Difference between revisions of "Crab (WC)"
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− | + | __NOEDITSECTION__ | |
+ | {{MapInfoBox | ||
+ | |title1=crab.vmf <!-- the map name with .vmf --> | ||
+ | <!-- Sidebar images --> | ||
+ | |image1=crab1.png | ||
+ | <!-- Use these to show what the map is, with some sweeping shots. Leave the whole gallery for below. --> | ||
+ | <!-- Basic Info --> | ||
+ | |engine=Pre-Release Source <!-- Source Engine, Goldsrc, etc. --> | ||
+ | |game=Half-Life 2 <!-- What game is this made for?--> | ||
+ | |leak=[[The 2003 Leak|WC Mappack]]<!-- Leak it originated from. Provide a link to the VCC wiki page where possible.--> | ||
+ | |mapdate=August 20, 2002<!-- Date of the map. If it has no static map date, or something obviously well after it was made, but N/A. --> | ||
+ | |mapversion=4 | ||
+ | <!-- More advanced info --> | ||
+ | |editor_build=2122 | ||
+ | }} | ||
+ | <b>20% Crab.</b> Why is it named crab? | ||
+ | ==Overview== | ||
+ | Crab is a box with a cycler_flex zombie and some lights in it. The room is textured in 20%. That is all. | ||
+ | Possibly a test-map? | ||
+ | ===Appearances=== | ||
+ | *Base directory | ||
− | + | ==Referenced Assets== | |
+ | ===Entities=== | ||
+ | *[[cycler_flex]] | ||
+ | *[[info_player_start]] | ||
+ | *[[light_spot]] | ||
− | + | ===Materials=== | |
+ | *[[hl2/materials/dev/twenty]] | ||
+ | *[[hl2/materials/skybox/sky_urb01]] | ||
− | + | ===Models=== | |
+ | *[[hl2/models/zombie/classic]] | ||
− | + | ==Gallery== | |
+ | ===Hammer=== | ||
+ | <gallery widths="150" bordersize="none" spacing="small"> | ||
+ | crab.png | ||
+ | </gallery> | ||
+ | ===In-game=== | ||
+ | <gallery widths="150" bordersize="none" spacing="small"> | ||
+ | crab1.png | ||
+ | </gallery> | ||
− | + | [[Category:WC Mappack]] | |
− | + | [[Category:Maps]] | |
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Latest revision as of 23:25, 28 October 2023
Info | |
---|---|
Engine | Pre-Release Source |
Game | Half-Life 2 |
Leak | WC Mappack |
Map Date | August 20, 2002 |
Editor Build | 2122 |
Map Date (NET) | August 16, 2002 |
20% Crab. Why is it named crab?
Contents
Overview
Crab is a box with a cycler_flex zombie and some lights in it. The room is textured in 20%. That is all. Possibly a test-map?
Appearances
- Base directory