Difference between revisions of "Ai stairs (WC)"

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<b>PLACEHOLDER</b> is a testmap intended to test the ability of the AI to climb a stairwell.
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<b>AI_Stairs</b> is a testmap intended to test the ability of the AI to climb a stairwell.
  
 
==Overview==
 
==Overview==
 
<!-- Describe the map, what its purpose is, how it was supposed to play out. -->
 
<!-- Describe the map, what its purpose is, how it was supposed to play out. -->
<b>PLACEHOLDER</b> is a simplistic dev-textured map intended to test the AI's ability to climb stairs. It does not function in the current versions of Half-Life 2, as the search radius on the <code>scripted_sequence</code>s is unable to reach the <code>npc_barney</code>s to make them move. However, even if this is fixed, they still will not work. This appears to be a test for similar functionality in the Borealis maps.  
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<b>AI_Stairs</b> is a simplistic dev-textured map intended to test the AI's ability to climb stairs. It does not function in the current versions of Half-Life 2, as the search radius on the <code>scripted_sequence</code>s is unable to reach the <code>npc_barney</code>s to make them move. However, even if this is fixed, they still will not work. This appears to be a test for similar functionality in the Borealis maps.  
  
 
==Gallery==
 
==Gallery==

Revision as of 08:31, 31 July 2023

Ai stairs (WC)
Hl2 00013.png
Info
Game Half-Life 2
Leak WC Mappack
Map Date August 24, 2002
Editor Build 2098
Map Date (NET) July 23, 2002


AI_Stairs is a testmap intended to test the ability of the AI to climb a stairwell.

Overview

AI_Stairs is a simplistic dev-textured map intended to test the AI's ability to climb stairs. It does not function in the current versions of Half-Life 2, as the search radius on the scripted_sequences is unable to reach the npc_barneys to make them move. However, even if this is fixed, they still will not work. This appears to be a test for similar functionality in the Borealis maps.

Gallery

In-Game

Hammer