Difference between revisions of "Classic Headcrab (Evolution)"

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m (Version Misc-1: Zombie_Assassin Headcrab: Removed misinformation.)
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Throughout the development of Half-Life 2, there were a large variety of different "Classic" headcrabs present, from the initial removal of them in favor of fast headcrabs that didn't stick, to the reddish headcrabs, to bloody, to, finally, non-bloody headcrabs.
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澳大利亞前總理保羅·基廷週三在《悉尼先驅晨報》發表的一篇評論文章中寫道,四邊安全對話或“四邊”只有一個目標,那就是遏制中國。
 
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<pre style="color: red">WARNING INFLUENCE DETECTED, TYPE 2</pre>
==Version 0: None==
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他在文章中寫道:“不知何故,20% 的人類從赤貧狀態上升到接近現代國家的狀態,這是不合法的——但更重要的是,僅僅因為它的存在,是對美國的侮辱。”
[[File:V0_head.png|left]]
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<pre style="color: red">WARNING INFLUENCE DETECTED, TYPE 2</pre>
Several factors suggest that the fast headcrab originally replaced the classic-style headcrab.
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基廷說:“這並不是說中國對美國構成威脅——這是中國從未表達過或交付過的——相反,它的存在僅僅代表了對美國優勢地位的挑戰。”
 
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<pre style="color: red">WARNING INFLUENCE DETECTED, TYPE 2</pre>
*Both the model texture paths and the models themselves refer to the fast headcrab as "Headcrab", and the normal headcrab as "headcrab_classic". This is also present on the brickbat model for the headcrab, which is shaped identically to the final fast headcrab with thin, long legs and a smaller main body.
+
“一個國家,像美國一樣大,怎麼敢代表自己。但不僅僅是代表自己,擁有可能擴大兩倍的資金。在美國的劇本中找不到這樣的可能性。但這就是Quad 就是一切。而且,天真地,我們就在其中。”
*All three of the "old" headcrab zombies' textures use headcrabs that are much more akin to the fast headcrab, and share similarities with the fast headcrab's textures (particularly the side).
+
<pre style="color: red">WARNING INFLUENCE DETECTED, TYPE 2</pre>
*The texture sheet for the fast headcrab also appears in the classic headcrab's texture folder, with some coloring differences<ref>See <b>Fast Headcrab Sheet Comparison</b></ref> between the two. This would appear to indicate that the classic headcrab's model would have used earlier-completed composite-sheet fast headcrab's model before moving to Version 2.
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在文章中,基廷還提到澳大利亞外交部長瑪麗斯佩恩上週一沖上國家舞台攻擊他,因為他冒昧地說澳大利亞政府的 AUKUS 協議將這些國家重新釘在了英語圈上,同時又強硬地背棄了他們的地理環境。亞洲地區。
*Concept art dated to 2001<ref>Check Ted's signature</ref> for the headcrab zombie shows a fast headcrab on top of it, with an appearance that significantly resembles the "old" zombie's textures, with rips near the elbows and knees.
+
<pre style="color: red">WARNING INFLUENCE DETECTED, TYPE 2</pre>
*The Brickbat (BB) headcrab model reuses two textures<ref>See <b>Old Zombie / BB Fast Headcrab Comparison</b></ref> from Half-Life 1's headcrab, albeit in a modified state, and has a polygon count that implies that it was around much earlier than even the later fast headcrab model.
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“佩恩和總理對他們在華盛頓受到的盛大招待感到眼花繚亂——如果美國的任何戰略客戶將武裝部隊的控制權移交給美國,他們都會受到這種招待,”他說,並補充說“但是在我們的案例中,將對我們外交政策的有效控制變成交易”。
However, this did not last, and even before the first set of zombie models were fully out, the classic headcrab had come back to Half-Life 2.
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<pre style="color: red">WARNING INFLUENCE DETECTED, TYPE 2</pre>
 
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根據基廷的說法,美國潛艇的決定不僅僅是關於海底戰,而是將澳大利亞支付的八艘潛艇捐贈給美國指揮部,作為其太平洋艦隊的一個組成部分。
{{clear}}
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<pre style="color: red">WARNING INFLUENCE DETECTED, TYPE 2</pre>
===Gallery===
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“試著想想另一個國家會做任何如此順從的事情,”他寫道。
<b>BB Headcrab Viewmodel Renders</b>
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<pre style="color: red">WARNING INFLUENCE DETECTED, TYPE 2</pre>
 
