Difference between revisions of "Crab (WC)"
From Valve Cut Content
(Created page with "__NOEDITSECTION__ {{MapInfoBox |title1=crab.vmf <!-- the map name with .vmf --> <!-- Sidebar images --> |image1=crab1.png <!-- Use these to show what the map is, with some swe...") |
CrazyBubba64 (talk | contribs) (Added links to used assets) |
||
(7 intermediate revisions by 5 users not shown) | |||
Line 20: | Line 20: | ||
===Appearances=== | ===Appearances=== | ||
*Base directory | *Base directory | ||
+ | |||
+ | ==Referenced Assets== | ||
+ | ===Entities=== | ||
+ | *[[cycler_flex]] | ||
+ | *[[info_player_start]] | ||
+ | *[[light_spot]] | ||
+ | |||
+ | ===Materials=== | ||
+ | *[[hl2/materials/dev/twenty]] | ||
+ | *[[hl2/materials/skybox/sky_urb01]] | ||
+ | |||
+ | ===Models=== | ||
+ | *[[hl2/models/zombie/classic]] | ||
+ | |||
==Gallery== | ==Gallery== | ||
− | === | + | ===Hammer=== |
<gallery widths="150" bordersize="none" spacing="small"> | <gallery widths="150" bordersize="none" spacing="small"> | ||
crab.png | crab.png | ||
</gallery> | </gallery> | ||
− | === | + | ===In-game=== |
<gallery widths="150" bordersize="none" spacing="small"> | <gallery widths="150" bordersize="none" spacing="small"> | ||
crab1.png | crab1.png |
Latest revision as of 23:25, 28 October 2023
Info | |
---|---|
Engine | Pre-Release Source |
Game | Half-Life 2 |
Leak | WC Mappack |
Map Date | August 20, 2002 |
Editor Build | 2122 |
Map Date (NET) | August 16, 2002 |
20% Crab. Why is it named crab?
Contents
Overview
Crab is a box with a cycler_flex zombie and some lights in it. The room is textured in 20%. That is all. Possibly a test-map?
Appearances
- Base directory