C17/proto c17courtyard (WC)
From Valve Cut Content
Revision as of 23:21, 28 October 2023 by CrazyBubba64 (talk | contribs) (Added links to used assets)
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Info | |
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Engine | Pre-Release Source |
Game | Half-Life 2 |
Leak | WC Mappack |
Map Date | May 29, 2003 |
Editor Build | 2398 |
Map Date (NET) | May 19, 2003 |
Prototype galore.
Contents
Overview
A bunch of buildings with unlit interiors, an outdoor courtyard, and a few halls. Prototype design for City 17. This maps design is reminiscent of other C17 maps.
Appearances
Unused Visgroups
standoff ents
combine tower
A single static prop of a combine watchtower placed outside the map.
small wall
A brushwork wall placed outside the map
johnny-walker
A brushwork building placed outside the map.
Referenced Assets
Entities
- ai_changehintgroup
- ai_goal_follow
- ai_goal_standoff
- aiscripted_schedule
- func_brush
- func_detail
- info_node
- info_node_hint
- info_node_link
- info_player_start
- info_target
- light
- light_environment
- npc_citizen
- npc_metropolice
- prop_physics
- prop_static
- trigger_once
Materials
- hl2/materials/building_template/building_template012a
- hl2/materials/building_template/building_template012b
- hl2/materials/building_template/building_template012c
- hl2/materials/building_template/building_template012d
- hl2/materials/building_template/building_template012e
- hl2/materials/building_template/building_template012f
- hl2/materials/building_template/building_template012g
- hl2/materials/building_template/building_template012h
- hl2/materials/building_template/building_template012k
- hl2/materials/building_template/building_template012m
- hl2/materials/building_template/building_template013a
- hl2/materials/building_template/building_template013b
- hl2/materials/building_template/building_template013c
- hl2/materials/building_template/building_template013d
- hl2/materials/building_template/building_template013e
- hl2/materials/building_template/building_template013f
- hl2/materials/building_template/building_template013l
- hl2/materials/building_template/building_template013o
- hl2/materials/building_template/building_template015a
- hl2/materials/building_template/building_template015b
- hl2/materials/building_template/building_template015c
- hl2/materials/building_template/building_template015d
- hl2/materials/building_template/building_template015f
- hl2/materials/building_template/building_template015g
- hl2/materials/building_template/building_template015h
- hl2/materials/building_template/building_template015i
- hl2/materials/building_template/courtyard_template001a
- hl2/materials/building_template/courtyard_template001b
- hl2/materials/building_template/courtyard_template001c
- hl2/materials/building_template/courtyard_template001d
- hl2/materials/building_template/courtyard_template002a
- hl2/materials/building_template/courtyard_template002b
- hl2/materials/building_template/courtyard_template002c
- hl2/materials/building_template/courtyard_template002d
- hl2/materials/building_template/courtyard_template003a
- hl2/materials/building_template/courtyard_template003b
- hl2/materials/building_template/courtyard_template003c
- hl2/materials/building_template/courtyard_template003d
- hl2/materials/building_template/roof_template001a
- hl2/materials/concrete/concretefloor019a
- hl2/materials/concrete/concretewall009a
- hl2/materials/concrete/concretewall019a
- hl2/materials/dev/dev_measuredoor01
- hl2/materials/dev/dev_measuregeneric01
- hl2/materials/dev/dev_measuregeneric01b
- hl2/materials/dev/dev_measurerails02
- hl2/materials/dev/dev_measurewall01a
- hl2/materials/metal/metalfence001a
- hl2/materials/metal/metalrail003a
- hl2/materials/metal/metalwall026a
- hl2/materials/skybox/sky_citadel02
- hl2/materials/tile/tileroof002a
- hl2/materials/tools/toolsnodraw
- hl2/materials/tools/toolsnpcclip
- hl2/materials/tools/toolsskybox
- hl2/materials/tools/toolstrigger
Models
- hl2/models/humans/male_01
- hl2/models/props_c17/baricade01
- hl2/models/props_c17/barrel07a
- hl2/models/props_c17/car03a
- hl2/models/props_c17/car_mini01
- hl2/models/props_c17/concrete_barrier001a
- hl2/models/props_c17/furniturebed001a
- hl2/models/props_c17/furnituredrawer001a
- hl2/models/props_c17/furnituredresser001a
- hl2/models/props_c17/furnituremattress001a
- hl2/models/props_c17/furnitureradiator001a
- hl2/models/props_c17/furniturewashingmachine001a
- hl2/models/props_combine/combinetower001
- hl2/models/props_foliage/treemaple01b
- hl2/models/props_foliage/treemaple02b
- hl2/models/props_junk/cardboard_box001a
- hl2/models/props_junk/cardboard_box001b
- hl2/models/props_junk/cardboard_box002a
- hl2/models/props_junk/cardboard_box003a
- hl2/models/props_junk/cardboard_box003b
- hl2/models/props_junk/wood_pallet001a
- hl2/models/props_wasteland/exterior_fence001a
- hl2/models/props_wasteland/mounted_fencing002a