Difference between revisions of "C17/proto c17courtyard (WC)"

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|mapdate=May 29, 2003<!-- Date of the map. If it has no static map date, or something obviously well after it was made, but N/A. -->
 
|mapdate=May 29, 2003<!-- Date of the map. If it has no static map date, or something obviously well after it was made, but N/A. -->
 
|mapversion=332
 
|mapversion=332
 +
|image1 = C17couartyardingame.png
 
<!-- More advanced info -->
 
<!-- More advanced info -->
 
|editor_build=2398
 
|editor_build=2398
Line 18: Line 19:
 
==Appearances==
 
==Appearances==
 
[[C17_WC_folder|/c17/]]
 
[[C17_WC_folder|/c17/]]
 +
==Unused Visgroups==
 +
===standoff ents===
 +
===combine tower===
 +
A single static prop of a combine watchtower placed outside the map.
 +
<gallery widths="200" bordersize="none" spacing="small">
 +
Combinetwrc17.PNG
 +
</gallery>
 +
===small wall===
 +
A brushwork wall placed outside the map
 +
<gallery widths="200" bordersize="none" spacing="small">
 +
Smallwallc17.PNG
 +
</gallery>
 +
===johnny-walker===
 +
A brushwork building placed outside the map.
 +
<gallery widths="200" bordersize="none" spacing="small">
 +
Johnny-walkerc17.PNG
 +
</gallery>
 +
 +
==Referenced Assets==
 +
===Entities===
 +
*[[ai_changehintgroup]]
 +
*[[ai_goal_follow]]
 +
*[[ai_goal_standoff]]
 +
*[[aiscripted_schedule]]
 +
*[[func_brush]]
 +
*[[func_detail]]
 +
*[[info_node]]
 +
*[[info_node_hint]]
 +
*[[info_node_link]]
 +
*[[info_player_start]]
 +
*[[info_target]]
 +
*[[light]]
 +
*[[light_environment]]
 +
*[[npc_citizen]]
 +
*[[npc_metropolice]]
 +
*[[prop_physics]]
 +
*[[prop_static]]
 +
*[[trigger_once]]
 +
 +
===Materials===
 +
*[[hl2/materials/building_template/building_template012a]]
 +
*[[hl2/materials/building_template/building_template012b]]
 +
*[[hl2/materials/building_template/building_template012c]]
 +
*[[hl2/materials/building_template/building_template012d]]
 +
*[[hl2/materials/building_template/building_template012e]]
 +
*[[hl2/materials/building_template/building_template012f]]
 +
*[[hl2/materials/building_template/building_template012g]]
 +
*[[hl2/materials/building_template/building_template012h]]
 +
*[[hl2/materials/building_template/building_template012k]]
 +
*[[hl2/materials/building_template/building_template012m]]
 +
*[[hl2/materials/building_template/building_template013a]]
 +
*[[hl2/materials/building_template/building_template013b]]
 +
*[[hl2/materials/building_template/building_template013c]]
 +
*[[hl2/materials/building_template/building_template013d]]
 +
*[[hl2/materials/building_template/building_template013e]]
 +
*[[hl2/materials/building_template/building_template013f]]
 +
*[[hl2/materials/building_template/building_template013l]]
 +
*[[hl2/materials/building_template/building_template013o]]
 +
*[[hl2/materials/building_template/building_template015a]]
 +
*[[hl2/materials/building_template/building_template015b]]
 +
*[[hl2/materials/building_template/building_template015c]]
 +
*[[hl2/materials/building_template/building_template015d]]
 +
*[[hl2/materials/building_template/building_template015f]]
 +
*[[hl2/materials/building_template/building_template015g]]
 +
*[[hl2/materials/building_template/building_template015h]]
 +
*[[hl2/materials/building_template/building_template015i]]
 +
*[[hl2/materials/building_template/courtyard_template001a]]
 +
*[[hl2/materials/building_template/courtyard_template001b]]
 +
*[[hl2/materials/building_template/courtyard_template001c]]
 +