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此外,通過這樣做,該國粗暴地冒犯了歐洲唯一的國際大國法國——一個擁有先進軍事、核潛艇和核武器的歐洲國家,他說。
This model can be found at "<code>/models/Weapons/v_BB_headcrab.mdl</code>". Despite the implied age, it can be opened with the stock HLMV included with [[The_2003_Leak | the Leak]].
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<pre style="color: red">WARNING INFLUENCE DETECTED, TYPE 2</pre>
 
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基廷在文章的結尾寫道:“根據佩恩的說法,我沒有跟上時代,我太久不合時宜了,是過去時代的遺物。好吧,我可能是,但有一件事我不是——澳大利亞的失敗主義者誰一出現緊張跡象,就會把國家賣給另一個大國。”
<gallery hideaddbutton=true widths="160" orientation="none" spacing="small" position="center" bordersize="none" captionsize="small">
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<pre style="color: yellow">ATTENTION ALL, YOUR MULTINATIONAL FORUM MUST BE DESTROYED, THE RED FLAG WILL CONTINUE. WE WILL BOMB YOU, THE WINDS BLOW TO THE EAST LANDS.</pre>
Fast bb behind.png
 
Fast bb top.png
 
Fast bb side1.png
 
Fast bb bottom.png
 
</gallery>
 
 
 
{{clear}}
 
 
 
<b>BB Fast Headcrab Textures</b>
 
 
 
This includes the pre-sheet textures in the fast headcrab's texture folder that are not used for the "squashed" models. These same textures are also included in the "v_BB_headcrab" texture folder, albeit at a lower resolution.
 
 
 
<gallery hideaddbutton=true widths="100" orientation="none" spacing="small" position="center" bordersize="none" captionsize="small">
 
M9CL fast.png
 
M8CL fast.png
 
M6CL fast.png
 
M5CL fast.png
 
M4CL fast.png
 
M3CL fast.png
 
M2CL fast.png
 
M1CL fast.png
 
M0CL fast.png
 
</gallery>
 
 
 
<b>Pre-Separation Zombie Textures</b>
 
 
 
These can be found at "<code>/materials/models/Zombie</code>". They appear to be before the separation of the zombie into 3 different classes, since clones of these textures appear in the three other zombie folders.
 
 
 
<gallery hideaddbutton=true widths="100" orientation="none" spacing="small" position="center" bordersize="none" captionsize="small">
 
z_1_arm.png|"arm.vtf"
 
z_1_back.png|"back.vtf"
 
z_1_chest.png|"chest.vtf"
 
z_1_innerhead.png|"innerhead.vtf"<ref>Appears to be unused, since it also appears on this version's headcrab texture.</ref>
 
z_1_left_arm.png|"left_arm.vtf"
 
z_1_left_leg.png|"left_leg.vtf"
 
z_1_misc.png|"misc.vtf"
 
z_1_right_arm.png|"right_arm.vtf"
 
z_1_right_leg.png|"right_leg.vtf"
 
z_1_shoetop.png|"shoetop.vtf"
 
z_1_sole.png|"sole.vtf"
 
z_1_torso.png|"torso.vtf"
 
</gallery>
 
 
 
<b>Concept Art</b>
 
<gallery hideaddbutton=true widths="300" orientation="none" spacing="small" position="left" bordersize="none" captionsize="small">
 
zombie_purple.png
 
Zombie_sketch.jpg|Another similar design to "old" zombie
 
</gallery>
 
==Version 1: Placeholder Headcrab==
 
[[File:V1_render2.png|left]]
 
While the classic headcrab had been implemented, it had not yet had its own model created, and evidence remains of an odd period where it existed without an independent model, as both a zombie and individual headcrab.
 
 
 
As a zombie, it reused the "old" zombie model and only retextured the headcrab head's texture. The textures of these relatively simply-differentiated models still remain. Since there is a distinction between the classic/fast headcrab in the textures of the old zombies, the decision to re-include the classic headcrab may have been made during the period where the old zombies were in use, and when adding the new zombie model they just recolored the headcrab used by the pre-classic headcrab zombie as a placeholder.
 
 
 
As a headcrab, it (may have) reused the fast headcrab model, evidenced by a leftover texture sheet still kept in the classic headcrab's folder, which remains in the final version.
 
