Difference between revisions of "Alpha test2 (WC)"
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If unmodified, the "FX Color" will cause the NPC and <code>func_door</code> to become totally black. A fixed version is used. | If unmodified, the "FX Color" will cause the NPC and <code>func_door</code> to become totally black. A fixed version is used. | ||
− | '''New:''' Over 100 bullsquid slimeballs have been added. That's it. | + | '''New:''' Over 100 bullsquid slimeballs have been added (and these are also improperly colored). That's it. |
==Gallery== | ==Gallery== |
Revision as of 10:32, 5 August 2022
Info | |
---|---|
Game | Half-Life 2 |
Leak | WC Mappack |
Map Date | April 1 2002 |
Editor Build | 1804 |
Map Date (NET) | October 02, 2001 |
Alpha_test2 is a test map intended to test the behaviors of entities in relation to transparent brushes.
Contents
Overview
Alpha_test2 is a rather ugly box map intended to test how various entities wiht varying amounts of transparency interact, and if they do so correctly. Entities present include 2npc_citizens
, a yellow rotated env_steam
, a func_door
, several env_sprites
and some env_beams
.
If unmodified, the "FX Color" will cause the NPC and func_door
to become totally black. A fixed version is used.
New: Over 100 bullsquid slimeballs have been added (and these are also improperly colored). That's it.