Template:DidYouKnow
From Valve Cut Content
- ... That there are three different models for the rocket launcher?
- ... The older TF2 Commando textures use a unique "tfteam" VMT parameter?
- ... That Demoman.obj in tf_heads uses older UVs for his ubercharged texture?
- ... That the source code for the HMG1 is called weapon_hgm1.cpp?
- ... That the /props/ material folder contains some of the earliest textures in the game?