Difference between revisions of "AK-47 (AR1)"

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毛泽东(1893年12月26日-1976年9月9日),字润之,湖南湘潭人[1]:3813。笔名子任,曾化名李德胜。中华民国大陆时期、中国共产党和中华人民共和国的重要政治家、军事家、战略家、外交家和诗人。自1945年中共七届一中全会出任中国共产党中央委员会主席至1976年逝世,是中华人民共和国历史上的第一代最高领导人[2]。
+
{{Weapon infobox
 +
|title1=AK-47 (AR1)
 +
|image1=Viewmodel_ar1_front.png
 +
|caption1=Viewmodel Front
 +
|image2=Viewmodel_ar1_side.png
 +
|caption2=Viewmodel Side
 +
|image3=Worldmodel_ar1_nocursor.png
 +
|caption3=Worldmodel
 +
<!--- Basic Information --->
 +
|name=AK-47 (AR1)
 +
|faction=Rebels <!---(combine, rebels, conscripts, etc)--->
 +
|origin=Human <!---What faction it originates from--->
 +
<!--- Technical specifications --->
 +
|alt_fire= No<!---(Yes/No) "is there altfire?"--->
 +
|fire_rate=High
 +
|damage=
 +
*4 (To you)
 +
*See Below (To enemies)
 +
<!--- Enter like this:
 +
*100 (To you)
 +
*20 (To enemies)
 +
--->
 +
|accuracy= 10 degrees<!---(aka spread)--->
 +
|firemode= Full-auto; able to switch between rate of fire: (in seconds) <!---(i.e. full-auto; semi-auto; burst-fire)--->
 +
* 0.1
 +
* 0.2
 +
* 0.5
 +
* 0.7
 +
* 1.0
 +
|recoil=None
 +
|clipsize= 30
 +
|clips= 5<!---(max qty of clips, including "active" one)--->
 +
|ammo_on_wpickup= 30<!---(when you pick this weapon up how much ammo do you get)--->
 +
|ammo_on_apickup= 20<!---(when you pick an ammopack (if applicable) up how much ammo do you get)--->
 +
|ammo_on_apickuplrg= 100<!---How much ammo is gained when a large ammopack for this is picked up--->
 +
<!--- Technical specifications for ALTFIRE--->
 +
|fire_rate2=
 +
|damage2=
 +
|accuracy2=
 +
|firemode2=
 +
|recoil2=
 +
|clips2=
 +
|ammo_on_apickup2= <!---(when you pick an ammopack (for the altfire!) up how much ammo do you get)--->
 +
<!--- Usage --->
 +
|ugroup1=
 +
*Rebels
 +
<!---Who uses the weapon?, in "normal" circumstances? Enter like this: (bulleted list)
 +
*combine
 +
*monkey boy
 +
*shit on my floor
 +
*god damn it
 +
--->
 +
<!--- Game Info --->
 +
|vmodel_name=v_ar1.mdl <!---(the .mdl file; view model)--->
 +
|wmodel_name=w_ar1.mdl <!---(the .mdl file; world model)--->
 +
|weapon_ent_info=weapon_ar1<!---The weapon's entity name in hammer--->
 +
|ammo_ent_info=
 +
*item_box_mrounds(ammo entity)
 +
*item_box_large_mrounds(ammo entity, large)
  
毛泽东出生于湖南湘潭韶山冲,幼年进入私塾读书,也务过农。1918年毕业于湖南省立第一师范学校。1921年参与建立中国共产党,后参与第一次国共合作。1927年-1949年间,参与第一次国共内战、第二次国共合作、抗日战争、第二次国共内战,并扮演重要角色。1945年中国共产党第七次全国代表大会后出任中央委员会主席和中央军事委员会主席,成为党的最高领导人。1949年出任中华人民共和国中央人民政府主席,1954年至1959年转为担任中华人民共和国主席。曾先后兼任人民革命军事委员会主席、国防委员会主席、中国人民政治协商会议全国委员会主席暨名誉主席等职。
+
<!---Entities related to the weapon's ammo; Enter like this: (bulleted list)
 +
*item_ammo_ar2<br>(ammo entity)
 +
*item_ammo_ar2_large<br>(ammo entity, large)
 +
*item_ammo_ar2_altfire<br>(ball ammo entity)
 +
If there's only one ammo entity, just put that one without any bulleting.--->
 +
|ammo_type=Medium Rounds<!---What type of "leak-era" ammo it uses. Buckshot, Medium round, Small round, Sniper round, etc.--->
 +
}}
 +
The <b>AR1</b>, or as otherwise referred to, the AK-47, is an assault rifle that was cut from the final release of Half-Life 2.
 +
==Overview==
 +
The AR1 is an assault rifle that was already in a state of removal by [[The_2003_Leak|the Leak]]. However, it is still only unused, rather than fully removed. In its current state, it has no animations, and the arms in the viewmodel are not using the correct textures.
  