*[[hl2/materials/building_template/courtyard_template001d]]
 +
*[[hl2/materials/building_template/courtyard_template002a]]
 +
*[[hl2/materials/building_template/courtyard_template002b]]
 +
*[[hl2/materials/building_template/courtyard_template002c]]
 +
*[[hl2/materials/building_template/courtyard_template002d]]
 +
*[[hl2/materials/building_template/courtyard_template003a]]
 +
*[[hl2/materials/building_template/courtyard_template003b]]
 +
*[[hl2/materials/building_template/courtyard_template003c]]
 +
*[[hl2/materials/building_template/courtyard_template003d]]
 +
*[[hl2/materials/building_template/roof_template001a]]
 +
*[[hl2/materials/concrete/concretefloor019a]]
 +
*[[hl2/materials/concrete/concretewall009a]]
 +
*[[hl2/materials/concrete/concretewall019a]]
 +
*[[hl2/materials/dev/dev_measuredoor01]]
 +
*[[hl2/materials/dev/dev_measuregeneric01]]
 +
*[[hl2/materials/dev/dev_measuregeneric01b]]
 +
*[[hl2/materials/dev/dev_measurerails02]]
 +
*[[hl2/materials/dev/dev_measurewall01a]]
 +
*[[hl2/materials/metal/metalfence001a]]
 +
*[[hl2/materials/metal/metalrail003a]]
 +
*[[hl2/materials/metal/metalwall026a]]
 +
*[[hl2/materials/skybox/sky_citadel02]]
 +
*[[hl2/materials/tile/tileroof002a]]
 +
*[[hl2/materials/tools/toolsnodraw]]
 +
*[[hl2/materials/tools/toolsnpcclip]]
 +
*[[hl2/materials/tools/toolsskybox]]
 +
*[[hl2/materials/tools/toolstrigger]]
 +
 +
===Models===
 +
*[[hl2/models/humans/male_01]]
 +
*[[hl2/models/props_c17/baricade01]]
 +
*[[hl2/models/props_c17/barrel07a]]
 +
*[[hl2/models/props_c17/car03a]]
 +
*[[hl2/models/props_c17/car_mini01]]
 +
*[[hl2/models/props_c17/concrete_barrier001a]]
 +
*[[hl2/models/props_c17/furniturebed001a]]
 +
*[[hl2/models/props_c17/furnituredrawer001a]]
 +
*[[hl2/models/props_c17/furnituredresser001a]]
 +
*[[hl2/models/props_c17/furnituremattress001a]]
 +
*[[hl2/models/props_c17/furnitureradiator001a]]
 +
*[[hl2/models/props_c17/furniturewashingmachine001a]]
 +
*[[hl2/models/props_combine/combinetower001]]
 +
*[[hl2/models/props_foliage/treemaple01b]]
 +
*[[hl2/models/props_foliage/treemaple02b]]
 +
*[[hl2/models/props_junk/cardboard_box001a]]
 +
*[[hl2/models/props_junk/cardboard_box001b]]
 +
*[[hl2/models/props_junk/cardboard_box002a]]
 +
*[[hl2/models/props_junk/cardboard_box003a]]
 +
*[[hl2/models/props_junk/cardboard_box003b]]
 +
*[[hl2/models/props_junk/wood_pallet001a]]
 +
*[[hl2/models/props_wasteland/exterior_fence001a]]
 +
*[[hl2/models/props_wasteland/mounted_fencing002a]]
 +
 
==Gallery==
 
==Gallery==
 
===Hammer===
 
===Hammer===
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protoc17courtyard2.png
 
protoc17courtyard2.png
 
</gallery>
 
</gallery>
[[Category:Half-Life_Series]]
 
 
[[Category:WC Mappack]]
 
[[Category:WC Mappack]]
[[Category:2003 Leaks]]
 
 
[[Category:Maps]]
 
[[Category:Maps]]

Latest revision as of 23:21, 28 October 2023

C17/proto c17courtyard (WC)
C17couartyardingame.png
Info
Engine Pre-Release Source
Game Half-Life 2
Leak WC Mappack
Map Date May 29, 2003
Editor Build 2398
Map Date (NET) May 19, 2003

Prototype galore.

Overview

A bunch of buildings with unlit interiors, an outdoor courtyard, and a few halls. Prototype design for City 17. This maps design is reminiscent of other C17 maps.

Appearances

/c17/

Unused Visgroups

standoff ents

combine tower

A single static prop of a combine watchtower placed outside the map.

small wall

A brushwork wall placed outside the map

johnny-walker

A brushwork building placed outside the map.

Referenced Assets

Entities

Materials

Models

Gallery

Hammer

In-Game