Difference between revisions of "C17/proto c17courtyard (WC)"
From Valve Cut Content
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− | + | __NOEDITSECTION__ | |
+ | {{MapInfoBox | ||
+ | |title1=box.vmf <!-- the map name with .vmf --> | ||
+ | <!-- Use these to show what the map is, with some sweeping shots. Leave the whole gallery for below. --> | ||
+ | <!-- Basic Info --> | ||
+ | |engine=Pre-Release Source <!-- Source Engine, Goldsrc, etc. --> | ||
+ | |game=Half-Life 2 <!-- What game is this made for?--> | ||
+ | |leak=[[The 2003 Leak|WC Mappack]]<!-- Leak it originated from. Provide a link to the VCC wiki page where possible.--> | ||
+ | |mapdate=May 29, 2003<!-- Date of the map. If it has no static map date, or something obviously well after it was made, but N/A. --> | ||
+ | |mapversion=332 | ||
+ | |image1 = C17couartyardingame.png | ||
+ | <!-- More advanced info --> | ||
+ | |editor_build=2398 | ||
+ | }} | ||
+ | Prototype galore. | ||
− | + | ==Overview== | |
− | + | A bunch of buildings with unlit interiors, an outdoor courtyard, and a few halls. Prototype design for City 17. This maps design is reminiscent of other C17 maps. | |
− | + | ==Appearances== | |
− | + | [[C17_WC_folder|/c17/]] | |
− | + | ==Unused Visgroups== | |
− | + | ===standoff ents=== | |
− | + | ===combine tower=== | |
− | < | + | A single static prop of a combine watchtower placed outside the map. |
− | + | <gallery widths="200" bordersize="none" spacing="small"> | |
− | + | Combinetwrc17.PNG | |
− | + | </gallery> | |
− | + | ===small wall=== | |
− | + | A brushwork wall placed outside the map | |
− | < | + | <gallery widths="200" bordersize="none" spacing="small"> |
− | + | Smallwallc17.PNG | |
− | + | </gallery> | |
− | + | ===johnny-walker=== | |
− | + | A brushwork building placed outside the map. | |
− | + | <gallery widths="200" bordersize="none" spacing="small"> | |
− | < | + | Johnny-walkerc17.PNG |
− | + | </gallery> | |
− | + | ==Gallery== | |
− | + | ===Hammer=== | |
− | + | <gallery widths="150" bordersize="none" spacing="small"> | |
− | + | Protoc17courtyard.PNG | |
− | < | + | </gallery> |
− | + | ===In-Game=== | |
− | + | <gallery widths="150" bordersize="none" spacing="small"> | |
− | + | protoc17courtyard2.png | |
− | + | </gallery> | |
− | + | [[Category:Half-Life_Series]] | |
− | < | + | [[Category:WC Mappack]] |
− | + | [[Category:2003 Leaks]] | |
− | + | [[Category:Maps]] | |
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Revision as of 01:03, 9 October 2021
Info | |
---|---|
Engine | Pre-Release Source |
Game | Half-Life 2 |
Leak | WC Mappack |
Map Date | May 29, 2003 |
Editor Build | 2398 |
Map Date (NET) | May 19, 2003 |
Prototype galore.
Contents
Overview
A bunch of buildings with unlit interiors, an outdoor courtyard, and a few halls. Prototype design for City 17. This maps design is reminiscent of other C17 maps.
Appearances
Unused Visgroups
standoff ents
combine tower
A single static prop of a combine watchtower placed outside the map.
small wall
A brushwork wall placed outside the map
johnny-walker
A brushwork building placed outside the map.