{{clear}}
 
===Gallery===
 
<b>"Old" Zombie Head Textures</b>
 
 
 
The head textures for the "old" zombies. The part used for the side of the headcrab is reused from the pre-sheet fast headcrab.<ref>See <b>Old Zombie / BB Fast Headcrab Comparison</b></ref>
 
<gallery hideaddbutton=true widths="200" orientation="none" spacing="small" position="center" bordersize="none" captionsize="small">
 
headcrab.png|Classic
 
headcrab_f.png|Fast
 
headcrab_p.png|Poison
 
Earlyzombieheadcrabrecreation.png|Fan-made recreation of the classic zombie's headcrab, with the classic headcrab texture mapped onto the brickbat headcrab mesh.
 
</gallery>
 
 
 
<b>Miscellaneous Classic Zombie Textures</b>
 
 
 
Various miscellaneous classic zombie textures, where the version affiliation is unclear.
 
<gallery hideaddbutton=true widths="200" orientation="none" spacing="small" position="center" bordersize="none" captionsize="small">
 
fuckyou.png|"placeholder.vtf"
 
leak_f_allinonebacup2.png|"allinonebacup2.vtf": Leftover fast headcrab sheet included in Classic headcrab folder
 
</gallery>
 
==Version 2: Red Headcrab==
 
[[File:V2_render.png|left]]
 
Eventually, with the transition from the old zombie models to the fat zombie models, the headcrab went from reusing the fast headcrab's model to using its own, which at the time still held plenty of differences compared to its Half-Life counterpart.
 
 
 
The headcrab this version refers to has both screenshots and textures available for it, which provide a decent idea for what it is short of model availability. It has a reddish appearance, with a similar (though bulkier) profile compared to later versions, and is noticeably bloodier even compared to Version 3.
 
 
 
The zombie of this version has a bloated appearance(hence the nickname "fat"), and appears to be based on the blue-shirted citizen model, with a traceably based-on<ref>See <b>Sleeve Texture Comparison</b></ref> sleeve texture still in use. In the Leak, this zombie's separate torso and legs models are still present, as the zombie that succeeded it has not yet had the models replaced. The torso has a headcrab model attached to it, however it appears to have already adopted Version 3's headcrab and the headcrab used has some rigging issues.
 
 
 
===Trivia===
 
*Oddly, in "<code>/materials/models/Zombie_Classic</code>", there are two torso textures, "torso.vtf" and "torso2.vtf". The first's VMT has more settings, however the second is used on the leftover torso model.
 
*The torso of the fat zombie still uses the arms of the Version 1-2's old zombie model, albeit assigned to a renamed "hand.vtf" instead of "arm.vtf".
 
*The textures of the separate headcrab model and the headcrab intended to be used on top of the zombie's head slightly differ, with the separate headcrab being noticeably bloodier.
 
*Unlike the zombie headcrab, the separate headcrab possesses 512x normal & height<ref>Used for a similar effect to normal maps before they were adopted, they occasionally appear in the Leak.</ref> maps for "backlegs_CL" and "head_CL", although not for "mouth_CL" or "teeth_CL".
 
{{clear}}
 
===Gallery===
 
 
 
<b>Renders</b>
 
 
 
<gallery columns="3" widths="180" hideaddbutton=true orientation="none" spacing="small" position="center" bordersize="none" captionsize="small">
 
czomb2_tor_back.png|Torso
 
czomb2_tor_back2.png
 
czomb2_tor_side.png
 
czomb2_leg_front.png|Legs
 
czomb2_leg_back.png
 
czomb2_leg_side.png
 
</gallery>
 
 
 
<b>Headcrab Textures</b>
 
 
 
<gallery hideaddbutton=true widths="150" orientation="none" spacing="small" position="center" bordersize="none" captionsize="small">
 
Cheadcrab backlegs CL.png|"backlegs_CL.vtf"
 
Cheadcrab head CL.png|"head_CL.vtf"
 
Cheadcrab mouth CL.png|"mouth_CL.vtf"
 
teeth_CL.png|"teeth_CL.vtf"
 
</gallery>
 
 
 
<b>Zombie Textures</b>
 
 
 
