Difference between revisions of "Alpha test (WC)"

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|game=Half-Life 2 <!-- What game is this made for?-->
 
|game=Half-Life 2 <!-- What game is this made for?-->
 
|leak=[[The 2003 Leak|WC Mappack]]<!-- Leak it originated from. Provide a link to the VCC wiki page where possible.-->
 
|leak=[[The 2003 Leak|WC Mappack]]<!-- Leak it originated from. Provide a link to the VCC wiki page where possible.-->
|mapdate= August 20, 2002 <!-- Date of the map file, last modified. If this is obviously irrelevant, don't include. -->
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|mapdate= April 1, 2002 <!-- Date of the map file, last modified. If this is obviously irrelevant, don't include. -->
 
|mapversion= 695<!-- Open the VMF in notepad and copy the number after "mapversion". -->
 
|mapversion= 695<!-- Open the VMF in notepad and copy the number after "mapversion". -->
 
|editor_build= 1804<!-- Ditto, but with "editorbuild". -->
 
|editor_build= 1804<!-- Ditto, but with "editorbuild". -->

Revision as of 10:33, 5 August 2022

Alpha test (WC)
Hl2 00023.jpg
Info
Game Half-Life 2
Leak WC Mappack
Map Date April 1, 2002
Editor Build 1804
Map Date (NET) October 02, 2001

Alpha_test is a test map intended to test the behaviors of entities in relation to transparent brushes.

Overview

Alpha_test is a rather ugly box map intended to test how various entities wiht varying amounts of transparency interact, and if they do so correctly. Entities present include 2npc_citizens, a yellow rotated env_steam, a func_door, several env_sprites and some env_beams.

If unmodified, the "FX Color" will cause the NPC and func_door to become totally black. A fixed version is used.

Gallery

In-Game

Hammer