2/models/hydra
- hl2/models/hydra_seer
- hl2/models/hydra_smacker
- hl2/models/props_borealis/handrail02_long_end01
- hl2/models/props_c17/fence02b
- hl2/models/props_c17/fence03a
- hl2/models/props_c17/lamp_bell01
- hl2/models/props_c17/lamp_bracket01
- hl2/models/props_c17/metalladder002
- hl2/models/props_wasteland/pipe01_45degree01
- hl2/models/props_wasteland/pipe01_90degree01
- hl2/models/props_wasteland/pipe01_connector01
- hl2/models/props_wasteland/pipe01_lcurve01_long
- hl2/models/props_wasteland/pipe01_lcurve02_long
- hl2/models/props_wasteland/pipe01_straight01_long
- hl2/models/props_wasteland/pipe01_tjoint01
- hl2/models/props_wasteland/pipe03_connector01
- hl2/models/props_wasteland/pipe03_lcurve01_long
- hl2/models/props_wasteland/pipe03_lcurve01_short
- hl2/models/props_wasteland/pipe03_straight01_long
- hl2/models/props_wasteland/pipe03_straight01_short
Sounds
- hl2/sound/ambient/areas/city_strider/hydra_script
- hl2/sound/ambient/areas/city_strider/sewer
- hl2/sound/ambient/areas/wasteland/wind1
- hl2/sound/ambient/objects/bell1
- hl2/sound/ambient/objects/klaxon1