Difference between revisions of "AK-47 (AR1)"
From Valve Cut Content
oldwiki>Livelong2 (largely isn't right) |
oldwiki>Livelong2 (infobox work) |
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+ | {{Weapon infobox | ||
+ | |title1=AK-47 (AR1) | ||
+ | |image1=Viewmodel_ar1_front.png | ||
+ | |caption1=Viewmodel Front | ||
+ | |image2=Viewmodel.png | ||
+ | |caption2=Viewmodel Side | ||
+ | |image3=Worldmodel_ar1.png | ||
+ | |caption3=Worldmodel | ||
+ | |||
+ | <!--- Basic Information ---> | ||
+ | |name=AK-47 (AR1) | ||
+ | |faction=Rebels <!---(combine, rebels, conscripts, etc)---> | ||
+ | |origin=Human <!---What faction it originates from---> | ||
+ | <!--- Technical specifications ---> | ||
+ | |alt_fire= No<!---(Yes/No) "is there altfire?"---> | ||
+ | |fire_rate=High | ||
+ | |damage= <!--- Enter like this: | ||
+ | *100 (To you) | ||
+ | *20 (To enemies) | ||
+ | ---> | ||
+ | |accuracy= 10 degrees<!---(aka spread)---> | ||
+ | |firemode= Full-auto <!---(i.e. full-auto; semi-auto; burst-fire)---> | ||
+ | * 0 | ||
+ | |recoil=None | ||
+ | |clipsize= | ||
+ | |clips= <!---(max qty of clips, including "active" one)---> | ||
+ | |ammo_on_wpickup= <!---(when you pick this weapon up how much ammo do you get)---> | ||
+ | |ammo_on_apickup= <!---(when you pick an ammopack (if applicable) up how much ammo do you get)---> | ||
+ | |ammo_on_apickuplrg= <!---How much ammo is gained when a large ammopack for this is picked up---> | ||
+ | <!--- Technical specifications for ALTFIRE---> | ||
+ | |fire_rate2= | ||
+ | |damage2= | ||
+ | |accuracy2= | ||
+ | |firemode2= | ||
+ | |recoil2= | ||
+ | |clipsize2= 30 | ||
+ | |clips2= | ||
+ | |ammo_on_apickup2= <!---(when you pick an ammopack (for the altfire!) up how much ammo do you get)---> | ||
+ | <!--- Usage ---> | ||
+ | |ugroup1= | ||
+ | *Rebels | ||
+ | <!---Who uses the weapon?, in "normal" circumstances? Enter like this: (bulleted list) | ||
+ | *combine | ||
+ | *monkey boy | ||
+ | *shit on my floor | ||
+ | *god damn it | ||
+ | ---> | ||
+ | <!--- Game Info ---> | ||
+ | |vmodel_name=Example <!---(the .mdl file; view model)---> | ||
+ | |wmodel_name=Example <!---(the .mdl file; world model)---> | ||
+ | |weapon_ent_info=<!---The weapon's entity name in hammer---> | ||
+ | |ammo_ent_info=<!---Entities related to the weapon's ammo; Enter like this: (bulleted list) | ||
+ | *item_ammo_ar2<br>(ammo entity) | ||
+ | *item_ammo_ar2_large<br>(ammo entity, large) | ||
+ | *item_ammo_ar2_altfire<br>(ball ammo entity) | ||
+ | If there's only one ammo entity, just put that one without any bulleting.---> | ||
+ | |ammo_type=<!---What type of "leak-era" ammo it uses. Buckshot, Medium round, Small round, Sniper round, etc.---> | ||
+ | }} | ||
The AR1 is an assault rifle that was cut from the final release of Half Life 2. The Leak's files still contain a fully functional version of it, however. | The AR1 is an assault rifle that was cut from the final release of Half Life 2. The Leak's files still contain a fully functional version of it, however. | ||
+ | =a= |
Revision as of 00:59, 12 October 2017
Viewmodel Front | |
Viewmodel Side | |
300px Worldmodel | |
Basic Information | |
---|---|
Name | AK-47 (AR1) |
Faction | Rebels |
Origin | Human |
Usage |
|
Technical Specifications | |
Fire Rate | High |
Accuracy | 10 degrees |
Fire Mode |
Full-auto
|
Recoil | None |
Technical Specifications (Altfire) | |
Clip Size | 30 |
Game Information | |
View Model | Example |
World Model | Example |
The AR1 is an assault rifle that was cut from the final release of Half Life 2. The Leak's files still contain a fully functional version of it, however.