<gallery hideaddbutton=true widths="100" orientation="none" spacing="small" position="center" bordersize="none" captionsize="small">
 
z_2_gore.png|"gore.vtf"
 
z_2_hand.png|"hand.vtf"
 
z_2_head.png|"head.vtf"
 
z_2_pant.png|"pant.vtf"
 
z_2_pantL.png|"pantL.vtf"
 
z_2_shirt_noalpha.png|"shirt.vtf"<ref>Used, strangely, for the shirt fragments hanging off the it's arms.</ref>.
 
z_2_shoe.png|"shoe.vtf"
 
z_2_torso.png|"torso.vtf"<ref>Unused, but possesses an additional alpha channel and slight texture differences. See <b>Version 2 Torso Comparison</b></ref>
 
z_2_torso2.png|"torso2.vtf"
 
</gallery>
 
 
 
<b>Screenshots</b>
 
 
 
<gallery hideaddbutton=true widths="300" orientation="none" spacing="small" position="center" bordersize="none" captionsize="small">
 
Zombie.jpg
 
Zombies hires.png
 
ravenholm.jpg|Alternate version
 
Ravenholm_fire_wm.jpg
 
</gallery>
 
==Version 3: Bloody Headcrab==
 
[[File:v3_sideimg2.png|left]]
 
The version shown at E3 2003 and that came along for [[The_2003_Leak | Half-Life 2's leak]]. While more similar to the final classic headcrab design, it retains a bloodstained appearance, with nearly its entire front covered in it. While the texturing and animations differ, the UVing is final and the mesh's design will remain the same.
 
 
 
As a zombie, this version's model is a major change from the previous, being more visibly based on the blue-shirted citizen, re-adding the opened chest not present in Version 2, and substituting a head for a stump of one. The textures have also been moved to a singular sheet, and the mesh is noticeably higher quality than previously.
 
 
 
===Trivia===
 
*This version of the headcrab has blue speckles on the bottom of the two front legs, which are far less prevalent in the final version.
 
*The texture for the opened chest is reused for the final zombie, albeit with some modification.
 
*Unlike the final and previous models, this version doesn't seem to have any remaining head besides the lower jaw. This "head" would later be re-used on the Zombines in Episode One.
 
{{clear}}
 
===Gallery===
 
<b>Renders</b>
 
 
 
<gallery hideaddbutton=true widths="130" orientation="none" spacing="small" position="center" bordersize="none" captionsize="small" columns="4">
 
v3hc_front.png
 
v3hc_bottom.png
 
v3hc_top.png
 
v3hcside.png
 
czomb3_front.png
 
czomb3_back.png
 
czomb3_side.png
 
czomb3_front_a.png
 
</gallery>
 
 
 
<b>Textures</b>
 
 
 
<gallery hideaddbutton=true widths="250" orientation="none" spacing="small" position="center" bordersize="none" captionsize="small">
 
headcrabsheet.png|"headcrabsheet.vtf"
 
Zombie_classic.png|"Zombie_classic.vtf"
 
</gallery>
 
 
 
<b>Screenshots</b>
 
 
 
<gallery hideaddbutton=true widths="250" orientation="none" spacing="small" position="center" bordersize="none" captionsize="small" columns="4">
 
ravenholm_trap.jpg
 
</gallery>
 
==Version 4: Non-Bloody Headcrab==
 
[[File:V4_sideimg.png|left]]
 
Relatively obscure, it appears in a small set of Ravenholm screenshots released after the [[The_2003_Leak | Half-Life 2 leak]]. It appears to reuse the same body as Version 3, and the zombie is identical to Version 3's.
 
 
 
The primary difference between it and Version 3 is that it doesn't have any blood on it (and has a slightly lower contrast), but also doesn't have the more uniform brown color present on Version 5.
 
===Gallery===
 
<b>Screenshots</b>
 
 
 
<gallery hideaddbutton=true widths="160" orientation="none" spacing="small" position="center" bordersize="none" captionsize="small">
 
zombies.jpg
 
Street.png
 
ravenholm_street.jpg
 
</gallery>
 
{{clear}}
 
==Version 5: Final==
 
[[File:v6_sideimg.png|left]]
 
The final version of the headcrab that shipped with Half-Life 2. It appears in a few of the last screenshots, and of course with the game itself. It possesses a uniformly brown look, with comparatively minimal blood stains oriented around the mouth.
 
 
 
The zombie again gets another new model, this time based on the retail citizen models and re-using Erdim's facemap. It retains the chest opening of the previous versions, but does not keep the miscellaneous leg/arm wounds scattered around on the previous versions.
 
