Difference between revisions of "2024 HL1 MaxFile Leak"

From Valve Cut Content
Jump to: navigation, search
(to archiv)
Line 55: Line 55:
 
MaxLeak_AlphaHD_BACK.png|Back view
 
MaxLeak_AlphaHD_BACK.png|Back view
 
</gallery>
 
</gallery>
 
== Cinematics ==
 
 
This folder contains a multitude of max files for cinematics both cut and uncut
 
 
=== Agrunt_stomp ===
 
sequence of an alien grunt stomping a scientists head
 
 
=== ambush ===
 
sequence of gordon getting ambushed by hgrunts
 
 
=== assassinate ===
 
sequence of a scientist getting beaten up by a hgrunt
 
 
=== barnacle_struggle_c3a1 ===
 
sequence of a scientist trying to save barney from being eaten by a barnacle
 
 
=== barney_zombie_fight ===
 
sequence of a barney performing karate on a zombie then gets killed by it
 
 
=== bullsquid_jump_scientist ===
 
sequence of a scientist running away then getting jumped by a bullsquid
 
 
=== c1a3a_zombie_vent ===
 
sequence of a barney getting grabbed by a zombie into a vent (appears in retail, we've got hostiles)
 
 
=== c1a4i_tentacle_grab ===
 
sequence of a scientist getting thrown back by a tentacle then is grabbed by it (appears in retail, blast pit)
 
 
=== c1a41_barney_flung ===
 
sequence of a barney getting flung from an unknown force
 
 
=== c2a3_comp_throw ===
 
sequence of a zombie throwing a scientist in to a computer causing him to get electrocuted
 
 
=== c2a3_slipnslide ===
 
sequence of a bullsquid sliding down a ramp of some sort then getting up
 
 
=== c3a2f ===
 
contains max files of the sci and barney sequence in lambda core (appears in retail)
 
 
=== conveyors_scientist_fall ===
 
sequence of a scientist getting jumped by something then falling down
 
 
=== CPR ===
 
contains max files for the cpr sequence involving scientist and a barney (appears in retail, unforeseen consequences)
 
 
=== furniture ===
 
contains compilable sources and max files for the scientist headcrab scene (appears in retail, unforeseen consequences)
 
 
=== gargantuan_tunnel ===
 
contains max files for scenes of gargantua killing hgrunts in various ways
 
 
=== grunt_dispose_of_body ===
 
sequence of hgrunt dragging a dead scientist for quite some distance
 
 
=== headcrabbed ===
 
sequence of scientist crashing into something while trying to get a headcrab off his head
 
 
=== jerk_chicken ===
 
sequence of bullsquid slamming a sci into a nearby wall
 
 
=== Pnthr-Barny-Scne1 ===
 
sequence of barney arguing (?) with sci making barney push him to the ground and later the sci gets eaten by a panther
 
 
[[File:MaxLeak_PnthrBarnyScene.mp4|640px]]
 
 
=== scientist_bridge_c1a1b ===
 
sequences of scientist falling a great distance
 
 
=== scientist_headcrabbed ===
 
sequence of the initial scientist headcrab scene (appears in retail, unforeseen consequences)
 
 
=== SlaveScene ===
 
incomplete sequence of the slavescene long thought to be lost to time
 
 
=== tentacle_grabcrab ===
 
sequence of a tentacle grabbing a headcrab
 
 
=== troom ===
 
various training room sequences with some going unused
 
 
=== zombie_haul_bodies ===
 
sequence of a zombie dragging the bodies of a barney and scientist for some distance (appears in retail, blast pit)
 
 
=== zombie_pull_scientist_wall ===
 
sequence of a zombie grabbing an unsuspecting scientist
 
 
(TODO: Add renders for these)
 
  
 
[[Category:Leaks]]
 
[[Category:Leaks]]
 
[[Category:Half-Life_1]]
 
[[Category:Half-Life_1]]

Revision as of 16:24, 12 April 2024

The HL1 MaxFile Leak or "Half-Life Animation Development Files Leak" is from the looks of it a earlier and way more stripped version of the HL:Source repo with 3D Studio Max project files preserved hence the name "MaxFile Leak".

It was leaked on April 9th 2024 by Garjulio to archive.org but not obtained by him, though unfortunately the actual obtainee I will have to keep anonymous.

Barney

Contains a few Barney max files

Sculpt Barney

A high-quality sculpt version of Barney can be found in BARNEY-X_Import1.max.

It seems to resemble his earlier "Ted Barney" look while mostly having the style of Retail Barney, though the head is clearly taken and modified from Slick.

Keep in mind this does NOT mean it is a direct high poly sculpt of Teds mesh.

Wide Eyes Mesh

The 0.61 or commonly known as "Wide Eyes" Barneys mesh can be found in 75correctscale.max albeit with incorrect rigging.

Scientist

Sci2

Sci2 is commonly referred to the concept art model of the scientist. The scientist folder contains many sequences with this model.

The animations for Sci2 also includes some improved versions of their Sci1 equivalents and whole new ones as well which some got used in retail.

Alpha/Beta Scientist Mesh

A good majority of the Maxfiles use the Alpha mesh of the scientist for animation.

The files also include a reference mesh max for it in Scientist_Template_Pose1.max

Some also contain a higher poly version of it in Editable Mesh as seen below.