毛泽东是中国共产党创始人之一,中国人民解放军和中华人民共和国的主要缔造者和领导人,其终身担任中国共产党中央委员会主席、中国共产党中央军事委员会主席,被尊称为毛泽东主席、毛主席。在经济社会等方面,毛泽东于1949年起逐渐推行计划经济[3],1950年起推进了扫盲运动,1953年起推动社会主义改造和工业化,1954年主导制定了第一部《中华人民共和国宪法》,1958年提出开展“两弹一星”工程;毛泽东时代的中国人口总数由5亿多增长到9亿多,人口生育率高于世界平均水平、人口死亡率呈波动式下降[4][5],期间中国政府并未严格实行计划生育、曾一度鼓励生育[6][7]。与此同时,在政治文化等方面,1949年至1976年间,毛泽东主导或发动了土地改革运动、镇压反革命运动、三反五反运动、肃反运动、反右运动、大跃进、人民公社、四清运动、文化大革命等一系列政治和社会运动,中国国民经济及科教学术受到巨大冲击[8][9][10][11][12],中华传统文化及道德沦亡[13][14][15][16][17],民主、法制及宪政遭到严重破坏[12][18][19][20][21],据各方估计造成了数千万中国人的非正常死亡[22][23][24][25][26][27][28][29],亦有数千万中国人受到批斗和迫害[30][31][32][33][34]。
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The AR1 follows some trends present in other weapons.
 +
*There is a higher-resolution version of the texture that is unused.
 +
*The worldmodel is a placeholder, being a direct copy of the one for the pistol. As with the others, it is a version 32 model, implying that it was further development on it ceased around that time.
 +
==Tactics==
 +
The AR1 is overall a fairly weak weapon, able to do only a fraction of the damage for the same, if not more ammo of other weapons.
  
1976年9月9日,毛泽东在北京病逝,终年83岁,遗体安放在毛主席纪念堂至今。世界各地对毛泽东的評價历来褒貶不一、充满争议,而毛泽东时代的朝鲜战争、中苏交恶、越南战争、中美破冰、红色高棉夺权等也是冷战期间世界各国博弈的显现。中国共产党、中华人民共和国官方将毛泽东定位为党和国家的缔造者以及党和国家第一代领导集体的核心,毛泽东思想被列为中国共产党的主要指导思想之一。支持者认为毛泽东在中国工业化、反对帝国主义和霸权主义的运动中作出了重要贡献,降低了中国人口的文盲率,并促进了中国妇女地位的提升[35][36][37][38];反对者则批评毛泽东的独裁、极权和推行个人崇拜,谴责毛泽东时代的诸多运动造成了大量人员和财产损失、文物古迹的损毁以及给中国社会带来的浩劫和精神创伤
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However, it can be used to limited success as a close-range "sniper rifle" on the slowest firing mode. If headshots are made with the slowest firing mode, it is technically able to do up to 60 damage a shot - enough to instantly kill the 50-health [[Combine_Soldier_(Evolution)|Combine Soldier]], with a fraction of the [[Sniper Rifle]]'s ridiculous reload speed.
 +
Plus, since the damage is "concentrated" into a few shots, it also makes the AR1 stop chugging down your ammo.
 +
The compromise is that it you must attack from a very close range, as firing from a long distance will not work because of damage dropoff over distances, as well as severe accuracy dropoff.
 +
 
 +
Plus, since the damage is "concentrated" into a few shots, it also makes the AR1 stop chugging down your ammo.
 +
==Tactics ([[ LeakNet ]])==
 +
Compared to the the vanilla Leak, the AR1 has a moderate advantage of a better "sniper" firing mode that can actually function in that fashion.
 +
 
 +
Instead of the shots missing after about 256 HU, they are all able to hit, since the spread now resets back between shots. However, the damage dropoff still makes a closer playstyle preferable, as it will not do enough damage to kill most enemies in one shot over a long distance.
 +
==Firing Mode Behavior==
 +
Unlike any other weapon in [[The_2003_Leak|the Leak]], the AR1 has five different firing modes, each differing only in the fire rate and damage of each individual shot. When it is changed, it prints out one of five different outputs in the console, showing which it changed to.
 +
 
 +
Each firing mode does a different amount of damage, scaling inversely with the fire rate:
 +
{| border="0" class="article-table" style="width: 350px;"
 +
|-
 +
! scope="col"|Firing Speed<br>(per second)
 +
! scope="col"|Damage
 +
! scope="col"|Console Output
 +
|-
 +
|0.1
 +
|2
 +
|<center><nowiki>|----</nowiki></center>
 +
|-
 +
|0.2
 +
|4
 +
|<center><nowiki>-|---</nowiki></center>
 +
|-
 +
|0.5
 +
|10
 +
|<center><nowiki>--|--</nowiki></center>
 +
|-
 +
|0.7
 +
|14
 +
|<center><nowiki>---|-</nowiki></center>
 +
|-
 +
|1
 +
|20
 +
|<center><nowiki>----|</nowiki></center>
 +
|}
 +
==Early Texture==
 +
In <code>Models\Weapons\Obsolete\V_ak47</code>, there are two early textures for an early incarnation of the AR1. They are 512x, in comparison to the used texture's 256x and unused texture's 1024x.
 +
 
