Episode One - Unused Visgroups
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Revision as of 18:05, 20 January 2021 by Frying1Pans (talk | contribs) (beginning of page, copied from https://vcc.wiki/wiki/Half-Life_2_-_Unused_Visgroups)
Since their release in the Facepunch-Era leaks, Half-Life 2: Episode One's map sources have been ripe for investigation. One of their most notable features is their large number of unused visgroups, ranging from alternate positions of dumpsters to entire cut sequences and early sections of maps.