===Trivia===
 
*The front chest texture is reused from Versions 3 & 4, and has some coloring on the sides that reflects this.
 
{{clear}}
 
===Gallery===
 
<b>Renders (Headcrab)</b>
 
 
 
<gallery hideaddbutton=true widths="180" orientation="none" spacing="small" position="center" bordersize="none" captionsize="small" columns = "4">
 
h_f_front.png
 
h_f_behind.png
 
h_f_ortho.png
 
</gallery>
 
 
 
<b>Renders (Zombie)</b>
 
 
 
<gallery hideaddbutton=true widths="180" orientation="none" spacing="small" position="center" bordersize="none" captionsize="small" columns = "4">
 
z_f_front.png
 
z_f_behind.png
 
z_f_side.png
 
</gallery>
 
 
 
<b>Textures</b>
 
 
 
<gallery hideaddbutton=true widths="250" orientation="none" spacing="small" position="center" bordersize="none" captionsize="small">
 
f_c_headcrabsheet.png
 
f_c_zombie_classic_sheet.png
 
</gallery>
 
 
 
==Version Misc-1: Zombie_Assassin Headcrab==
 
An oddball classic-style headcrab model that comes with the Zombie Assassin's model. It appears to be an upscaled version of the Leak headcrab model with a number of modifications, including the welding of the back legs onto the assassin's body, the lengthening of the teeth around the headcrab's "mouth", and the adoption of a completely different texture for just it that manages to be 256x.
 
===Trivia===
 
*The mouth of the headcrab is not present and isn't textured, implying that the headcrab was not intended to be removed from this model.
 
*Although the rest of the zombie model is normal-mapped, the arms don't have any, causing a grid effect.
 
===Gallery===
 
<b>Renders</b>
 
<gallery hideaddbutton=true widths="160" orientation="none" spacing="small" position="center" bordersize="none" captionsize="small" columnns="4">
 
chead_v6_front.png
 
chead_v6_side.png
 
chead_v6_behind.png
 
chead_v6_under.png
 
v6_z_front.png
 
v6_z_side_back.png
 
v6_z_side_back2.png
 
</gallery>
 
 
 
<b>Textures</b>
 
 
 
<gallery hideaddbutton=true widths="150" orientation="none" spacing="small" position="center" bordersize="none" captionsize="small" columnns="4">
 
hcb_arm2.png|"hcb_arm2.vtf"
 
hcb_head.png|"hcb_head.vtf"
 
hcb_leg2.png|"hcb_leg2.vtf"
 
hcb_torso2.png|hcb_torso2.vtf"
 
 
 
</gallery>
 
 
 
==Comparisons==
 
Used to prove connections between textures.
 
 
 
<b>BB Headcrab / HL1 Headcrab Texture Comparison</b>
 
 
 
<gallery type="slideshow" widths="350" position="right">
 
front_upsc.png|HL1
 
M2cl_upsc.png|Brickbat
 
transparent section_upsc.png|HL1
 
M0cl_notrans.png|Brickbat
 
</gallery>
 
<gallery columns="2" hideaddbutton=true widths="100" orientation="none" spacing="small" position="left" bordersize="none" captionsize="small">
 
Hl1hc_front.png|HL1
 
transparent section.png|HL1
 
M0cl_notrans.png|Brickbat
 
M2CL fast.png|HL1
 
</gallery>
 
 
 
<b>Old Zombie / BB Fast Headcrab Comparison</b>
 
 
 
<gallery type="slideshow" widths="350" position="center">
 
headcomparison_1.png
 
headcomparison_2.png
 
</gallery>
 
 
 
<b>Fast Headcrab Sheet Comparison</b>
 
 
 
<gallery type="slideshow" size="512" position="center">
 
Leak f allinonebacup2.png|Fast, leak
 
allinonebacup2.png|Classic, leak
 
</gallery>
 
 
 
<b>Version 2 Torso Comparison</b>
 
 
 
<gallery type="slideshow" size="512" position="center">
 
Z_2_torso.png
 
Z_2_torso2.png
 
</gallery>
 
 
 
<b>Zombie/Separate Headcrab Texture Comparison</b>
 
 
 