 +
Unlike the later AR1 texture, this one seems to be taken directly from a reference picture, as the area around the grip has some noticeable background. <gallery hideaddbutton="true">
 +
AR1 Barrel.png|"barrel.vtf"
 +
reciever_ar1.png|"receiver.vtf"
 +
</gallery>
 +
<!--==Odd Viewmodel Arms==-->
 +
==Gallery==
 +
===Textures===
 +
<gallery hideaddbutton=true>
 +
TEXTURE1_ar1.png|"TEXTURE1.vtf" (Unused)
 +
TEXTURE2_ar1.png|"TEXTURE2.vtf"
 +
</gallery>
 +
[[Category:Weapons]]
 +
[[Category:2003 Leaks]]
 +
[[Category:Half-Life 2]]
 +
[[Category:Complete Articles]]

Revision as of 06:06, 19 June 2020

AK-47 (AR1)
Viewmodel ar1 front.png
Viewmodel Front
Viewmodel ar1 side.png
Viewmodel Side
Worldmodel ar1 nocursor.png
Worldmodel
Basic Information
Name AK-47 (AR1)
Faction Rebels
Origin Human
Usage
  • Rebels
Technical Specifications
Fire Rate High
Damage
  • 4 (To you)
  • See Below (To enemies)
Accuracy 10 degrees
Fire Mode

Full-auto; able to switch between rate of fire: (in seconds)

  • 0.1
  • 0.2
  • 0.5
  • 0.7
  • 1.0
Recoil None
Ammo Type Medium Rounds
Clip Size 30
Max. Clips (including active) 5
Ammo on weapon pickup 30
Ammo on ammopack pickup 20
Ammo on large ammopack pickup 100
Technical Specifications (Altfire)
Game Information
View Model v_ar1.mdl
World Model w_ar1.mdl
Weapon Entity(s) weapon_ar1
Ammo Entity(s)
  • item_box_mrounds(ammo entity)
  • item_box_large_mrounds(ammo entity, large)
Ammo Type Medium Rounds

The AR1, or as otherwise referred to, the AK-47, is an assault rifle that was cut from the final release of Half-Life 2.

Overview

The AR1 is an assault rifle that was already in a state of removal by the Leak. However, it is still only unused, rather than fully removed. In its current state, it has no animations, and the arms in the viewmodel are not using the correct textures.

The AR1 follows some trends present in other weapons.

  • There is a higher-resolution version of the texture that is unused.
  • The worldmodel is a placeholder, being a direct copy of the one for the pistol. As with the others, it is a version 32 model, implying that it was further development on it ceased around that time.

Tactics

The AR1 is overall a fairly weak weapon, able to do only a fraction of the damage for the same, if not more ammo of other weapons.

However, it can be used to limited success as a close-range "sniper rifle" on the slowest firing mode. If headshots are made with the slowest firing mode, it is technically able to do up to 60 damage a shot - enough to instantly kill the 50-health Combine Soldier, with a fraction of the Sniper Rifle's ridiculous reload speed. Plus, since the damage is "concentrated" into a few shots, it also makes the AR1 stop chugging down your ammo. The compromise is that it you must attack from a very close range, as firing from a long distance will not work because of damage dropoff over distances, as well as severe accuracy dropoff.

Plus, since the damage is "concentrated" into a few shots, it also makes the AR1 stop chugging down your ammo.

Tactics (LeakNet )

Compared to the the vanilla Leak, the AR1 has a moderate advantage of a better "sniper" firing mode that can actually function in that fashion.

Instead of the shots missing after about 256 HU, they are all able to hit, since the spread now resets back between shots. However, the damage dropoff still makes a closer playstyle preferable, as it will not do enough damage to kill most enemies in one shot over a long distance.

Firing Mode Behavior

Unlike any other weapon in the Leak, the AR1 has five different firing modes, each differing only in the fire rate and damage of each individual shot. When it is changed, it prints out one of five different outputs in the console, showing which it changed to.

Each firing mode does a different amount of damage, scaling inversely with the fire rate:

Firing Speed
(per second)
Damage Console Output
0.1 2
|----
0.2 4
-|---
0.5 10
--|--
0.7 14
---|-
1 20
----|

Early Texture

In Models\Weapons\Obsolete\V_ak47, there are two early textures for an early incarnation of the AR1. They are 512x, in comparison to the used texture's 256x and unused texture's 1024x.

Unlike the later AR1 texture, this one seems to be taken directly from a reference picture, as the area around the grip has some noticeable background.

Gallery

Textures