Difference between revisions of "Early censored Models"

From Valve Cut Content
Jump to: navigation, search
Line 1: Line 1:
 
When Half-life was released in Germany it needed to be censored. But did you know that when valve was developing the game it was censored outside of the German build too? There were plenty more features programmed for Half-Life that were cut due to the game being censored. In this article, we’ll be covering early versions of German censorship, early features that got censored in the base game, and what type of censorship made it into the released German build.
 
When Half-life was released in Germany it needed to be censored. But did you know that when valve was developing the game it was censored outside of the German build too? There were plenty more features programmed for Half-Life that were cut due to the game being censored. In this article, we’ll be covering early versions of German censorship, early features that got censored in the base game, and what type of censorship made it into the released German build.
  
== Scientists ==
+
== Features Censored From The Game==
  
 
The scientists in some German pre-release magazines, they resemble robots with red and white coloration.
 
The scientists in some German pre-release magazines, they resemble robots with red and white coloration.
 
<gallery>
 
<gallery>
weird_sci.jpg|Pre-release German version of the scientist.
+
 
gp6.jpg|Another image of the scientists.
 
 
</gallery>
 
</gallery>
  
== Security Guards ==
+
== Early German Censorship  ==
  
 
The security personnel have a much more robotic look to them. They are colored a navy blue.
 
The security personnel have a much more robotic look to them. They are colored a navy blue.
 
<gallery>
 
<gallery>
 
h1b.jpg|The only known screenshot of the German Alpha's security guard.
 
h1b.jpg|The only known screenshot of the German Alpha's security guard.
 +
weird_sci.jpg|Pre-release German version of the scientist.
 +
gp6.jpg|Another image of the scientists.
 +
Ua_office01.jpg|German Alpha Zombies in an early version of Office Complex.
 +
RoboGruntStage1.jpg|A Grunt in the early version of Apprehension.
 +
Chopper gauss.jpg|A Grunt on the cliffside.
 
</gallery>
 
</gallery>
  
== Zombies ==
+
== Final German Censorship  ==
  
 
The Zombies share the same color scheme as the scientists, difference being the the obvious zombie features.
 
The Zombies share the same color scheme as the scientists, difference being the the obvious zombie features.
  
 
<gallery>
 
<gallery>
Ua_office01.jpg|German Alpha Zombies in an early version of Office Complex.
 
</gallery>
 
  
== H.E.C.U ==
 
The H.E.C.U had a much more different look to them compared to their retail counterparts. They resembled humans a lot more closely, and had a different gun model.
 
<gallery>
 
RoboGruntStage1.jpg|A Grunt in the early version of Apprehension.
 
Chopper gauss.jpg|A Grunt on the cliffside.
 
 
</gallery>
 
</gallery>
 
== Trivia ==
 
An interesting thing to note about the scientists and zombies is that their UV mapping seems to be broken.
 

Revision as of 01:37, 7 September 2022

When Half-life was released in Germany it needed to be censored. But did you know that when valve was developing the game it was censored outside of the German build too? There were plenty more features programmed for Half-Life that were cut due to the game being censored. In this article, we’ll be covering early versions of German censorship, early features that got censored in the base game, and what type of censorship made it into the released German build.

Features Censored From The Game

The scientists in some German pre-release magazines, they resemble robots with red and white coloration.

Early German Censorship

The security personnel have a much more robotic look to them. They are colored a navy blue.

Final German Censorship

The Zombies share the same color scheme as the scientists, difference being the the obvious zombie features.