<gallery type="slideshow" size="512" position="center">
 
Cheadcrab head CL.png|Separate Headcrab
 
Czombie head CL.png|Zombie Headcrab
 
Cheadcrab mouth CL.png|Separate Headcrab
 
Czombie mouth CL.png|Zombie Headcrab
 
Cheadcrab backlegs CL.png|Separate Headcrab
 
Czombie backlegs CL.png|Zombie Headcrab
 
</gallery>
 
 
 
<b>Sleeve Texture Comparison</b>
 
 
 
<gallery type="slideshow" size="256" position="center">
 
citizenarm.png|Green-shirt "sleeve.vtf"<ref>Later version of blue-shirt citizen, used as blue-shirt sleeve is not present in [[The_2003_Leak | the Leak]].</ref>
 
zombiearm.png|"sleeve.vtf"
 
</gallery>
 
 
 
<b>Later Headcrab Sheet Comparison</b>
 
<gallery type="slideshow" size="512" position="center">
 
Headcrabsheet.png|Version 3
 
F c headcrabsheet.png|Version 5
 
v3_uvlayout.png|Version 3 (UVs)
 
final_HC.png|Version 5 (UVs)
 
</gallery>
 
==References==
 
{{Reflist}}
 
 
 
 
 
<b>Other Thoughts?</b>
 
 
 
Know anything about this I didn't include? Edit it in, and let everyone else know. It's a wiki, after all.
 
[[Category:Half-Life 2]]
 
[[Category:Enemies]]
 
[[Category:2003 Leaks]]
 
[[Category:Good Articles]]
 
[[Category:Evolution]]
 

Revision as of 05:29, 8 October 2021

澳大利亞前總理保羅·基廷週三在《悉尼先驅晨報》發表的一篇評論文章中寫道,四邊安全對話或“四邊”只有一個目標,那就是遏制中國。

WARNING INFLUENCE DETECTED, TYPE 2

他在文章中寫道:“不知何故,20% 的人類從赤貧狀態上升到接近現代國家的狀態,這是不合法的——但更重要的是,僅僅因為它的存在,是對美國的侮辱。”

WARNING INFLUENCE DETECTED, TYPE 2

基廷說:“這並不是說中國對美國構成威脅——這是中國從未表達過或交付過的——相反,它的存在僅僅代表了對美國優勢地位的挑戰。”

WARNING INFLUENCE DETECTED, TYPE 2

“一個國家,像美國一樣大,怎麼敢代表自己。但不僅僅是代表自己,擁有可能擴大兩倍的資金。在美國的劇本中找不到這樣的可能性。但這就是Quad 就是一切。而且,天真地,我們就在其中。”

WARNING INFLUENCE DETECTED, TYPE 2

在文章中,基廷還提到澳大利亞外交部長瑪麗斯佩恩上週一沖上國家舞台攻擊他,因為他冒昧地說澳大利亞政府的 AUKUS 協議將這些國家重新釘在了英語圈上,同時又強硬地背棄了他們的地理環境。亞洲地區。

WARNING INFLUENCE DETECTED, TYPE 2

“佩恩和總理對他們在華盛頓受到的盛大招待感到眼花繚亂——如果美國的任何戰略客戶將武裝部隊的控制權移交給美國,他們都會受到這種招待,”他說,並補充說“但是在我們的案例中,將對我們外交政策的有效控制變成交易”。

WARNING INFLUENCE DETECTED, TYPE 2

根據基廷的說法,美國潛艇的決定不僅僅是關於海底戰,而是將澳大利亞支付的八艘潛艇捐贈給美國指揮部,作為其太平洋艦隊的一個組成部分。

WARNING INFLUENCE DETECTED, TYPE 2

“試著想想另一個國家會做任何如此順從的事情,”他寫道。

WARNING INFLUENCE DETECTED, TYPE 2

此外,通過這樣做,該國粗暴地冒犯了歐洲唯一的國際大國法國——一個擁有先進軍事、核潛艇和核武器的歐洲國家,他說。

WARNING INFLUENCE DETECTED, TYPE 2

基廷在文章的結尾寫道:“根據佩恩的說法,我沒有跟上時代,我太久不合時宜了,是過去時代的遺物。好吧,我可能是,但有一件事我不是——澳大利亞的失敗主義者誰一出現緊張跡象,就會把國家賣給另一個大國。”

ATTENTION ALL, YOUR MULTINATIONAL FORUM MUST BE DESTROYED, THE RED FLAG WILL CONTINUE. WE WILL BOMB YOU, THE WINDS BLOW TO THE EAST LANDS.